If you are wondering how to complete the new client point-and-click game for Arcane Season 2, then look no further. We will briefly go over how you can complete all of the puzzles and get one step closer to that new Singed skin coming in Act III.
Keep in mind that there are spoilers for Act II, Episodes 4, 5, and 6 so make sure to watch them before you open your League of Legends client to get those rewards.
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Jinx Fixes Everything Act II Walkthrough
You start off at Vander's old pub and you can see Jinx trying to find a way to bring him back as he has been experimented on by Singed to later become Warwick. Here are all of the puzzles you need to complete so you can unlock Act III once it comes out.
Restore Power
Since the pub has been abandoned for quite some time, you will first need to restore power by filling up three canisters with a green substance. Keep in mind, that you will need to fill up all three at the same time, so you will need to time your actions.
- The first canister on the left fills up faster than the middle one, but slower than the third one on the right.
- The canister in the middle fills up the slowest, so you will need to activate it first.
- The third canister on the right fills up the fastest so you will need to activate it last, around when the middle one has reached half capacity.
Once you have gotten the power back on, you can move on to the next step of Act II.
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Repair the Jukebox
- You will need to find replacement parts for the broken jukebox as it was damaged during Vi and Sevika's brawl during Season 1 of Arcane. You will first need to find a replacement for the pin, as Jinx will point you toward the basement where she shared bunkbeds with Vi.
- Before you start dashing for the basement door, make sure to grab the key located behind the bar so you can proceed into the room.
Find the Basement Key
- You will go down a short corridor down a flight of stairs and see a door on your left leading to the basement.
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- After that, you will see a small chest with flashing lights, so make your way towards the chest.
Get the Replacement Pin
- Once you get next to the chest, click on the little highlighted Mr. Duddy so you can start reverse engineering your way to get the pin for the jukebox.
- Upon clicking Mr. Duddy, you will get a zoomed-in view of the separate parts which you need to click on and remove the bolts holding the pieces together to get to the pin.
- Make sure to rotate your view so you don't miss a spot, and you should very easily get the pin.
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Grab New Levers
- After you go back to the jukebox, you will see that the levers are in dire need of changing so you will then have to go up the flight of stairs on the left side of the bar leading to the upper level of the pub.
- Once you make your way up, turn to your right to find the DJ booth which has some handy levers up for grabs.
- After Jinx yoinks them out, make your way back to the jukebox for the final piece of the puzzle, namely the disc located in Silco's safe.
Find the Disc
- Return to the upper floor of the pub and this time take a left and you will immediately see the door to Silco's office.
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- Once inside, you will see a map with tons of references to Arcane's story and hints as to what the combination is to Silco's safe.
- You will see the safe at the end of the room on your left. If you weren't able to find out the combination number, enter 937 to unlock the safe and get the disc.
- And voila, you now have the final piece of the puzzle. Make your way downstairs and listen to some fine tunes.
And that concludes the League of Legends point-and-click game Jinx Fixes Everything Act II. Just one more act left to unlock that new Arcane Singed skin, but at least you got 300 Blue Essence for your troubles.
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