The patch notes for the next major Diablo 4 update have finally been released, and they are full to the brink with class changes, item adjustments, as well as the new Gauntlet weekly challenge dungeon. Patch 1.3.3 will officially launch on March 5th, marking the beginning of the second half of Season of the Construct. Nearly all of the balance adjustments in this update are buffs, aiming to bring some items and skills up to par with the highest performers in the meta.
The Druid is not only receiving changes to most of their basic skills but also huge buffs to their minions. Minion builds in Diablo 4 have been quite underpowered since the launch of the game, and Blizzard has finally started to put them on their radar. Here is the full list of Druid changes coming with Patch 1.3.3 in Diablo 4 Season 3.
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Diablo 4 Patch 1.3.3 - All Druid Changes
The Druid is receiving buffs to tons of basic skills, passives, and items. Resource generators in general are going to be a lot stronger in Patch 1.3.3, with Earth Spike, Wind Shear, Claw, and Maul all getting some significant buffs, allowing players to have more options for their builds. The big highlight of the patch, however, is definitely the balance adjustments to minion skills. Wolves, Ravens, and the Poison Creeper are all becoming a lot stronger, and we hope that a pure summoner Druid build is finally going to be viable. Here is the full list of Druid changes that are coming to Diablo 4 on March 5th:
Skills
- Spirit Generation increased from 13 to 16.
- Damage increased by 10%
- Enhanced Earth Spike Chance to Stun increased from 10% to 15%.
- Fierce Earth Spike Fortify amount increased from 8% to 12% maximum Life.
- Spirit Generation increased from 14 to 16.
- Damage increased by 10%.
- Wild Wind Shear Additional Spirit per enemy hit increased from 3 to 4.
- Spirit Generation increased from 12 to 15.
- Damage increased by 15%.
- Fierce Claw Damage increased by 30%.
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- Spirit Generation increased from 17 to 20.
- Damage increased by 10%.
- Enhanced Maul Fortify amount increased from 3% to 5% max Life.
- Wild Maul Knockdown duration increased from 1.5 to 2 seconds.
- Passive damage increased by 30%.
- Active damage increased by 45%.
- Passive damage increased by 30%.
- Active damage increased by 40%.
- Passive damage increased by 30%.
- Active damage increased by 20%.
Passives
Quickshift
- Damage bonus increased from 5/10/15% to 7/14/21%.
Bestial Rampage
- Damage bonus while in Werebear form increased from 30% to 50%.
Ursine Strength
- Damage and Overpower damage bonuses increased from 25% to 30%.
Perfect Storm
- Damage bonus increased from 15% to 20%.
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Legendary Aspects
Seismic-shift Aspect
- Previous: Earth Spike launches spikes in a line and has a 2-1 second cooldown.
New: Earth Spike gains 35-50% bonus damage, launches spikes in a line, and has a 2–1 second Cooldown.
Unique Items
- Ranks of Wolves increased from 2-3 to 4-5
- Storm Howl damage increased by roughly 180%
Those were the full list of Druid changes that are coming to Diablo 4 on March 5th. Patch 1.3.3 is going to bring a ton of new opportunities for build diversity ahead of the new Gauntlet weekly challenge dungeon, which will allow players to compete for prizes against each other in a global leaderboard. If you are looking for more Diablo 4 content, make sure to check out the rest of our website!
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