Call of Duty: Black Ops 6 Zombies brings back Alternative Ammo Types, also known as Ammo Mods, and alongside them you can choose from different Augments to add bonus effects to your weapons! It pays off greatly to know what different kinds of Augments you can research in the game, as well as what kind of Ammo Mods you can encounter. Let's discuss all Ammo Mod Augments in CoD: BO6.
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Call of Duty: Black Ops 6 - All Ammo Mod Augments
As you progress through Call of Duty: Black Ops 6 Zombies, you'll discovered different research paths that will unlock different Augments. Because there are so many, it's useful to split them up into three major groups: Field Upgrade Augments, Ammo Mod Augments and Perk Augments. This guide contains only all Ammo Mod Augments and their effects. Depending on your combat style, you'll find some more useful than others.
All Brain Rot Augments
Effects: Bullets deal toxic damage. Each bullet has a chance to temporarily turn a Normal or Special zombie into an ally.
Max Equippable Augments: 1 Minor, 1 Major
Extension
- Type: Minor
- Effect: Brain Rot duration is slightly increased.
Haste
- Type: Minor
- Effect: Brain Rot cooldown is slightly reduced.
Explosive
- Type: Minor
- Effect: Charmed zombies explode at the end of Brain Rot’s duration, dealing toxic damage.
Plague
- Type: Major
- Effect: The charmed zombie has a chance to turn other zombies.
Pheromone
- Type: Major
- Effect: The charmed zombie distracts nearby Normal and Special zombies for a short time.
Big Game
- Type: Major
- Effect: Brain Rot can charm Elite zombies.
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All Cryo Freeze Augments
Effects: Bullets deal frost damage. Each bullet has a chance to slow a Normal or Special zombie and increase the damage they receive.
Max Equippable Augments: 1 Minor, 1 Major
Liquid Nitrogen
- Type: Minor
- Effect: Significantly increase your chance for Cryo Freeze to activate.
Freezer Burn
- Type: Minor
- Effect: Slightly increase damage to frozen zombies.
Extension
- Type: Minor
- Effect: Slightly increase the slow duration.
Frozen Stiff
- Type: Major
- Effect: Zombies are frozen in place.
Ice Cloud
- Type: Major
- Effect: Zombies that are killed while frozen may leave a cloud that slows zombies.
Big Game
- Type: Major
- Effect: Cryo Freeze can slow Elite zombies.
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All Dead Wire Augments
Effects: Bullets deal electric damage. Each bullet has a chance to stun a Normal or Special zombie, causing them to generate an electric damage field.
Max Equippable Augments: 1 Minor, 1 Major
High Voltage
- Type: Minor
- Effect: Dead Wire deals slightly more damage.
Haste
- Type: Minor
- Effect: Dead Wire cooldown is slightly reduced.
Extension
- Type: Minor
- Effect: The stun and electric field last longer.
Chain Lightning
- Type: Major
- Effect: The stunned zombie can spread the stun to others.
Lightning Strike
- Type: Major
- Effect: A bolt of lightning strikes from above, stunning all Normal and Special zombies in the area.
Big Game
- Type: Major
- Effect: Dead Wire can stun Elite zombies.
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All Napalm Burst Augments
Effects: Bullets deal fire damage. Each bullet has a chance to apply a burn effect on Normal or Special zombies, dealing damage over time.
Max Equippable Augments: 1 Minor, 1 Major
Extension
- Type: Minor
- Effect: Increase the burn duration.
Incendiary
- Type: Minor
- Effect: Each damage tick has a small chance to spread to a nearby zombie.
Contact Burn
- Type: Minor
- Effect: Initial burn effect deals more damage.
Firebomb
- Type: Major
- Effect: Burned zombies explode on death, spreading the fire to nearby zombies.
Thermite
- Type: Major
- Effect: Increase burn effect damage.
Big Game
- Type: Major
- Effect: Napalm Burst can burn Elite zombies.
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All Shadow Rift Augments
Effects: Bullets deal shadow damage. Each bullet has a chance to spawn a black hole on a Normal or Special zombie, warping away those nearby and dropping some from the air at lethal speed.
Max Equippable Augments: 1 Minor, 1 Major
Supermassive
- Type: Minor
- Effect: The singularity’s lethal radius is increased and can kill more zombies.
Haste
- Type: Minor
- Effect: Shadow Rift cooldown is reduced.
Targeted
- Type: Minor
- Effect: Dropped enemies will fall on other enemies.
Topple Danger
- Type: Major
- Effect: Warp one zombie that deals shadow damage to others.
Explosive Rain
- Type: Major
- Effect: Enemies that are dropped from portals will explode on contact with the ground.
Big Game
- Type: Major
- Effect: Shadow Rift can activate on Elite zombies.
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And that concludes our list of all Ammo Mod Augments you can research in Call of Duty: Black Ops 6 Zombies! Progress through the game, complete trials and kill as many zombies as you can to gain Research progress and access all these useful Augments. We hope you find your favorites and utilize their potential. Have fun gamers, and don't hesitate to check some of our other Call of Duty: Black Ops 6 guides:
- Call of Duty: Black Ops 6 - All Field Upgrade Augments
- Call of Duty: Black Ops 6 - All Perk Augments
- Call of Duty: Black Ops 6 Zombies - How to Farm Essence
- CoD: Black Ops 6 Zombies - All Perk-a-Cola Locations & Perks
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