
The latest League of Legends changes for patch 25.7 (formerly 15.7) are looking to shake things up on Summoner's Rift. From balancing the strengths and weaknesses of different champions, to tuning items and in-game systems, patch notes are usually met with a lot of feedback from the community. Whether good or bad, the changes keep the game fresh and more engaging for both competitive and professional play.
Having said that, let's take a look at the latest patch notes preview and see what Riot Games have been cooking up.
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League of Legends 25.7 (15.7) Patch Notes

We will take a look at some of the upcoming League of Legends Patch 25.7 adjustments as presented by @RiotPhroxzon, here.
LoL 25.7 (15.7) Champion Buffs


Blaze (Passive)
- Damage Cap to non-epic Monsters: 30 ⇒ 40
- Explosion Damage cap to Monsters: 250-475 ⇒ 270-525


Rootcaller (Q)
- Root Duration: 1.2/1.4/1.6/1.8/2 seconds ⇒ 1.6/1.7/1.8/1.9/2 seconds


Reckless Swing (E)
- Cast Time: 0.25s ⇒ 0.25 - 0.175s based on 0-125% bonus attack speed (includes W)


Backstab (Passive)
- Bonus AD Ratio: 25% ⇒ 30%

Deceive (Q)
- Bonus AD Ratio: 60% ⇒ 65%


Twilight Assault (Q)
- [NEW] Now applies flat damage to turrets


Pillar of Ice (E)
- Slow: 30/34/38/42/46% ⇒ 34/38/42/46/50%
- Cooldown: 24/22/20/18/16 ⇒ 21/19.5/18/16.5/15


Frenzied Maul (W)
- Empowered W Damage amp: 50% ⇒ 50% (+0.15% bonus AD)
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LoL 25.7 (15.7) Champion Nerfs

Base Stats
- Armor: 39 ⇒ 37

Apprehend (E)
- Cooldown: 24/21.5/19/16.5/14 ⇒ 26/23.5/21/18.5/16


Snip Snip! (Q)
- Big Snip Damage: 70/95/120/145/170 ⇒ 60/85/110/135/160

Hallowed Mist (W)
- Resists: 25 (+5% AP) ⇒ 22 (+7% AP)


Swirlseed (E)
- AP Ratio: 60% ⇒ 50%


Glitterlance (Q)
- Minimum Damage: 70/105/140/175/210 ⇒ 60/95/130/165/200

Base Stats
- Armor: 30 ⇒ 28
- Health: 635 ⇒ 610

We Are More (Passive)
- Monster Mod: 165% ⇒ 155%

Darkin Daggers (Q)
- Minion Mod: 80% ⇒ 100%

The Call of the Pack (W)
- Cooldown: 20/19.5/19/18.5/18 ⇒ 22/21/20/19/18
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LoL 25.7 (15.7) Champion Adjustments


Noxious Slipstream (Passive)
- Per Target Cooldown: 8 ⇒ 10

Poison Trail (Q)
- Per Second Ratio: 40% ⇒ 42.5%

Insanity Potion (R)
- Stats: 30/65/100 ⇒ 25/60/95


Arcanopulse (Q)
- AP Ratio: 85% ⇒ 90%

Eye of Destruction (W)
- Damage: 60/95/130/165/200 (+60% AP) ⇒ 50/85/120/155/190 (+65% AP)

Shocking Orb (E)
- Damage: 80/110/140/170/200 ⇒ 70/100/130/160/190

Rite of the Arcane (R)
- Damage: 180/230/280 (+40% AP) ⇒ 170/220/270 (+45% AP)


Way of the Hunter (Passive)
- Crit Damage Mod: 90% ⇒ 100%

Soul Unbound (E)
- [REMOVED] No longer cleanses crowd control at the end of the effect

Base Stats
- Armor Growth: 5.2 ⇒ 4.5

Shepherd of Souls (Passive)
- Deaths per Grave: 12/6/2 at level 1/7/13 ⇒ 8-2 at levels 1-13
- Mist Walker HP: Reduced by 50%
- [NEW] Mist Walkers no longer instantly die to basic attacks and single-target abilities
- [NEW] Mist Walkers no longer Recall with Yorick while engaged with jungle monsters
- [NEW] Yorick may now ping his passive to display the total number of his Mist Walkers nearby and on the map
- Mist Walkers take 50% less damage from all monsters ⇒ Mist Walkers take 60% less damage from minions and non-epic monsters
- Mist Walker AD: 4-90 (+20% total AD) ⇒ 15-75 (+20% bonus AD)
- Mist Walker AS: 8% per level ⇒ Yorick's bonus AS

Last Rites (Q)
- [NEW] Spawns a grave when hitting champions and large/epic monsters
- Cooldown: 7/6.25/5.5/4.75/4 ⇒ 6/5.5/5/4.5/4
- Damage: 30/55/80/105/130 (+40% total AD) ⇒ 30/55/80/105/130 (+50% total AD)

Mourning Mist (E)
- Damage: 15% current HP ⇒ 70/105/140/175/210 (+100% AP)
- Move Speed: 20% ⇒ 30%
- Debuff: 20% Mist Walker damage for 8 attacks ⇒ 18-30% Armor Shred
- [NEW] Leap and Basic attacks now properly apply Black Cleaver
- [NEW] Leap no longer fails to reach its target over terrain

Eulogy of the Isles (R)
- Attack Damage: 0/10/40 (+50% total AD) ⇒ 50/75/100 (+30% bonus AD)
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LoL 25.7 (15.7) System Buffs

Items

Catalyst of Aeons
- Recipe: Ruby Crystal + Sapphire Crystal + 600g ⇒ Ruby Crystal + Ruby Crystal + Sapphire Crystal + 200g

Umbral Glaive
- Cost: 2600g ⇒ 2500g
- AD: 50 ⇒ 55
- Passive Cooldown: 50s ⇒ 90s
LoL 25.7 (15.7) System Nerfs
Fountain & Homeguard
- Max HP/s: 10.4% ⇒ 8%
- Max MP/s: 12.4% ⇒ 10%
- Missing HP/s & MP/s: 6-12% (minute 1-14) ⇒ 16% (always)
- Homeguard decaying Move Speed: 75-150% (minute 1-40) ⇒ 65-150% (minute 1-40)
LoL 25.7 (15.7) System Adjustments
Lane Swap Detection
- Detection shrunk to no longer include Raptor camp
And that concludes what we can expect to change in the next patch as presented by the League of Legends devs.
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