Baldur's Gate 3 Patch 7: All Shadowheart Changes

Let's take a look at the BG3 Patch 7 changes which consider only Shadowheart.

Baldur's Gate 3 Patch 7: All Shadowheart Changes
Larian Studios

Patch 7 for Baldur’s Gate 3 is a massive update, bringing new features, bug fixes, and plenty of adjustments to beloved companions. While the patch introduces exciting elements like brand new evil endings, modding tools, and a revamped split-screen, we’re focusing on the updates involving everyone's favorite goth girlfriend Shadowheart.

  • Check out the full BG3 Patch 7 Notes here

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Shadowheart Changes
Larian Studios

Here’s a breakdown of everything that’s new for Shadowheart in Patch 7:

  • Added a few reactions to ongoing events from Shadowheart.
  • Polished the appearance of neck kisses in lovey-dovey scenes with Shadowheart on the Sharran path for characters with large body types and dragonborn characters.
  • Improved the cinematic that triggers after you kill Shadowheart and the artefact transfers to you to fix an awkward camera shot, improve the depth of field, and add more nuanced facial expressions for companions.
  • Fixed a bug causing Shadowheart to keep repeating one line when you talk to her after she's resurrected by Withers from the Shadowfell.
  • Fixed a broken kissing scene after you gave Shadowheart the Idol of Shar.
  • Viconia can now target Shadowheart with her trademark spells even if Shadowheart is Wild-Shaped.
  • Fixed Shadowheart's kissing animation playing before you actually chose the dialogue option indicating you wished to do so.
  • Fixed your character speaking instead of Shadowheart when you sit beside her at camp in multiplayer.
  • Shadowheart is now more engaged with the flora and fauna at camp.
  • A camp night scene with Shadowheart will no longer trigger if she's not in the party and, uh, also dead.
  • Shadowheart should now address you before running off if she dies before you go to the Emerald Grove and is then revived.
  • Shadowheart and Lae'zel will now have new equipment if it was taken during the nautiloid escape and they have traveled sufficiently far to realistically acquire it before getting recruited.
  • Fixed a bug where Shadowheart did not receive the Spear of the Night when talking to Nightsong alone as a companion.
  • Fixed an issue that was causing Shadowheart to keep asking to retrieve the Spear of the Night at the entrance to the Shadowfell even when the Spear of the Night had already been acquired.
  • Fixed Shadowheart getting a Narrator line not appropriate to her background when leaving the Shadow-Cursed Lands.
  • The 'Daughter of Darkness' quest will now close properly when you surrender Shadowheart to Viconia.
  • Fixed characters suddenly changing position when recruiting Shadowheart in the Emerald Grove and swapping another party member out for her.
  • Fixed multiple animation quirks and head pops during the first romantic night you spend with Shadowheart at the camp party.
  • Fixed player characters turning around a little robotically to glance at the zaith'isk. Also fixed a similar bug when you free Shadowheart from the Nautiloid pod.
  • Fixed halfling feet clipping into the ground in Shadowheart's beach recruitment dialogue.
  • Fixed Shadowheart sometimes turning her head concerningly far over her shoulder during her recruitment dialogue at the Emerald Grove.
  • Fixed minor pops when playing as Avatar Shadowheart if the artifact explodes and kills Lae'zel.
  • Fixed one of Shadowheart's lines getting cut off prematurely when talking to Viconia.
  • Extended a voiced line to fix a pop caused by a fade-in in a dialogue with Shadowheart at the House of Grief.
  • Fixed some small pops and tweaked where characters are looking in the dialogue where Shadowheart decides her parents' fate.

We love posting Baldur's Gate 3 content so make sure to stay tuned!

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