LCK Implements Salary Regulations for 2024 Season Amid League Financial Struggles

The LCK has taken a significant step to address its financial troubles by announcing new regulations, including player salary caps.

Image credit: League of Legends: Champions Korea

Since 2021, there have been ongoing discussions about implementing salary caps in the LCK, despite opposition from T1, one of the league's biggest teams.

However, on April 13, a report by Inven revealed that all ten LCK teams reached a consensus to introduce a salary cap in response to the escalating wage costs within the league. Some prominent organizations like T1 and Gen.G reported significant operating losses, highlighting the urgency of resolving the league's financial situation.

As of July 19, the LCK has officially introduced the Sporting Financial Regulations (SFR), a system that establishes an upper limit on the total annual salary paid to players by each team. If the cap is exceeded, teams will pay additional costs, and these excess funds will be distributed to other teams, ensuring continued investment in players and maintaining competitiveness across the league.

The SFR comprises two main components: a spending cap and a recommended spending floor. The spending cap is determined based on the combined total of the top five highest-paid players on each team and will be recalculated every two years. Notably, there is no salary cap for individual players. Additionally, players with exceptional track records, like T1's Faker, will have only half of their salaries counted towards their team's overall cap, acknowledging their past performances.

The recommended spending floor requires each team to invest a minimum amount of annual salary in players, set at 70% of the revenue currently distributed by the LCK to each team in 2022.

If a team surpasses the upper limit, a tax will be applied, and the collected tax will be distributed among LCK teams that fall just above the lower limit or below the upper limit. There are certain exemptions for players who have achieved remarkable milestones in their careers, such as winning five or more LCK splits or three or more international competitions like the Mid-Season Invitational and Worlds. These players will only have 50% of their annual salary counted towards their team's total cap.

Moreover, players who have been with a team for three years or more will receive a 30% discount when calculating their team's total cap amount.

With the implementation of these regulations, the LCK aims to stabilize its financial situation, ensure fair competition, and secure a sustainable future for the league and its teams.

League of Legends

League of Legends

League of Legends (LoL) is a multiplayer online battle arena (MOBA) game developed and published by Riot Games. Released in 2009, the game features fast-paced, team-based gameplay, where players control champions with unique abilities and battle to destroy the enemy's Nexus. League of Legends is known for its deep strategy, diverse champion roster, and competitive nature. The game includes various modes, such as Summoner's Rift, ARAM, and rotating game modes, offering diverse experiences for players. LoL is a major player in the esports scene, with professional leagues and tournaments worldwide. The game is praised for its engaging gameplay, regular updates, and vibrant community, making it one of the most popular and enduring titles in the gaming industry.

Genres
Multiplayer Online Battle Arena (MOBA)
Platform(s)
PC
Release Date
Oct 27, 2009
Price
Free
Developer(s)
Riot Games
Publisher(s)
Riot Games
ESRB Rating
T