The most recent major update for Dota 2, Patch 7.35, brings a plethora of changes, additions, buffs, and nerfs, as has been the trend with previous patches. This article aims to outline all hero changes in Patch 7.35.
Every Hero Changes in Dota 2 Patch 7.35
Abaddon
- Base armor increased by one.
- Curse of Avernus
- Now deals 30/40/50/60 damage per second to the target when it procs for the duration of the curse. Damage interval: 0.5 seconds. Damage to buildings is reduced by 70 percent.
- Talents
- Level 10 talent: Seven strength replaced with Aphotic Shield provides 15 HP regen.
- Level 15 talent: 55 damage replaced with 80 Curse of Avernus DPS.
Alchemist
- Acid Spray
- Mana cost decreased from 120 to 110.
- Corrosive Weaponry
- Debuff duration increased from 3.5 to four seconds.
Ancient Apparition
- Talents
- Level 20 talent: Four seconds Ice Vortex duration replaced with plus five seconds Ice Blast Frostbitten duration
Anti-mage
- Talents
- Level 15 talent: Max mana Mana Burn increased from 0.6 to one percent.
- Level 20 talent: Mana Void damage multiplier increased from 0.15 to 0.2.
Arc Warden
- Talents
- Level 15 talent: Magnetic Field attack speed and bonus damage decreased from 25 to 20.
- Level 25 talent: Tempest Double duration decreased from 12 to 10 seconds.
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Axe
- Base armor increased by one.
- Berserker’s Call
- Bonus armor decreased from 25 to 16/19/22/25.
- Culling Blade
- The temporary boost on kill no longer provides 20/30/40 attack speed.
- The temporary boost on kill now provides 20/25/30 armor.
- talents
- Level 10 talent: 10 Berserker’s Call armor bonus replaced with four second bonus Culling Blade speed bonus duration.
Bane
- Brain Sap
- Heal and damage increased from 75/150/225/300 to 90/160/230/300.
- Mana cost rescaled from 100/120/140/160 to 120/130/140/150.
- Aghanim’s Shard now also decreases cooldown by three seconds.
- Nightmare
- Cast range increased from 425/500/575/650 to 500/550/600/650.
Batrider
- Flamebreak
- Movement slow increased from 10/15/20/25 percent to 15/20/25/30 percent.
- Projectile speed increased from 1.200 to 1.400.
- Firefly
- Cooldown decreased from 52/46/40/34 seconds to 45/40/35/30 seconds.
- Flaming Lasso
- Added AoE indicator for secondary grab targets with Aghanim’s Scepter.
Beastmaster
- Base damage increased by two.
- Agility gain increased from 1.4 to 1.6.
- Talents
- Level 20 talent: 35 boar attack damage replaced with 30 boar and hawk damage.
Bloodseeker
- Bloodrage
- Max health damage per second decreased from 1.8 to 1.5 percent.
- Aghanim’s Shard damage and lifesteal rescaled from 1.8 percent of the target’s max HP to a flat 30 pure damage or heal.
- Blood Rite
- Damage type changed from pure to magical.
- Damage increased from 90/140/190/240 to 110/180/250/320.
- Talents
- Level 10 talent Bloodrage spell amplification increased from eight to 10 percent.
- Level 15 talent Blood Rite damage increased from 85 to 120.
Bounty Hunter
- Talents
- Level 15 talent: Track bonus speed to allies replaced with 45 bonus Track gold.
- Level 25 talent: 250 bonus Track gold replaced with no cooldown on Jinada.
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Brewmaster
- Primal Split
- Earth Brewling’s demolish bonus building damage decreased from 90/180/270 to 90/170/250.
- Talents
- Level 20 talent: Attack speed increased from 80 to 90.
Bristleback
- Viscous Nasal Goo
- Aghanim’s Shard stack limit decreased from seven to six.
- Bristleback
- Aghanim’s Scepter cooldown increased from 20 to 24 seconds.
- Talents
- Level 10 talent: 20 damage replaced with 25 attack speed.
Centaur Warrunner
- Hoof Stomp
- Stomp damage decreased from 120/180/240/300 to 90/160/230/300.
- Talents
- Level 15 talent: Double Edge strength damage decreased from 40 to 35 percent.
Chaos Knight
- Chaos Strike
- Critical lifesteal decreased from 30/40/50/60 percent to 24/36/48/60 percent.
Chen
- Penitence
- Attack range bonus is now applied to all ranged units under Chen’s control.
- Holy Persuasion
- Can no longer be used to teleport controlled units to Chen.
- Divine Favor
- Ability reworked.
- Passively provides an aura that increases health regen by 1/2/3/4 to all allied units within 1,200 range. Can be cast on any ally within aura to provide them with 12/16/20/24 armor and increase any healing they receive by 20 percent. Effect duration: six seconds. Self-casting also teleports any units under Chen’s control to him after a six-second delay. if a controlled unit takes damage from an enemy hero, its teleportation is canceled. Cooldown: 20/18/16/14 seconds.
- Ability reworked.
- Hand of God
- initial heal reduced from 200/300/400 to 150/250/350.
Clinkz
- Agility gain increased from 2.5 to 2.7.
- Burning Barrage
- Mana cost decreased from 45 to 40.
- Cooldown decreased from 22 to 17 seconds.
- Talents
- Level 20 talent: Death Pact bonus health increased from 300 to 350.
- Level 25 talent: Strafe cooldown reduction increased from eight to nine seconds.
Clockwerk
- Strength gain increased from 2.8 to 3.1.
- Overclocking
- No longer self-stuns after duration; instead, it slows Clockwerk’s movement and attack speed by 100 percent.
Crystal Maiden
- Arcane Aura
- Self mana regen multiplier increased from 6x to 7x.
- Crystal Clone
- Clone can now be destroyed by Crystal Maiden’s own AoE spells (Crystal Nova and Freezing Field).
- Radius increased from 400 to 450.
- Talents
- Level 15 talent: Crystal Nova cooldown reduction increased from three to four seconds.
- Level 25 talent: Crystal Nova damage increased from 240 to 300.
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Dark Seer
- Ion Shell
- Mana cost decreased from 110/120/130/140 to 100/110/120/130.
- Wall of Replica
- The wall now deals 25/40/55 damage to the enemy when an illusion of them is created.
Dark Willow
- Shadow Realm
- Curation until max damage decreased from 3.5 to three seconds.
- Talents
- Level 10 talent: cursed crown stun duration increased from +0.4s to +0.5 seconds.
- Level 20 talent: Shadow Realm duration decreased from two to 1.5 seconds.
Dawnbreaker
- Celestial Hammer
- Fire trail duration increased from 2.5 seconds to 2.5/3/3.5/4 seconds.
Dazzle
- Poison Touch
- Now allows affected heroes to be denied if they fall below 25 percent health.
- Bad Juju
- No longer affects item cooldowns.
- Health cost increase per cast decreased from 50 percent to 40 percent.
Death Prophet
- Silence
- Now also slows enemy movement speed by 10/15/20/25 percent.
- Talents
- Level 20 talent: Crypt Swarm applies 50 percent slow for one second replaced with 15 percent bonus Silence move speed slow.
Disruptor
- Thunder Strike
- Aghanim’s Shard dormant duration increased from five to seven seconds.
- Static Storm
- Radius increased from 500 to 550.
- Talents
- Level 15 talent: Glimpse max damage increased from 250 to 275.
- Level 20 talent: Thunder Strike slow duration increased from 0.4 to 0.5 seconds.
Doom
- Base movement speed increased from 285 to 290.
- Devour
- Neutral abilities now level up automatically at the time when neutral abilities would scale.
- Infernal Blade
- Cooldown decreased from 16/12/8/4 to 13/10/7/4 seconds.
- Doom
- No longer makes a hero deniable.
- Talents
- level 20 talent Infernal Blade max HP as damage increased from 1.8 percent to two percent
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Dragon Knight
- Breathe Fire
- Now applies the corresponding Corrosive Breath and Frost Breath debuffs from his current level of Elder Dragon Form even in human form.
Drow Ranger
- Gust
- Now reveals invisible units.
- Glacier
- Now does not interrupt multishot on cast.
- talents
- Level 15 talent Gust reveals invisible units replaced with 20 percent lifesteal.
Earthshaker
- Echo Slam
- Echo damage increased from 85/105/125 to 90/110/130.
- Mana cost rescaled from 145/205/265 to 150/200/250.
Elder Titan
- Earth Splitter
- Max hp as damage increased from 30/40/50 percent to 34/42/50 percent.
Ember Spirit
- Searing Chains
- Unit count increased from two to three.
- Sleight of Fist
- Bonus hero damage increased from 45/80/115/150 to 45/85/125/165.
- Flame Guard
- Radius increased from 450 to 500.
Enchantress
- Enchant
- Know deals 20/30/40/50 damage per second when used on enemy heroes.
- No longer provides 0/3/6/9 armor to enchanted creeps.
- Talents
- level 10 talent: Eight percent magic resistance replaced with 10 enchanted creep armor.
Enigma
- Demonic Summoning
- Eidolons’ health is increased by four percent of Enigma’s current health.
- Eidolons now preserve their commanded attack target when they split.
- Midnight Pulse
- Now also deals 5/10/15/20 base damage.
- Current health as damage decreased from 5/7/9/11 percent to 4/6/8/10 percent.
- Radius decreased from 650 to 600.
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Faceless Void
- Strength gain increased from 2.4 to 2.6.
- Talents
- Level 10 talent Time Dilation DPS per cooldown increased from six to seven.
- Level 15 talent Time Dilation slow per cooldown increased from 10 percent to 12 percent.
Grimstroke
- Ink Swell
- Aghanim’s Shard damage and heal bonus decreased from 40 percent to 30 percent.
- Soulbind
- Cooldown increased from 70/60/50 to 70/65/60 seconds.
- Talents
- Level 10 talent Ink Swell cooldown reduction decreased from five to four seconds.
- Level 15 talent Ink Swell movement speed bonus decreased from 14 to 12 percent.
- Level 25 talent Stroke of Fate damage increased from 60 percent to 75 percent.
Gyrocopter
- Call Down
- Ability reworked.
- Now always shoots three missile strikes in the vector targeted direction but with a single missile per strike.
- Each missile deals 250/400/550 damage and slows enemy movement by 50 percent for 4 seconds.
- Delay between strikes increased from 0.75 to one second.
- Strike radius decreased from 600 to 400.
- Mana cost increased from 125 to 150/200/250.
- Ability reworked.
- Talents
- Level 25 talent: Triple Call Down replaced with 30 seconds call down cooldown and global range.
Hoodwink
- Acorn Shot
- Bonus damage increased from 50/80/110/140 to 55/90/125/160.
- Bushwhack
- Total damage increased from 90/160/230/300 to 90/180/270/360.
Invoker
- Base damage decreased by one.
- Strength gain increased from 2.4 to 2.6.
Io
- Tether
- Now deals 10/20/30/40 damage per second to enemies caught in the tether. Tick rate: 0.5 seconds.
Jakiro
- Dual Breath
- Start radius decreased from 225 to 150. End radius is unchanged.
- Movement slow decreased from 28/32/36/40 percent to 25/30/35/40 percent.
- Attack slow decreased from 28/32/36/40 to 25/30/35/40.
- Talents
- Level 10 talent attack range decreased from +250 to +200.
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Juggernaut
- Blade Fury
- Damage tick rate rescaled from permanent 0.2 seconds to Juggernaut’s attack rate at current attack speed multiplied by two.
- Damage rescaled from 90/115/140/165 per second to 35/40/45/50 damage per tick.
- Aghanim’s Shard reworked. Now increases Blade Fury radius by 100 and slows enemies movement speed by 35 percent.
- Talents
- Level 10 talent: 100 Blade Fury radius replaced with 150 Healing Ward radius.
- Level 10 talent: Five bonus stats replaced with 10 percent Blade Dance crit damage.
- Level 15 talent 100 Blade Fury DPS replaced with 30 movement speed during Blade Fury.
Keeper of the Light
- Will-o-Wisp
- Ignis Fatuus now also deals 75 damage per flicker.
- Recall
- Now also casts Chakra Magic on both Keeper of the Light and the ally upon teleporting.
- Talents
- Level 10 talent Blinding Light miss increased from 30 percent to 40 percent.
- Level 20 talent Chakra Magic dispels replaced with +1.5 seconds Solar Bind stun when the target is fully slowed.
- Level 25 talent Illuminate damage increased from 180 to 200.
- Level 25 talent 1.2 seconds Blinding Light stun replaced with Chakra Magic strong dispels.
Kunkka
- Torrent Storm
- Mana cost increased from 250 to 275.
- Minimum spawn distance decreased from 300 to 115.
- Talents
- Level 20 talent 65 Torrent AoE replaced with four second Torrent cooldown reduction.
Legion Commander
- Overwhelming Odds
- Aghanim’s Shard no longer provides bonus armor or duration.
- Aghanim’s Shard now increases Overwhelming Odds AoE by 250 when cast during a Duel
- Duel
- Aghanim’s Shard now provides eight damage per duel won. Applies retroactively.
- Talents
- Level 10 talent eight Duel bonus damage replaced with eight percent Press the Attack movement speed.
Leshrac
- Diabolic Edict
- Damage increased from 7/14/21/28 to 9/16/23/30.
- Lightning Storm
- Now also slows attack speed by 50.
Lich
- Sinister Gaze
- Mana drain per second increased from 10 percent to 12 percent.
- Ice Spire
- Movement slow decreased from 30 percent to 25 percent.
- Talents
- Level 10 talent Frost Blast radius and damage decreased from 150 to 125.
Lifestealer
- Rage
- Movement speed bonus decreased from 15/16/17/18 percent to 9/12/15/18 percent.
Lina
- Talents
- Level 20 talent 11 percent spell amplification replaced with five bonus Laguna Blade supercharge stacks.
- Level 25 talent Laguna Blade damage is pure replaced with 150 percent crit on targets affected by Dragon Slave (only affects Lina’s attacks).
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Lion
- Base health regen increased from 0.25 to 0.5.
- Mana Drain
- Now damages enemies for 100 percent of the mana drained
- Talents
- Level 25 talent Mana Drain deals damage replaced with +100 percent Mana Drain damage.
Lone Druid
- Strength gain decreased from 2.0 to 1.8.
- Summon Spirit Bear
- Bear armor decreased from 3/4/5/6 to 0/2/4/6.
- Fetch duration increased from 2.25 seconds to 2.5 seconds.
- Fetch no longer slows the bear.
- Savage Roar
- Radius decreased from 375 to 350.
- Talents
- Level 15 talent Spirit Bear armor decreased from eight to seven.
- Level 15 talent Savage Roar cooldown reduction decreased from eight to seven.
Magnus
- Skewer
- Now additionally deals 6/9/12/15 percent of distance traveled as damage.
- Damage decreased from 90/180/270/360 to 70/140/210/280.
- Talents
- Level 15 talent all stats per hero hit with Reverse Polarity increased from eight to 10.
Marci
- Rebound
- Impact damage rescaled from 75/150/225/300 to 70/150/230/310.
- Unleash
- Cooldown decreased from 100/80/60 to 90/75/60.
- Talents
- Level 15 talent Dispose damage increased from 70 to 90.
Mars
- Spear of Mars
- Backswing decreased from 1.03 to 0.15 seconds.
- No longer toggles off Bulwark if cast while Bulwark is active.
- God’s Rebuke
- Critical damage increased from 150/190/230/270 percent to 150/200/250/300 percent.
- Bulwark
- Active now grants Mars phased movement.
- Active projectile redirection now also protects allies that are up to 200 range in front of Mars.
- Arena of Blood
- Formation time decreased from 0.3 to 0.1 seconds.
Medusa
- Agility gain increased from 3.4 to 3.6.
- Split Shot
- Outgoing damage increased from 35/50/65/80 percent to 40/55/70/85 percent.
- Talents
- Level 10 talent stone gaze bonus physical damage increased from five to eight percent.
- Level 20 talent mystic snake bounces increased from two to three.
Meepo
- Poof
- Damage type changed from pure to magical.
- Damage increased from 40/60/80/100 to 60/90/120/150.
- Talents
- Level 10 talent Poof damage increased from 30 to 50.
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Mirana
- Intelligence gain increased from 1.2 to 1.4.
- Starstorm
- Radius increased from 650 to 675.
- Leap
- Aghanim’s Shard now guarantees a secondary Starstorm strike on all enemies affected by the slow if Starstorm is cast.
- Talents
- Level 20 talent 45 damage replaced with 20 percent critical strike (200 percent damage).
Monkey King
- Boundless Strike
- Mana cost decreased from 100 to 85/90/95/100.
- Aghanim’s Shard primal spring effect power from 50 percent to 60 percent (of max channeling duration).
- Tree Dance
- Distance decreased from 1,000 to 800.
- Cooldown decreased from 1.45/1.3/1.15/1 second to 1.4/1.2/1.0/0.8 second.
- Wukong’s Command
- Cooldown decreased from 110/95/80 seconds to 100/90/80 seconds.
- Cast range increased from 550 to 625.
- Talents
- Level 10 talent +0.2 second Mischief invulnerability duration replaced with 75 Primal Spring max damage.
- Level 25 talent additional Wukong’s Command ring now also increases cast range by 350.
Muerta
- Gunslinger
- Now toggleable and no longer prioritizes heroes.
- Pierce the Veil
- Bonus attack damage decreased from 70/110/150 to 70/100/130.
Naga Siren
- Strength gain decreased from 2.6 to 2.4.
- Talents
- Level 10 talent rip tide damage decreased from 30 to 25.
Nature’s Prophet
- Agility gain decreased from 3.4 to 3.2.
- Base mana regen decreased from 0.75 to zero.
Necrophos
- Death Pulse
- Mana cost increased from 100/120/140/160 to 115/130/145/160.
- Heartstopper Aura
- Aghanim’s Scepter health regen to decay decreased from 55 percent to 50 percent.
- Talents
- Level 20 talent Heartstopper Regen reduction decreased from 30 percent to 25 percent.
Night Stalker
- Base mana regen increased from zero to 0.25.
- Void
- Mana cost decreased from 90/100/110/110 to 90/95/100/105.
- Hunter in the Night
- Aghanim’s Shard max health restore decreased from 35 percent to 30 percent.
- Talents
- Level 15 talent Dark Ascension damage decreased from 35 to 30.
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Nyx Assassin
- Burrow
- No longer requires Nyx Assassin to face a direction when casting spells.
- Talents
- Level 10 talent six percent spell amplification replaced with 75 Vendetta damage.
Ogre Magi
- Talents
- Level 10 talent Ignite DPS decreased from 16 to 15.
- Level 15 talent 250 health replaced with +2/0.01 Dumb Luck max mana/mana regen per Strength.
Omniknight
- Guardian Angel
- Ability reworked.
- Now a single target ability with a 900 cast range.
- Mana cost decreased from 150/200/250 to 100/150/200.
- 160/140/120s cooldown replaced with two charges. Charge restore time: 80/70/60 seconds.
- Aghanim’s Scepter reworked. Now grants an additional charge, increased cast range to global, and always casts Guardian Angel on Omniknight as well as the target.
- Ability reworked.
- Talents
- Level 15 talent 30 seconds Guardian Angel cooldown reduction replaced with 15 seconds Guardian Angel charge restore time.
Oracle
- Purifying Flames
- Cast point improved from 0.15 to 0.10 seconds.
- False Promise
- Cast range decreased from 700/850/1000 to 700/800/900.
- Talents
- Level 15 talent 80 Fortune’s End damage replaced with 60 enemy damage/ally heal per effect dispelled by Fortune’s End.
Outworld Destroyer
- Sanity’s Eclipse
- Radius increased from 400/500/600 to 450/525/600.
- Talents
- Level 20 talent 20 Strength replaced with 20 percent spell lifesteal.
Pangolier
- Base health regen increased from 0.25 to 0.75.
- Shield Crash
- Damage type changed from magical to physical.
- Cooldown in ball form is now always decreased to 9/6/3 seconds.
- Talents
- Level 15 talent three second Shield Crash cooldown in ball replaced with 80 Shield Crash barrier per hero.
- Level 20 talent 100 Shield Crash barrier per hero replaced with 125 Shield Crash radius.
Phantom Assassin
- Intelligence gain increased from 1.4 to 1.7.
- Base movement speed increased from 305 to 310.
- Phantom Strike
- No longer provides lifesteal.
- Duration increased from two to 2.5 seconds.
- Fan of Knives
- Damage type changed from pure to physical.
- Max health damage increased from 16 percent to 25 percent.
Phantom Lancer
- Intelligence gain decreased from 2.0 to 1.8.
- Spirit Lance
- Aghanim’s Scepter no longer increases movement slow.
- Talents
- Level 10 talent eight strength replaced with 10 Phantom Rush Agility.
- Level 15 talent Spirit Lance cooldown reduction decreased from 1.5 seconds to one second.
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Phoenix
- Fire Spirits
- Projectile speed increased from 900 to 1,000.
- Sun Ray
- Aghanim’s Shard movement speed slow decreased from 12 percent to 10 percent.
- Talents
- Level 10 talent six percent spell amplification replaced with 20 Icarus Dive damage per second.
Primal Beast
- Rock Throw
- Max travel time decreased from 1.7 seconds to 1.5 seconds.
- Fragment flight distance decreased from 600 to 525.
- Fragment flight time decreased from 0.6 seconds to 0.5 seconds.
- Fragment impact radius increased from 150 to 185.
Puck
- Illusory Orb
- Cooldown decreased from 12/11/10/9 seconds to 11/10/9/8 seconds.
- Talents
- Level 10 talent Waning Rift silence duration increased from 0.75 seconds to one second.
- Level 20 talent initial/break Dream Coil damage increased from 150 to 175.
Pudge
- Talents
- Level 10 talent armor increased from four to five seconds.
- Level 15 talent Meat Hook damage increased from 120 to 140.
Pugna
- Base Agility decreased from 24 to 21.
- Nether Ward
- Cooldown increased from 35 seconds to 40 seconds.
- Talents
- Level 10 talent 20 movement speed replaced with 10 percent Decrepify movement speed to allies.
Queen of Pain
- Shadow Strike
- Aghanim’s Scepter radius decreased from 400 to 375.
- Scream of Pain
- Mana cost rescaled from 100/110/120/130 to 120.
- Talents
- Level 10 talent eight Strength replaced with 10 Shadow Strike heal per tick.
- Level 10 talent damage increased from 15 to 20.
- Level 20 talent Sonic Wave cooldown reduction increased from 40 seconds to 45 seconds.
- Level 25 talent Sonic Wave damage increased from 200 to 250.
Razor
- Static Link
- Damage drain rate decreased from 7/12/17/22 to 5/10/15/20.
- Link duration increased from 5/6/7/8 seconds to 10 seconds.
- Storm Surge
- Damage rescaled from 45/80/115/150 to 40/80/120/160.
- Movement slow increased from 20/25/30/35 percent to 25/30/35/40 percent.
- Talents
- Level 10 talent 14 Agility replaced with 10 percent spell lifesteal.
- Level 15 talent 14 strength replaced with Static Link steals one armor per second.
Riki
- Tricks of the Trade
- Mana cost rescaled from 55 to 45/55/65/75.
Rubick
- Intelligence gain increased from 3.1 to 3.7.
- Telekinesis
- Cooldown decreased from 28/26/24/22 seconds to 24/21/18/15 seconds.
- Aghanim’s Shard throw distance decreased from 50 percent to 35 percent.
- Spell Steal
- Projectile speed increased from 1,200 to 1,500.
- Talents
- Level 20 talent 240 Telekinesis land distance replaced with four second Telekinesis cooldown reduction.
- Level 25 talent 12 second Telekinesis cooldown reduction replaced with +400 Telekinesis land distance.
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Sand King
- Base Intelligence decreased from 19 to 17.
- Burrowstrike
- Damage rescaled from 80/130/200/260 to 80/140/200/260.
- Caustic Finale
- Base damage decreased from 70/90/110/130 to 50/70/90/110.
- Talents
- Level 10 talent Sand Storm damage per second decreased from 20 to 15.
Shadow Demon
- Disruption
- Illusion damage decreased from 30/45/60/75 percent to 20/30/40/50 percent.
- Illusions now also have 40/50/60/70 bonus base damage (decreased by outgoing damage reduction).
- Shadow Poison
- Projectile speed increased from 1,000 to 1,200.
Shadow Fiend
- Base damage decreased by five.
- Base Agility increased from 20 to 25.
Shadow Shaman
- Base armor increased by one.
- Shackles
- Aghanim’s Shard Serpent Wards duration decreased from seven to six seconds.
- Talents
- Level 10 talent two second Hex cooldown reduction replaced with 10 percent Hex damage amplification.
Silencer
- Glaives of Wisdom
- Now deals magic damage that doesn’t pierce debuff immunity. This makes its damage affect debuff immune enemies, but it will be reduced by their magic resistance.
- Intelligence to damage increased from 15/35/55/75 percent to 20/40/60/80 percent.
Slardar
- Slithereen Crush
- Radius decreased from 350 to 32.
- Talents
- Level 20 talent Slithereen Crush damage decreased from 150 to 125.
- Level 25 talent Slithereen Crush cooldown reduction decreased from four to three seconds.
Slark
- Strength gain increased from 1.9 to 2.1.
- Intelligence gain increased from 1.7 to 1.9.
- Talents
- Level 15 talent Shadow Dance regen increased from 40 to 50.
Snapfire
- Lil’ Shredder
- Damage increased from 25/50/75/100 to 30/55/80/105.
- Mortimer Kisses
- Impact damage increased from 160/240/320 to 180/270/360.
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Spectre
- Base health regen decreased from two to one.
- Dispersion
- Minimum radius decreased from 400 to 300.
- Reality
- Now only triggers one cast of Spectral Dagger per illusion.
- Haunt
- Cooldown decreased from 180 to 160 seconds.
- Talents
- Level 10 talent five to all attributes replaced with 100 Desolate ally radius.
Spirit Breaker
- Bulldoze
- Movement speed bonus decreased from 10/15/20/25 percent to 8/12/16/20 percent.
- Talents
- Level 20 talent 25 percent Greater Bash damage replaced with 17 percent Greater Bash chance.
- Level 20 talent 200 Charge of Darkness bonus speed replaced with Bulldoze grants 400 all damage barrier.
- Level 25 talent 20 percent greater bash chance replaced with 25 percent Greater Bash damage.
- Level 25 talent Bulldoze 500 all damage barrier replaced with 200 Charge of Darkness bonus speed.
Storm Spirit
- Static Remnant
- Remnant activation time decreased from one to 0.75 seconds.
- Talents
- Level 10 talent 20 attack speed replaced with 150 attack range when Overloaded.
Sven
- Intelligence gain increased from 1.3 to 1.5.
- Storm Hammer
- Aghanim’s Scepter now increases damage by 180 if Sven travels with the Storm Hammer.
- Warcry
- Aghanim’s Shard passive aura now also provides a three percent movement speed bonus.
- Talents
- Level 10 talent Warcry duration increased from three to four seconds.
- Level 20 talent eight percent Warcry movement speed replaced with 20 percent God’s Strength slow resistance.
Techies
- Blast Off!
- Current hp self damage decreased from 35/30/25/20 percent to 20 percent.
Templar Assassin
- Psionic Projection
- Now deals 200 damage instantly upon arrival and activates the trap as if it was fully charged.
Terrorblade
- Demon Zeal
- Now applies to reflection illusions with 50 percent effectiveness,
- Terror Wave
- Wave effect now follows Terrorblade and disappears if he is killed.
- Talents
- Level 10 talent Reflection cooldown reduction increased from three to four seconds.
- Level 15 talent 275 health replaced with 20 second metamorphosis cooldown reduction.
Tidehunter
- Gush
- Mana cost decreased from 100/105/110/115 to 100.
- Dead in the Water
- Attacks to destroy decreased from five to four.
- Talents
- Level 15 talent Anchor Smash damage reduction increased from 25 percent to 30 percent.
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Timbersaw
- Base strength increased from 25 to 27.
- Strength gain increased from 3.2 to 3.5.
- Reactive Armor
- Max stacks increased from 10/20/30/40 to 15/24/33/42.
- Stacks per hero attack increased from two to three.
- Talents
- Level 10 talent 200 health replaced with 0.2 reactive armor regeneration per stack.
- Level 15 talent six reactive armor stacks and duration replaced with six max / one hero attack Reactive Armor stacks.
Tinker
- Laser
- Cast range decreased from 600 to 450.
- Heat-Seeking Missile
- Range decreased from 2,000 to 1,500.
- Rearm
- Now grants 15/20/25 percent magic resistance for four seconds.
- Warp Flare
- Now also applies a root.
Tiny
- Tree Grab
- Bonus base damage increased from 20 to 20/25/30/35.
- Cooldown decreased from 22/19/16/13 seconds to 16/15/14/13 seconds.
- Aghanim’s Shard now increases damage of thrown trees by 100.
- Grow
- Toss bonus damage increased from 100/200/300 to 100/250/400.
Treant Protector
- Nature’s Guise
- Aghanim’s Shard movement speed bonus decreased from percent to eight percent.
- Living Armor
- Heal per second decreased from 3/4/5/6 to 2/3/4/5.
- Mana cost increased from 50 to 55.
- Talents
- Level 10 talent Nature’s Grasp cooldown reduction decreased from five to four seconds.
Troll Warlord
- Fervor
- Aghanim’s Shard chance of extra attack per stack increased from three percent to four percent.
- Battle Trance
- Now allows Troll Warlord to receive movement orders if there are no valid targets within range.
Tusk
- Walrus Punch!
- Now also deals 50 bonus damage which is affected by crit multiplier.
- Critical damage decreased from 250/325/400 percent to 200/275/350 percent.
Underlord
- Pit of Malice
- Now deals 20/30/40/50 damage upon rooting a unit.
- Cast point improved from 0.35 to 0.25 seconds.
- Fiend’s Gate
- Cast point improved from 0.45 seconds to 0.2 seconds.
Undying
- Soul Rip
- Now takes undying into account when counting nearby units.
- Mana cost decreased from 110 to 100.
- Tombstone
- Aghanim’s Shard stun duration on Tombstone’s destruction decreased from three to two seconds.
- Flesh Golem
- Slow duration decreased from six to four seconds.
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Ursa
- Base health regen increased from 0.5 to one.
- Overpower
- Slow resistance increased from 10/15/20/25 percent to 15/20/25/30 percent.
- Fury Swipes
- Damage per attack increased from 10/19/28/37 to 13/21/29/37.
Vengeful Spirit
- Nether Swap
- Damage increased from 50 to 150/300/450.
- No longer reduces damage taken.
- Now gives Vengeful Spirit and allied targets now gain a damage barrier for 10 seconds. Barrier health is equal to the spell’s damage value.
- Talents
- Level 15 talent Wave of Terror armor reduction increased from four to five.
- Level 20 talent 15 second Nether Swap cooldown reduction replaced with Wave of Terror steals 20 percent of reduced damage and armor.
- Level 25 talent 40 percent nether swap damage reduction replaced with 18 second nether swap cooldown reduction.
Venomancer
- Plague Ward
- Ward damage rescaled from 13/22/31/40 to 14/22/30/38.
- Noxious Plague
- Initial damage increased from 150/250/350 to 200/300/400.
- Cooldown decreased from 120/100/80 seconds to 100/90/80 seconds.
- Talents
- Level 15 talent Poison Sting slow decreased from eight to six percent.
Viper
- Nethertoxin
- No longer applies break.
- Now slows attack speed by 30/40/50/60.
- Viper Strike
- Now also applies Break.
- Movement slow increased from 40/60/80 percent to 60/70/80 percent.
- Cast point improved from 0.3s to 0.2 seconds.
Visage
- Soul Assumption
- Damage is now calculated before reductions.
- Talents
- Level 15 talent Soul Assumption targets increased from two to three.
Void Spirit
- Intelligence gain increased from 2.3 to 2.5.
- Resonant Pulse
- Barrier per hero hit increased from 30/50/70/90 to 40/60/80/100.
- Talents
- Level 15 talent mana regen increased from +1.5 to +1.75.
Warlock
- Base strength decreased from 24 to 22.
- Fatal Bonds
- Mana cost increased from 110/120/130/140 to 120/130/140/150.
Weaver
- Talents
- Level 10 talent Strength decreased from nine to eight.
- Level 25 talent one bonus Geminate Attack no longer applies to attacks made via Shukuchi with Aghanim’s Shard.
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Windranger
- Powershot
- Now slows the target for up to 15/20/25/30 percent, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow duration: four seconds.
- Mana cost rescaled from 90/100/110/120 to 100.
- Windrun
- No longer slows enemies. Corresponding Aghanim’s Scepter effect was also removed.
- Aghanim’s scepter damage reduction increased from 35 percent to 45 percent.
- Gale Force
- Duration increased from three to 3.5 seconds.
- Talents
- Level 10 talent 225 Windrun radius replaced with 20 percent Powershot slow.
Winter Wyvern
- Base mana regen increased from 0.25 to 0.5.
- Winter’s Curse
- Cast range increased from 700/750/800 to 800.
- Mana cost decreased from 250 to 200/225/250.
- Now provides vision over the affected unit and their surroundings.
Witch Doctor
- Voodoo Restoration
- No longer deals damage.
- Heal increased from 10/22/34/46 to 20/30/40/50.
- Talents
- Level 25 talent 1.5 percent max health Voodoo Restoration heal and damage replaced with two percent max health Voodoo Restoration heal.
Wraith King
- Reincarnation
- Cooldown increased from 180/140/100 to 180/150/120 seconds.
- Aghanim’s Shard additional skeletons decreased from three to two.
- Aghanim’s Scepter cooldown reduction decreased from 30 to 15 seconds.
- Talents
- Level 15 talent skeletons attack damage decreased from 26 to 23.
- Level 20 talent minimum skeletons spawned decreased from six to five.
- Level 20 talent cleave increased from 25 percent to 35 percent.
Zeus
- Lightning Bolt
- Now deals double damage to creeps.
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