As another week dawns upon the realm of the renowned MOBA, League of Legends, Patch 13.17 emerges, accompanied by an array of mage buffs, a scaling down of the recently introduced Assassin Naafiri's prowess, and adjustments to jungle experience. This comprehensive overview details the key highlights of this upcoming patch.
When is LoL Patch 13.17 Arriving?
League of Legends aficionados can anticipate the arrival of Patch 13.17 on August 30th, 2023, aligning with Riot's patch timeline. Initially, Oceanic servers will be graced with this update, followed by its gradual dissemination to other servers throughout the day.
Here's a breakdown of Patch 13.17's rollout schedule for various servers:
- 3 AM PT (NA)
- 5 AM GMT (EUW)
- 3 AM CET (EUNE)
- 8 AM KST (Korea)
A brief period of downtime will ensue during the patch implementation, with matchmaking queues being disabled approximately three hours before the process commences.
Noteworthy Changes in LoL Patch 13.17
Mage Buffs In a bid to restore equilibrium to the middle lane, a number of mage champions are set to undergo adjustments in Patch 13.17. This includes the likes of Lux and Xerath, along with Zoe, Vex, Twisted Fate, and Orianna, who are all slated to receive general buffs.
Naafiri Nerfs Naafiri, the formidable Darkin canine, has swiftly established herself as a potent force on the Summoner's Rift. With a previous nerf already in place, Patch 13.17 introduces further reductions to her potency, with a focus on balancing her impact.
Early Patch 13.17 Notes
Champions
Numerous champions are subjected to changes in Patch 13.17, encompassing both buffs and adjustments. Here's an overview of some of the changes:
Aatrox
- Passive - Deathbringer Stance: Now deals magic damage instead of physical
- W - Infernal Chains: Now deals magic damage instead of physical
Akshan
- Base Stats:
- Health growth increased: 104 >>> 107
- Armor growth increased: 4.2 >>> 4.7
- AD growth reduced: 3.5 >>> 3
Blitzcrank
- Base Stats:
- Health increased: 633 >>> 650
- MR increased: 28 >>> 32
- Base Attack Speed decreased: 0.65 >>> 0.625
- Attack Speed Ratio decreased: 0.7 >>> 0.625
- Passive - Mana Barrier: Shield adjusted: 15% – 45% >>> 30%
- W - Overdrive:
- Mana cost reduced: 85 >>> 75
- Attack speed reduced: 30/43/56/69/82 >>> 30/40/50/60/70
- No longer grants bonus magic damage on hit
- E - Power Fist:
- Mana cost decreased: 40 >>> 25
- AD ratio increased: 75% >>> 100%
- Removed bonus damage against minions and monsters
- R - Static Field: Passive now deals 2% max mana damage
Elise
- Passive - Spider Queen:
- Auto attack damage: 10/20/30/40 (+20% AP) >>> 12/22/32/42 (+20% AP)
- Auto attack healing: 4/6/8/10 (+8% AP) >>> 6/8/10/12 (+8% AP)
- E - Cocoon: Stun duration increased: 1.6/1.7/1.8/1.9/2 >>> 1.6/1.8/2/2.2/2.4
Gnar
- Q - Boulder Toss (Mega Gnar): Base damage increased: 25 – 205 >>> 45 – 225
- W - Wallop (Mega Gnar): Base damage increased: 25 – 145 >>> 35 – 155
Hecarim
- Base Stats:
- Mana adjusted: 277 + 60 >>> 280 + 40
- Mana regen increased: 6.6 + .6>>> 7 + .8
- Q - Rampage: Mana decreased: 30 >>> 28 – 20
- W - Spirit of Dread:
- Mana cost decreased: 50 – 90 >>> 50 – 70
- Omnivamp AD ratio decreased: 25 + 2% per 100 bonus AD >>> 20%, no scaling
Kayn
- W - Blade’s Reach: AD ratio decreased: 1.3 >>> 1.1
Kha’Zix
- Q - Taste Their Fear: AD ratio decreased: 1.15 >>> 1.1
Kindred
- E - Mounting Dread:
- Slow decreased: 50% >>> 30%
- Missing HP damage decreased: 8% + 0.5% per mark >>> 5% + 0.5% per mark
Lux (Mid)
- Base Stats:
- Mana regen decreased: 8 >>> 7
- Passive - Illumination: Damage increased: 20 – 90 (+20% AP) >>> 30 – 200 (+25% AP)
- Q - Light Binding: Cooldown decreased: 11 seconds (at all ranks) >>> 11/10.5/10/9.5/9 seconds (rank 1-5)
- E - Lucent Singularity: Damage decreased: 70 – 270 (+80% AP) >>> 65 – 265 (+80% AP)
Naafiri
- Base Stats:
- Base health reduced: 650 >>> 635
- Passive - We Are More:
- Cooldown increased: 25 – 10 based on level >>> 30 – 15 based on level
- Packmates now take 100% bonus damage from champion melee attacks
- Q - Darkin Daggers:
- Q2 heal decreased: 45/65/85/105/125 +40% bonus AD >>> 45/60/75/90/105 + 40% bonus AD
- Q2 max damage: 70/100/130/160/190 + 140% bonus AD >>> 60/90/100/130/0180 + 140% bonus AD
- E - Eviscerate:
- First hit AD ratio decreased: 60% bonus AD >>> 50% bonus AD
- Second hit AD ratio decreased: 90% bonus AD >>> 80% bonus AD
Orianna
- Base Stats:
- Health growth increased: 105 >>> 110
- W - Command: Dissonance: Base damage increased: 60/105/150/195/240 >>> 70/120/170/220/270
Quinn
- Base Stats:
- Health growth increased: 99 >>> 107
- Q - Blinding Assault: Damage decreased: 20 – 120 >>> 20 – 100
- E - Vault: Damage decreased: 40 – 160 >>> 40 – 140
Samira
- Base Stats:
- Health increased: 600 >>> 630
Twisted Fate
- Q - Wild Cards: AP ratio increased: 80% >>> 90%
Tryndamere
- Base Stats:
- Attack range increased: 125 >>> 175
Vex
- Q - Mistral Bolt: Damage increased: 60/105/150/195/240 (+70% AP) >>> 70/115/160/205/250 (+70% AP)
- W - Personal Space:
- Cooldown: 20/18/16/14/12 >>> 16/15/14/13/12
- R - Shadow Surge: Ping now mentions any enemies that are in range of it
Vi
- Passive - Blast Shield:
- Shield increased: 10% max HP >>> 12% max HP
- Cooldown refund: 3 >>> 4 seconds
- E - Excessive Force: Cooldown decreased: 14 – 8 >>> 12 – 8 seconds
- R - Cease and Desist: Damage reduced: 150 – 500 +1.1 bonus AD >>> 150 – 400 + 0.9 bonus AD
Xerath (Support)
- Base Stats:
- Base mana regen decreased: 8 >>> 6.85
- Passive - Mana Surge: Unit kill cooldown restore increased: 2 seconds >>> 2.5 seconds
- W - Eye of Destruction: Mana cost increased: 70 – 110 >>> 80 – 120
Xin Zhao
- Passive - Determination: Heal adjusted: 6 – 74 + 10% total AD >>> 3/3.5/4% max HP (level 1/6/11)
Zoe
- Base Stats:
- HP regen increased: 6.5 >>> 7.5
- E - Sleepy Trouble Bubble:
- Sleep duration increased: 2.25 seconds >>> 2.5 seconds
- Magic resistance reduction increased: 20/22.5/25/27.5/30% >>> 30%
Item Changes
Bloodthirster
- Health threshold increased: 50% >>> 70%
Duskblade of Draktharr
- No longer invulnerable to damage while untargetable
Evenshroud
- Damage amplification: 10% >>> 7%
Goredrinker
- Build path adjusted: Caulfield’s Warhammer >>> Phage
- Health increased: 300 >>> 400
Immortal Shieldbow
- Lifeline shield increased: 215 – 500 >>> 290 – 500
Spear of Shojin
- Build path changed: BF Sword >>> Pickaxe
- Health increased: 350 >>> 500
- AD decreased: 65 >>> 60
- Dragonforce Effect: 8 +8% bonus AD >>> 16 + 4% bonus AD
Statikk Shiv
- PvP damage decreased: 100 – 180 +30% AP >>> 100 – 180 + 15% AP
Stridebreaker
- Health increased: 300 >>> 375
System Changes
Future’s Market
- Debt limit: 145 +5 per minute >>> 100 + 8 per minute