In Season 2 of Diablo 4, Blizzard brings a host of changes to Unique items, breathing new life into the game. Every class sees adjustments, making this season an exciting time for players to explore fresh item builds and strategies. In this article, we provide a comprehensive overview of these changes, focusing on how they impact each class's Unique items.
Here is every change to Unique items in Diablo 4's Season of Blood:
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Barbarian
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Ramaladni's Magnum Opus
- The Damage to Vulnerable Enemies affix has been replaced with Maximum Fury at 150% of the normal value.
- Damage per Fury has increased from 0.1-0.3% to 0.2-0.4%.
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Azurewrath
- The Non-Physical Damage affix has been increased by 120%.
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Hellhammer
- The Critical Strike Damage affix has been replaced with Bonus Ranks of Upheaval.
- Damage to Burning Enemies affix increased by 150%.
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Ancients' Oath
- The Damage to Slowed Enemies affix has been replaced with Damage to Close Enemies.
- Unique Power Adjustment:
- Previous: Steel Grasp launches 2 additional chains. Enemies hit by Steel Grasp are slowed by 55-65% for 3 seconds.
- New: Steel Grasp launches 2 additional chains. Enemies that have been pulled by Steel Grasp take x30-x50% bonus damage from you for 3 seconds.
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Overkill
- The Critical Strike Chance Against Injured Enemies affix has been replaced with Ranks of Death Blow.
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Fields of Crimson
- The Bonus Ranks of Rupture affix has been replaced with Rupture Cooldown Reduction at 200% of the normal value.
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Battle Trance
- The Bonus Ranks of Frenzy affix has been increased by 100%.
- Damage Reduction While Injured affix has been replaced with bonus Maximum Fury.
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100,000 Steps
- Dexterity affix has been increased by 100%.
- Damage with Skills That Swap to New Weapons affix has been increased by 50%.
- Cooldown for free Ground Stomp reduced from 30 to 15 seconds.
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Rage of Harrogath
- Damage Reduction From Bleeding Enemies affix increased by 15%.
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Gohr's Devastating Grips
- The Non-Physical Damage affix has been replaced with Damage.
- Attack Speed affix has been replaced with Critical Strike Chance Against Close Enemies.
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Druid
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Mad Wolf's Glee
- The Poison Damage affix has been replaced with Damage at 140% of the normal value.
- Physical Damage affix has been replaced with bonus Maximum Life.
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Insatiable Fury
- Overpower Damage affix increased by 100%.
- Total Armor while in Werebear Form affix increased by 180%.
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Storm's Companion
- Ranks of Wolves affix increased by 66%.
- Companion Skill Damage affix has been replaced with bonus Maximum Life.
- Potion Drop Rate affix has been replaced with Damage Reduction.
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Fleshrender
- Damage While Shapeshifted Affix increased by 100%.
- Damage While Healthy Affix has been replaced with Core Skill Damage.
- The damage dealt to Poisoned enemies from Debilitating Roar and Blood Howl is now increased by x10% for each 100 Willpower you have.
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Hunter's Zenith
- Damage While Shapeshifted affix increased by 60%.
- Bonus Ranks of the Quickshift Passive affix increased by 200%.
- Critical Strike Damage with Wolf Skills affix has been replaced with Critical Strike Chance.
- Overpower Damage with Bear Skills affix has been replaced with Bonus Ranks of the Heightened Senses Passive.
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Necromancer
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Blood Artisan's Cuirass
- Total Armor affix has been replaced with bonus Maximum Life.
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Deathless Visage
- Total Armor affix has been replaced with Damage Reduction.
- The Echoes left behind by Bone Spear from the Unique power now deal 5% [x] increased damage for every +30% of your Critical Strike Bonus Damage stat.
- Damage reduced from 0.28-0.38 to 0.25-0.35.
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Bloodless Scream
- Damage to Frozen Enemies affix has been replaced with Bonus Intelligence.
- Chill amount for Darkness skills increased from 40 to 100.
- The Unique Power has had the following effect added: Darkness Skills deal x20-x50% bonus damage to Frozen enemies.
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Deathspeaker's Pendant
- Summoning Skill Damage affix increased by 100%.
- Overpower Damage affix has been replaced with Essence Cost Reduction.
- Damage increased from 0.1-0.15 to 0.15-0.2.
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Black River
- Damage to Healthy Enemies affix has been replaced with Bonus Ranks of All Corpse Skills at up to 1 Rank above normal value.
- Damage to Distant Enemies affix has been replaced with Bonus Ranks of the Hewed Flesh Passive.
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Lidless Wall
- Damage to Distant Enemies affix has been replaced with bonus Maximum Life.
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Ring of Mendeln
- The unique power no longer requires 7 or more minions to be active.
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Rogue
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Grasp of Shadow
- Bonus Ranks of all Core Skills affix has been increased by 100%.
- Shadow Clone Damage affix increased by 150%.
- Damage to Vulnerable Enemies affix has been replaced with bonus Dexterity.
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Condemnation
- Critical Strike Chance Against Injured Enemies affix has been replaced with Critical Strike Damage.
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Windforce
- Core Skill Damage affix increased by 40%.
- Damage to Distant Enemies affix has been replaced with bonus Ranks of the Concussive Passive.
- Lucky Hit Chance to deal double damage and Knock Back enemies increased from 10-20% to 20-30%.
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Skyhunter
- Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20-30 energy. This can only happen once per cast.
- New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains 10-20% bonus Critical Strike Damage and you gain 5-10 Energy.
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Cowl of the Nameless
- Maximum Energy affix has been replaced with bonus Ranks of Imbuement Skills at up to 1 Rank above normal value.
- Dexterity affix has been replaced with Damage Reduction from Close Enemies.
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Eaglehorn
- Previous: Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Hitting enemies from behind with Penetrating Shot will make them Vulnerable for 3 seconds.
- New: Penetrating Shot has a 30-80% chance to fire an arrow that bounces off walls and scenery. Damaging 5 enemies with Penetrating Shot will cause your next cast to make enemies hit Vulnerable for 3 seconds.
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Eyes in the Dark
- Damage to Enemies Affected by Trap Skills increased by 150%.
- Damage to Elites affix has been replaced with Maximum Life.
- Dodge Chance affix has been replaced with Damage Reduction.
- The Unique Power now additionally increases the damage of Death Trap by 30-50%.
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Word of Hakan
- Ultimate Skill Damage affix increased by 200%.
- Cooldown Reduction affix has been replaced with Rain of Arrows Cooldown Reduction at 300% of normal value.
- Critical Strike Damage with Imbued Skills affix has been replaced with Movement Speed.
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Sorcerer
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Staff of Endless Rage
- Lucky Hit: Chance to Slow affix has been replaced with Fire Damage.
- The Unique Power now also gives each 3rd cast of Fireball 20-40% bonus damage.
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Iceheart Brais
- Damage to Injured Enemies affix has been replaced with Damage Reduction.
- Intelligence affix has been replaced with bonus Maximum Life.
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Esu's Heirloom
- Slow Duration Reduction affix has been replaced with Critical Strike Damage.
- Evade Grants Movement Speed inherent affix duration increased from 1 to 2 seconds.
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Staff of Lam Esen
- The Unique Power has been swapped with the Of Static Cling Legendary Aspect.
- Previous Power: Charged Bolts pierce but deal 35-25% less damage to targets hit after the first.
- New Power: Your cast of Charged Bolts have a 30-50% chance to be attracted to enemies and last 300% longer.
- Damage to Injured Enemies has been replaced with Critical Strike Damage.
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Gloves of the Illuminator
- Lucky Hit: Chance to Restore Resource affix restoration value increased by 50%.
- Damage penalty reduced from 45-35% to 35-25%.
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Esadora's Overflowing Cameo
- Non-Physical Damage affix has been replaced with Cooldown Reduction.
- Crackling Energy Damage affix increased by 50%.
- Lightning Nova's base damage increased by 100%.
- The Lightning Nova deals 50% (multiplicative damage) [x] increased damage for every 100 Intelligence you have.
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Flamescar
- Ranks of Incinerate affix increased by 50%.
- Non-Physical Damage affix has been replaced with Mana Cost Reduction.
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The Oculus
- Lucky Hit: Chance to Restore Resource affix has been replaced with Damage at 315% of normal value.
With Patch 1.2.0 and Season 2, Diablo 4 has evolved once again, giving players a revamped item system that significantly alters the gameplay. These adjustments are bound to stir up the meta, making it the perfect opportunity for both new and veteran players to dive into the depths of Sanctuary with revamped builds. May your loot be legendary and your adventures unforgettable.
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