Dota 2 7.34e Patch Notes Called a Joke By Players

The new controversial Dota 2 Patch was met with harsh criticism by the players, ultimately deeming 7.34e as 'trash' in comparison to other updates to the game.

Dota 2 7.34e Patch Notes Called a Joke By Players
Valve

The newest patch to Dota 2 was called one of the worst updates for the game as Valve developers quickly became a target of ridicule from the players. With barely having any substance and changes, 7.34e seems rushed or not thoroughly thought through. 

The players are furious at the low amount of effort that was put into this recent patch, calling out Valve to make up for this lackluster update to Dota 2. Nevertheless, we will review the new changes and provide an analysis of every important aspect, no matter how small the patch notes are. Let's get started.

Advertisement

 

Dota 2 Patch 7.34e Item Updates

eternal shroud

 

Eternal Shroud

  • Magic Resistance bonus increased from +30% to +35%

Although the increase in MR is good, the item is simply not good enough to warrant buying it.

midas

 

Hand of Midas

  • Base Charge Restore Time increased from 100s to 110s

A significant nerf to the item, but it has started to lose relevancy in the game overall.

heart

 

Heart of Tarrasque

  • Recipe cost increased from 1300 to 1400. Total cost increased from 5100 to 5200
  • Strength bonus decreased from +40 to +35

Although the nerf will lower the impact of the item, it still remains pretty good. Synergizes very well with Blade Mail.

Advertisement

 
helm

 

Helm of the Overlord

  • Vladmir's Aura Armor increased from 3 to 4

A nice buff to the armor provided by this item, not a game-breaker for sure.

pavise

 

Pavise

  • Protect Cooldown decreased from 18s to 16s

This change will give you more defensive options in the game, so your allies can more frequently benefit from the shield.

vlad

 

Vladmir's Offering

  • Vladmir's Aura Armor increased from 3 to 4

Similar to Helm of the Overlord, pretty good buff to the item.

Advertisement

 

Dota 2 Patch 7.34e Hero Updates

Ancient

Ancient Apparition

vortex

Ice Vortex

  • Damage per second decreased from 12/20/28/36 to 12/18/24/30
blast

 

Ice Blast

  • Frostbitten Duration decreased from 10/11/12s to 10s

These nerfs do not make the hero irrelevant, but AA will be less of a threat in fights.

bristleback

Bristleback

spray

 

Quill Spray

  • Max Damage decreased from 550 to 500
back

 

Bristleback

  • Damage Threshold increased from 225 to 300/275/250/225
ball

Hairball

  • Cast Range decreased from 1500 to 1000
  • Cooldown increased from 10s to 13s

Talents

  • Level 20 Talent Quill Spray Stack Damage decreased from +25 to +20

Very significant nerfs that might make the hero fall out of favor and limit his impact in the game overall.

Advertisement

 
knight

Chaos Knight

Base Damage decreased by 5

strike

 

Chaos Strike

  • Lifesteal penalty against creeps increased from 40% to 70%
phantasm

 

Phantasm

  • Mana Cost increased from 75/125/175 to 100/200/300

This hero struggles with mana problems, so the Phantasm nerf will heavily reduce his overall impact, and the reduced lifesteal might shift Chaos Knight into unfavorable territory in the long run.

willow

Dark Willow

shadow

 

Shadow Realm

  • Cooldown increased from 20/18/16/14s to 22/20/18/16s

Carry and Support builds will suffer from this nerf, but there still might be some redeeming qualities in playing Dark Willow.

Advertisement

dazzle

Dazzle

bad juju

 

Bad Juju

  • No longer affects any Blink Dagger's 3s mute period after taking damage

You now cannot blink out of risky situations so you are more vulnerable.

drow

Drow Ranger

multishot

 

Multishot

  • Cooldown decreased from 26/24/22/20s to 24/22/20/18s

Good buff, but the hero still needs more changes in order to become viable again.

Advertisement

 
Spirit

Earth Spirit

Boulder

 

Rolling Boulder

  • Cooldown now begins when the current roll is completed.

A strong nerf to the hero, making it way harder for him to chase opponents.

enigma

Enigma

Hole

 

Black Hole

  • Cooldown decreased from 200/180/160s to 180/170/160s

Although a good change, Enigma's ultimate still seems a bit weaker by having such a long cooldown.

Advertisement

 
grim

Grimstroke

Ink

 

Ink Swell

  • Aghanim's Shard Spell Lifesteal now has a 20% penalty against creeps

A small nerf in comparison to the utility the hero brings to the table.

Gyro

Gyrocopter

Barrage

Rocket Barrage

  • Rocket Damage increased from 6/12/18/24 to 8/14/20/26

A very significant buff to his damage so he can trade better in lanes and poke enemies.

Advertisement

 
Juggernaut

Juggernaut

Slash

 

Omnislash

  • Bonus Damage increased from 30/40/50 to 40/45/50

Solid buff to his damage.

kunkka

Kunkka

ship

Ghostship

  • Damage Delayed decreased from 45% to 35%
Wave

 

Tidal Wave

  • Damage decreased from 250 to 180
Storm

Torrent Storm

  • Duration decreased from 5s to 4s
  • Cooldown increased from 70s to 75s

Meaningful nerfs, but the hero will remain pretty strong in casual and competitive play.

Advertisement

 
leshrac

Leshrac

Storm

 

Lightning Storm

  • Slow Duration increased from 0.4/0.6/0.8/1.0s to 0.45/0.7/0.95/1.2s

Good overall buff to his ability.

Lion

Lion

Spike

Earth Spike

  • Cast Range increased from 575 to 650

A very strong buff to secure kills more consistently.

Advertisement

 
lycan

Lycan

  • Base Agility increased from 16 to 18
  • Agility gain increased from 1.4 to 1.8

A decent buff to Lycan's damage.

marci

Marci

Kick

 

Sidekick

  • Cast Range increased from 700 to 1000

Nothing to write home about, good buff overall.

Advertisement

 
muerta

Muerta

call me

 

The Calling

  • Duration decreased from 7/8/9/10s to 5/6/7/8s
  • Movement Slow decreased from 30% to 15/20/25/30%

A much needed nerf as players have been facing difficulties fighting this hero. 

necrophos

Necrophos

Ghost

 

Ghost Shroud

  • Mana Cost increased from 50 to 75
Aura

 

Heartstopper Aura

  • Regen Duration decreased from 8s to 7s
  • Aghanim's Scepter Health Regen to Decay decreased from 60% to 55%
Death

 

Death Seeker

  • Cooldown increased from 16s to 19s

These nerfs will not make the champion that much weaker.

Advertisement

 
beast

Primal Beast

Trample

 

Trample

  • Mana Cost increased from 90/85/80/75 to 90
Pulverize

 

Pulverize

  • Cooldown increased from 36/32/28s to 40/36/32s

Talents

  • Level 25 Talent Pulverize Duration decreased from +100% to +67%

Despite the nerfs, Primal Beast will remain a very dominant hero.

Shaman

Shadow Shaman

Hex

 

Hex

  • Damage Amplification increased from 5/10/15/20% to 10/15/20/25%

Although Shadow Shaman is fairly decent, he does not shine enough in high MMR games.

Advertisement

 
Spectre

Spectre

Base Armor decreased by 1

Again, nothing to write home about.

Spirit

Spirit Breaker

Charge

 

Charge of Darkness

  • Cooldown increased from 21/18/15/12s to 22/19/16/13s
  • Aghanim's Scepter Cooldown increased from 8s to 9s
Bash

 

Greater Bash

  • Damage multiplier against creeps decreased from 1.5x to 1.3x

Perhaps the nerfs are unjustified, as Spirit Breaker did not seem that much oppressive.

Advertisement

 
Timbersaw

Timbersaw

Death

 

Whirling Death

  • Stat Loss Percent increased from 10% to 13%

A huge buff to Timbersaw, making the hero impact the game even more.

tiny

Tiny

Avalanche

 

Avalanche

  • Mana Cost decreased from 120 to 90/100/110/120

This update will help him in the early game as Tiny does have some mana problems before he can scale.

Advertisement

 
treant

Treant Protector

Base Movement Speed decreased from 285 to 280

seed

 

Leech Seed

  • Damage/Heal per second decreased from 25/40/55/70 to 20/35/50/65

These changes will not impact the win rate of the hero that much.

Weaver

Weaver

Attack

 

Geminate Attack

  • Cooldown increased from 7/5.5/4/2.5s to 8.5/6.5/4.5/2.5s

A good change making Weaver less of a bully in lane.

Advertisement

 
wyvern

Winter Wyvern

cold

 

Cold Embrace

  • Base Heal per second increased from 30/35/40/45 to 40/45/50/55

Winter Wyvern now offers more value as the healing from this ability will be very beneficial both in the early and late game.

Witch

Witch Doctor

Cask

 

Paralyzing Cask

  • Damage multiplier against creeps decreased from 2.0x to 1.5x
Death

 

Death Ward

  • Now prioritizes heroes within its attack range over creeps

His farming has been heavily nerfed so this might make the hero less viable.

wraith

Wraith King

Vamp

 

Vampiric Spirit

  • Skeleton Damage decreased by 3

Not that big of a nerf, Wraith King still remains a decent hero nonetheless.

Advertisement

 

Summary

Overall, the 7.34e Patch did not bring any exciting changes to Dota 2 as the majority of the community remains disappointed by the lack of interest and attention from Valve developers.

Hopefully, the next patch will include a lot more updates and quality-of-life changes so Valve can redeem itself in the face of the disgruntled player base. If you would like to learn more about Patch 7.34e, you can watch our in-depth analysis, here:

Advertisement