League of Legends Patch 14.19 is here, and as the Riot Games team already warned us, it's a huge one. There's a lot to unpack in this update. A few LoL champions are getting nerfs, and adjustments, and this will surely shake up the meta. This time around there will be no buffs. You need to stay updated if you want to know what the next best champ to climb Ranked with is! Make sure to check out the item changes in this patch as they influence performance in the game too. Now, without further ado, all of the champion changes in LoL Patch 14.19:
Patch 14.19 introduces huge changes to Elise, K'Sante, and Trsitana. These champions will be very different the next time you play as them on the Summoner's Rift. Vladimir is also getting a small nerf.
Table of Contents
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LoL Patch 14.19 Champion Nerfs
Vladimir
Sanguine Pool (W)
- Healing against minions ratio: 100% ⇒ 60%
- Updated tooltip to clarify that healing is not mitigated by target resistances
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LoL Patch 14.19 Champion Adjustments
Elise
Queen Spider (Passive)
- Spiderlings always regenerate to full health when resummoned
- Spiderlings jump on Q spell cast rather than waiting for Elise to land on target
Venomous Bite (Q)
- Target gets revealed for a short duration while Elise gets to them
Cocoon (E)
- Now reveals stealthed units and shares its duration with stun duration
- You can now Flash during the cast to redirect Cocoon
Rappel (E)
- Rappel Buff is now always applied after descending
- After 1 second in the air, Elise can recast E or target the ground to immediately drop back at her location
Spider Form (R)
- Cooldown: 4 ⇒ 3
K'Sante
Base Stats:
- Attack Range: 175 ⇒ 150
Dauntless Instinct (Passive)
- Damage: 5-20 (+1/1.33/1.66/2% target's maximum health) (based on level) ⇒ 20 (+1-2% target's maximum health) (based on level)
- NEW: Now causes K'Sante's attacks abilities, and passive to deal an additional 1% (+1% per 100 bonus resists) of the target's maximum health as physical damage while All Out
- No longer deals True Damage while All Out
- No longer deals increased damage while All Out
- No longer grants 25 attack range against marked targets
Ntofo Strikes (Q)
- Mana Cost: 28/26/24/22/20 ⇒ 20
- Damage: 30/55/80/105/130 (+40% AD) (+30% bonus resistances) ⇒ 70/100/130/160/190 (+35% bonus resistances)
- Cooldown: 3.5-1.75s (from 0-250 bonus resistances) ⇒ 3.5-2 (from 0-120 bonus resistances)
- All Out Cooldown Modifier: Reduced by 1 second with a 1.33 second minimum ⇒ Reduced by 33%
- Cast Time: 0.45 - 0.25 (from 0-1600 bonus health) ⇒ 0.45 seconds - 0.35 seconds (from 0-120 bonus resistances)
- No longer has reduced cast time while All Out
- Once again slows enemies hit while All Out
- Width: 150 ⇒ 100
- Removed 100 unit circle hitbox around K'Sante for Q1
- No longer resets upon casting R
Path Maker (W)
- Damage: 20/40/60/80/100 (+50% AD) (+85% bonus resistances) (+6/7/8/9/10% target's maximum health) ⇒ 40/60/80/100/120 (+8% (+2% per 100 bonus resistances) target's maximum health)
- Now deals a maximum of 180/260/340/420/500 damage against monsters
- Cooldown: 24/22/20/18/16 ⇒ 14/13/12/11/10
- Minimum Cast Time: 0.75 ⇒ 0.4
- Maximum Cast Time: 1.5 ⇒ 1
- Will now go partial distance if not fully charged
- Stun Duration: 1.25 ⇒ 0.5-1.5 (based on charge duration)
- K'Sante can no longer change his direction after casting this spell
- While in All Out, now deals an additional 0-110% of its damage as true damage (based on charge time)
- All Out Damage Reduction: 60% ⇒ 75%
- No longer charges more quickly in All Out
Footwork (E)
- Cooldown: 10.5/10/9.5/8/8.5 ⇒ 10/9.5/9/8.5/8
- Now has a 50% reduced cooldown while All Out
- No longer grants increased range while All Out
- No longer resets K'Sante's basic attack
- No longer goes over walls while All Out
- Dash Speed: 900 ⇒ 500 (+ Movement Speed)
- Dash Speed to Ally: 1100 (+ Movement Speed) (unchanged)
- All Out Dash Speed: 900 ⇒ 950 (+ Movement Speed)
- All Out Dash Speed to Ally: 1100 (+ Movement Speed) ⇒ 1400 (+ Movement Speed)
All Out (R)
- Damage: 70/110/150 (+65% AP) magic damage ⇒ 80/115/150 physical damage
- Follow-up Damage: 70/110/150 (65% AP) magic damage ⇒ 80/115/150 (+5% bonus health) physical damage
- Duration: 20 ⇒ 15
- Attack Speed: 25/35/45% ⇒ 40/60/80%
- Now grants 50% bonus armor penetration
- Now grants 20% omnivamp
- No longer grants attack damage based on bonus resistances
- No longer grants healing equal to 10/15/20% damage dealt to champions
- Can no longer be reactivated to end early
- Will now properly reduce bonus resistances from Jak'Sho the Protean
Tristana
Base Stats:
- Attack Range: 525 ⇒ 550
- Basic Attack Damage: 59 ⇒ 60
- Attack Damage Growth: 3.7 ⇒ 2.5
- Health Regen Growth: .65 ⇒ .5
- Armor Growth: 4.5 ⇒ 4
- Attack Speed Ratio: .679 ⇒ .694
Draw a Bead (Passive)
- Bonus Range: 0-136 ⇒ 0-125
Rapid Fire (Q)
- Attack Speed: 50/65/80/95/110% ⇒ 60/75/90/105/120%
Rocket Jump (W)
- Slow: 60% ⇒ 40%
- Slow Duration: 1/1.5/2/2.5/3 seconds ⇒ 2 seconds
- Damage: 95/145/195/245/295 (+50% AP) ⇒ 70/105/140/175/210 (+75% Bonus AD) (+50% AP)
Explosive Charge (E)
- Passive Explosion Damage: 55/80/105/130/155 ⇒ 45/60/75/90/105
- Active Damage: 70/80/90/100/110 (+50/75/100/125/150% Bonus AD) (+50% AP) ⇒ 60/70/80/90/100 (+100/110/120/130/140% Bonus AD) (+50% AP)
- Critical Strike Modifier: Damage is multiplied by 1.0 - 1.33x based on crit chance (33% more damage at 100% crit chance) ⇒ Damage is multiplied by 1.0 - 2.15x based on critical strike chance and critical strike damage (75% more at 100% critical strike chance, 115% more damage at 100% crit chance and an Infinity Edge)
Buster Shot (R)
- NEW: Stun: 0.4/.55/.7 seconds
- Cooldown: 120/110/100 ⇒ 100
- Damage: 300/400/500 ⇒ 275/325/375 (+70% Bonus AD)
These were all of the champion changes in LoL patch 14.19. Stay tuned for more upcoming patches and our updated tier lists.
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