Disney Dreamlight Valley is back with a new update, releasing the paid expansion pass - Disney Dreamlight Valley: The Storybook Vale - Part 1. There's a lot to explore, such as rewards and the new Royal Tool, along with the introduction of bug fixes. There are 3 new characters in the mix too. Without further ado, let's check out what the Disney Dreamlight Valley: The Storybook Vale - Part 1 Update has in store for us.
"Once upon a time, the Storybook Vale was a land made up of fabled stories, where myths and fairytales sprung to life… until Maleficent and Hades tore the Vale apart. With the guidance of the Lorekeeper, journey to the Vale and meet heroes and villains who will bring epic trials to undertake, stories to reassemble, and friendships to recover."
Table of Contents
New Content (Paid)
The content below will be available only to those players who pay for the Disney Dreamlight Valley: The Storybook Vale.
- New land: 3 new biomes: the Bind, Everafter, and Mythopia.
- New Quest: Meet the Lorekeeper and puzzle through the motivations of two competing rulers in this exciting tale.
- 3 New Characters: Merida from Disney and Pixar’s Brave, Flynn Rider from Disney’s Tangled, and Hades from Disney’s Hercules. They come with friendship quests.
- New Royal Tool: Use the Royal Net to capture Snippets – living embodiments of the Lorekeeper’s scattered pages. This will help you piece together the story of the Vale. This tool can be used with the brand-new Photo Mode pose.
- New puzzle and quest types: Complete beautiful tapestries that tell the stories behind classic Disney and Pixar films. Also, try out the Trials – new quests inspired by fairytales and myths.
- New animal companions: There are new critters to befriend in each of the Vale’s new biomes.
- Shipment alert: There is a new batch of goods in Scrooge McDuck’s Store, available only for owners of the expansion pass.
- New renos: Scrooge McDuck’s Store and Chez Remy each get new visuals.
- New decorations, clothing, and collectibles: There's a list of new items and a wide range of new crafting and cooking recipes.
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New Content (Free)
The changes listed below will be available to all Disney Dreamlight Valley players.
- Daily Goods Rotation: Each one of Scrooge McDuck’s stores (The Valley, Eternity Isle, Storybook Vale) will offer a separate rotation of goods to check in on each day.
- New Pose: There's a new Photo Mode pose!
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Bug Fixes
- Fixed an issue in which Nintendo Switch players could not share photos via QR code.
- Fixed additional instances in which players may encounter “Initialization Error #6”.
- Fixed an issue in which an incorrect amount of night thorns would spawn in the Valley.
- Fixed an issue in which fishing ripples would not spawn in the Sunlit Plateau biome.
- Fixed issues that would prevent some PlayStation trophies from unlocking.
- Fixed an issue in which some items would not show up in the Collection.
- “Fishing for Precision” quest: Fixed an issue in which salmon could now be transferred to the cauldron.
- “A New Directive” quest: Fixed an issue in which the BnL Blanket would not spawn.
- Fixed an issue in which taking a picture while gathering villagers with an interactable furniture item would not progress certain quests.
- Fixed an issue in which players would be guided to Chez Remy when selecting a villager dining in Tiana’s Palace.
- Fixed an issue in which Moana’s Fishing Boat would display the wrong quantity of each fish type caught.
- Fixed an issue in which villager speech bubbles would occasionally move around the screen when moving the camera.
- Fixed an issue in which there would be a delay when closing the “House Floors” menu.
- Fixed an issue in which players would spawn outside of the game world after leaving a Scramblecoin match.
- Fixed an issue in which placed segments of the Wrought Iron Fence would not follow a consistent pattern.
- Fixed an issue in which Time Rifts would not display an animation when transitioning between visual states.
- Fixed an issue in which certain furniture in Mulan’s house would display incorrectly if the camera was moved outside of the room.
- Fixed an issue in which the selection highlight in the Premium Shop would disappear.
- Fixed an issue in which the camera could be moved out of bounds when placing paths.
- “The M.U.S.H.U. Program” quest: Fixed an issue in which the items necessary to progress in this quest would be unbreakable.
- Fixed an issue in which certain motifs would display a visual glitch when placed.
- Fixed an issue in which exiting Jafar’s Palace would return the player to the entrance they initially entered from, rather than the correct exit location.
- Adjusted displays in Scrooge McDuck’s Store to allow taller items to appear.
- Fixed an issue in which turning the avatar while using the “Tap to Sprint” option would cause them to stop sprinting.
- Fixed clipping issues present on various clothing items.
- Various additional bug fixes related to audio, visual, localization, and user interface issues.
There you have it - all the changes in the most recent Disney Dreamlight Valley. Stay tuned if you want to stay on top of all news related to this colorful and whimsy game!
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