Call of Duty: Black Ops 6 Preseason Patch Notes (October 23, 2024)

Here's everything you need to know about the Preseason Patch Notes of CoD: Black Ops 6.

Call of Duty: Black Ops 6 - Preseason Patch Notes (October 23, 2024)
Activision

Call of Duty: Black Ops 6 got a patch note just a bit before the big launch, and it's massive! We're set to see changes to both the single and multiplayer mode of CoD 6. The changes to the multiplayer system of the game come from player feedback, as fans had already been testing out the beta for hours before the season roll-out. Activision released the patch notes on October 23, 2024. Here's everything you need to know about what's new!

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Call of Duty: Black Ops 6 Preseason Patch Notes

Call of Duty Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

New maps, weapons, improved weapon balance, and several map adjustements are amongst the many updates introduced with the CoD: Black Ops 6 patch before the season roll-out! And just in time for spooky season, Zombies make a long-awaited comeback with new quests and Whimsical GobbleGum rewards. Let's discuss what the latest patch notes have in store for us.

Campaign

Black Ops 6 arrives with a brand-new single player experience lead by Raven Software. The story picks up after the events of Black Ops Cold War and the 1980s flashbacks of Black Ops II to deliver both new and returning players an action-packed narrative experience.

Black Ops 6 brings an exciting blend of familiar and fresh elements. Beloved characters make their return alongside new faces, creating a rich cast for players to engage with. Players will join this cast in a breadth of missions across the globe, with unique decisions to make. 

The Rook - a new, customizable safehouse - not only helps players prepare for the next mission but allows for a closer look at each key character as the story progresses. Plus, the Campaign arsenal is packed with both new and familiar weapons and equipment, ensuring for plenty of fun along the way. 

As a reminder, there are plenty of great rewards to unlock by completing the Campaign, including a new Operator Skin, Finishing Move, multiple Weapon Blueprints to bring into Multiplayer and Zombies, and more.

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Zombies

Call of Duty: Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

Round-based Zombies will make its long-awaited return at launch with 2 brand-new maps: Terminus and Liberty Falls. The Dark Aether storyline continues, where we find three members of Requiem escaping from their prison on Terminus Island with the help of newcomer Maya Aguinaldo, just as dimensional breaches occur simultaneously in both the Philippine Sea and Liberty Falls, West Virginia. 

Looking to bank some Whimsical GobbleGums in-game? You’ll earn these by successfully completing an Exfil at Round 15 or higher: 

  • Round 15-29: 1x Whimsical GobbleGum 
  • Round 30-44: 2x Whimsical GobbleGums 
  • Round 45+: 3x Whimsical GobbleGums

The Main Quest and all Side Quests for both maps will be enabled at 10 AM PT / 1 PM ET / 6 PM BST on October 25. Clear your calendar, assemble your crew, and stay on your toes... the Zombies team has made a difficulty tuning pass to increase the difficulty starting at Round 25 and beyond. Der Wunderfizz will also only appear after Round 25. Plan accordingly and prepare for launch.

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Mutliplayer

Call of Duty: Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

Weapons

There are 33 weapons at launch waiting for you to unlock and customize. See the full breakdown on weapons here.

Weapon Balance

  • In the Multiplayer Beta we tested a change that disabled aim assist at close ranges. While this was a change in the right direction, we felt that this was a bit jarring when crossing that close range threshold, so we’ve adjusted our approach to linearly interpolate aim assist strength. This means that aim assist will be much weaker at point blank ranges and smoothly increase in strength out to a short range. We will of course continue to monitor and assess data and player feedback.
  • Improved Pistol and Dedicated Melee swap speeds
  • Slight increase to Weapon Butt melee attack speeds
  • Adjustments to sway, bob and overall weapon motions to improve point of aim when entering ADS  (Additional improvements coming in Season 01)
  • Improved Depth of Field across all Weapons

Movement

  • Added a toggle option for Corner Slicing
  • Added an option to set the hold time to perform a Dive to Prone or Slide depending on your Slide/Dive Behavior setting
  • Added an Intelligent Movement option to set Mantle Assist Angle from tight, medium, or wide

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Multiplayer Map Adjustments

Call of Duty Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

Skyline

  • Expanded the cover points around the hot tub at the center of the map.
  • Added new planters as cover near far spawn point.
  • Added multiple cover options throughout the map.

Scud

  • Adjusted bullet penetration values on the satellite dish panels to allow additional bullet penetration.  
    • The concrete wall at the main overwatch is now broken out, which will allow more bullet penetration to make it slightly less powerful. 
    • Panels are doubled up at the side overwatch to still amount a small amount of bullet penetration where there was previously none. 
  • Made additional cover improvements throughout the map.

Rewind

  • Made cover improvements across multiple sightlines.

Audio

  • We’re excited to introduce our best-in-class audio experience coming to Black Ops 6 with the introduction of HRTF (Head-Related Transfer Function) via Universal Profile in Enhanced Headphone Mode, which is available to all players for free.
  • We’ve also added a setting to disable licensed music across all modes, particularly useful for content creators streaming the game.

RICOCHET Anti-Cheat

RICOCHET Anti-Cheat systems activated for Black Ops 6. Upgrades deployed include: 

  • Kernel-Level Driver (PC) detection and monitoring updates across all protected titles, including Black Ops 6 and Call of Duty®: Warzone™ 
  • #TeamRICOCHET mitigations live in Black Ops 6 multiplayer, including Damage Shield, Disarm, Splat, and more 
  • Machine-learning behavioral systems deployed to increase speed of detection 
  • Machine-learning detection models added to analyze gameplay combating aim bots

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Adjustments for Future Weapon Damage Patch Notes

Call of Duty: Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

Whether you're new to the franchise or a long-time fan, understanding how your weapon of choice deals damage is an essential aspect of Call of Duty gameplay. In the past, our patch notes used some terms to describe damage values at various ranges that could create some mild confusion for some players.

In Black Ops 6 and Warzone: Season 01, we aim to avoid this confusion two-fold:  

  • Creating a new Weapon Damage Adjustment table for Black Ops 6 and Warzone: Season 01 patch notes.
  • Establishing Weapon Damage Range definitions for Black Ops 6 and Warzone: Season 01 moving forward.

Weapon Damage Adjustment Table 

New in Black Ops 6 and Warzone: Season 01, we're introducing a new table to highlight the changes a weapon has undergone from one patch to the next. You'll find it nested within our existing tables in our attempt to keep information as detailed and centralized as possible. 

This new table will comprise three columns (Damage Range, Pre-Patch, and Post-Patch) and rows of up to five to account for each applicable Damage Range for a given weapon. In each Pre-Patch/Post-Patch cell, the corresponding Damage and Range (in meters) values will be found.  

For easier understanding, we'll identify "positive" (⇧) and "negative" (⇩) adjustments with an arrow like what you see in-game.

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Weapon Damage Range Explainer

Call of Duty Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

In Black Ops 6 and Warzone: Season 01, not all weapons are created the equal, but all of them respect the fundamental principle that the closer your target is to you, the more damage you will deal to them. Using the following dynamic ranges, we identify how damage works in Multiplayer and Warzone: 

Maximum Damage Range

  • This range outlines the maximum potential damage a weapon can output in a single shot up to a specified distance.
  • This range will always start at 0 meters and extend outward until a player falls outside of our Maximum Damage Range, where damage begins to "step down.

Medium and Minimum Damage Ranges

  • Picking up right after the Maximum Damage Range ends, we use Medium and Minimum Damage Ranges to identify how damage will "step down" in potency over distance. 
  • Remember how we said not all weapons are created equal? Some weapons can have up to three Medium Damage Ranges while some can have zero. 
    • In situations where a weapon only has one Medium Damage Range, we will label this Medium Damage range as-is.  
    • If a weapon has no Medium Damage Range, we’ll omit over the Medium Damage Range rows.

Medium Damage Ranges 

  • Picking up right after the Maximum Damage Range ends, we use Medium Damage Ranges to identify how damage will "step down" over distance.
  • Reminder: A weapon with Medium Damage Ranges can have a minimum of one Medium Damage Range and a maximum of three. 
  • In all future Damage Range Adjustment tables, we'll identify these Medium Damage Ranges as 1, 2, and 3 when applicable, with One (1) being closest to the player and Three (3) being the furthest within the Medium Damage Ranges. In previous patch notes versions, these were identified as “Close-Mid,” “Near-Mid,” “Mid,” “Mid-Far,” or “Far-Mid.”

Minimum Damage Range  

  • This range identifies the minimum potential damage a player can receive at the furthest distances.
  • This range will always pick up right after the furthest Medium Damage Range ends and will continue indefinitely unless otherwise noted.
  • Reminder: Some weapons can have no Medium Damage Range and will enter a Minimum Damage Range immediately after the Maximum Damage Range.

One Last Thing: As we progress through our future Seasons, the teams at Treyarch and Raven will adjust weapons based on feedback and data to deliver the best experiences possible for Multiplayer and Warzone respectively. These adjustments may include shared Black Ops 6 weapons having different Damage Range values between titles.

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Call of Duty Black Ops 6 Preseason Patch Notes (October 23, 2024)
Activision

And that concludes the October 23 patch notes of Call of Duty: Black Ops 6. As you can see, there's been plenty of tweaks and pleasantly surprising comebacks, and you can now get your hands on your own copy of the game! Call of Duty: Black Ops 6 is out now on all platforms, and you can buy it for $69.99. Stay tuned as Activision will continue rolling out more updates, and we'll continue keeping you posted. Good luck, you lean, mean, killing machines! For more information on Call of Duty: Black Ops 6, check some of our other guides:

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Call of Duty

Call of Duty

Call of Duty is a first-person shooter franchise developed by Infinity Ward, Treyarch, and Sledgehammer Games, and published by Activision. The series is known for its fast-paced, action-packed gameplay, engaging single-player campaigns, and competitive multiplayer modes. Each installment typically features a new setting and storyline, ranging from World War II to modern warfare and futuristic conflicts. Call of Duty games often include a variety of modes, such as campaign, multiplayer, and cooperative zombies. The franchise has become one of the best-selling video game series of all time, praised for its cinematic presentation, tight controls, and extensive online community.

Genres
First-Person Shooter (FPS)
Platform(s)
PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Release Date
Oct 29, 2003
Price
$59.99
Developer(s)
Infinity Ward, Treyarch, Sledgehammer Games
Publisher(s)
Activision
ESRB Rating
M