There are hundreds of viable builds to explore in Last Epoch. This build guide focuses on a Runemaster Mage skill build, perfect for all types of content and ideal for players of all skill levels, whether you're a beginner or a Last Epoch veteran.
What's more, this build was masterminded by Last Epoch mega-mind, Lizard, so you can rest assured that this build is a proven winner.
Last Epoch: Runemaster Mage Build
Last Epoch: Mage Leveling Build Gameplay
This Runemaster Mage build is well-suited to a variety of content, and can even scale well into endgame challenges! If turret builds are your jam and you're down for bathing the battlefield in chaotic flames, then this is the Mage build for you in Last Epoch 1.0.
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You'll be combining Lightning-Fire-Fire runes to conjure the Hydrahedron via your Runic Invocation skill, a flaming turret that sprays nearby enemies with a barrage of fiery projectiles that explode on impact. You'll also be taking advantage of Frost Wall and Flame Ward to sharply bolster your survivability.
The key with this build is the Flame Rush skill which not only offers incredible mobility but also doubles as a Hydrahedron activator, casting Runic Invocation for free when Flame Rush ends via the passive skill, Epilogue.
Last Epoch: Mage Leveling Passives Build
We'll be alternating between Mage, Sorcerer, and Runemaster passive skills as we level. Let's begin!
Then spend 16 points in the Sorcerer tree.
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Next, time to blast the Runemaster tree!
Next, revisit the Mage tree and max Knowledge of Destruction.
Then, spend 3 more points in the Sorcerer tree.
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And then we'll finish up by finalizing the Runemaster tree with extra points in Ancient Inscriptions and Runeword: Inferno, followed by a couple of points in the Spellblade tree.
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Last Epoch: Mage Leveling Skill Build
Runic Invocation Skill Points:
Runebolt Skill Points:
Flame Rush Skill Points:
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Flame Ward Skill Points:
Frost Wall Skill Points:
Last Epoch: Hydrahedron Mage Stat Priority
Some stats you should aim to max until a cap, whereas others are always good no matter what.
Defensive Stats:
- Resistances: Capped
- Critical Strike Avoidance: Capped
- Armor: 45% - 65%+
- Ward: 3000 - 10,000+
- Ward Retention: 400+
- Movement Speed: 40% - 90%+
Offensive Stats:
- Intelligence: 50 - 80+
- Spell Scritical Strike Multiplier: 300%+
- Mana: 300+
- Attunement: 40 - 65+
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Last Epoch: Hydrahedron Mage Best Idols and Blessings
Normal Blessings from Monolith of Fate:
- Embers of Immortality
- Hunger of the Void
- Cruelty of the Meruna
- Echo of Solarum
- Persistance of Will
- Resolve of Grael
- Protection of Heorot
- Heart of the Caldera
- Survival of Might
Empowered Blessings from the Empowered Monolith:
- Grand Survival of Might
- Grand Echo of Solarum (if you require the Void Resistance)
- Grand Emptiness of Ash
- Grand Cruelty of the Meruna
- Grand Body of Obsidian
- Grand Resolve of Grael
Best Runemaster Idols:
- 1x Adorned Arcane Idol (with Ward Retention and Chance to gain Lightning Aegies when hit)
- 4x Grand Glass Idol (with Mana and Increased Fire Damage)
- 1x Throne of Ambition
- Resistance bonus idols
For a more in-depth breakdown of this Runemaster build, check out Lizard IRL's video below!
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