LoL 25.S1.1 Patch Notes - All Changes

We will go over the first patch notes of the year for League of Legends.

LoL 25.S1.1 Patch Notes - All Changes
Riot Games

A lot of drastic changes were unveiled prior to 2025 as League of Legends is steadily moving towards an even more dynamic and exciting MOBA experience. Given its legacy and player base, LoL is no stranger to feedback from the community, either positive or negative, however, it is interesting to see how the devs will navigate all of the updates to both Splits, game balancing and more.

With that in mind, we will take a look at the first patch notes for the year as Riot Games has decided to change up the naming scheme, thus here are all of the changes listed in 25.S1.1.

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League of Legends Patch Notes - 25.S1.1

LoL Patch Notes 25.S1.1
Riot Games

Here are all of the announced changes and features coming in the first League of Legends patch of the year. From new neutral objectives, boots, Teleport adjustments to base game mechanics, 2025 has a lot of challenges for players to overcome.

Fearless Draft

Our tier-1 leagues around the world are moving to Fearless Draft format for the first professional split of the year. Fearless Draft is a restriction in best-of-3 and best-of-5 matches where champions cannot be picked more than once in a series, regardless of the team that picked them. For example, if a team picks Yone, he'll be unavailable for both teams in the remaining games of that series.

There are multiple reasons why we're trying out this new drafting mode. First, we want to increase the game-to-game variety in professional play, making games more distinct from one another and hopefully making them more entertaining to watch. Second, we want to give more room for players with unique champion pools to showcase the hundreds of hours they've spent honing their craft on atypical champions, giving players stronger identities. Third, we're hoping that reduced pressure on pro-focused balancing will allow champion tuning to better serve League players as a whole so even if you aren't a pro our goal is that you'll see some benefits from this change as well.

Be sure to catch the opening games of the season! We're excited to see what our pro teams cook up in Fearless!

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Noxus Invades the Rift

LoL Noxus Season
Riot Games

Players will get a new map themed after Noxus, with new visuals and possible Easter eggs for future updates.

Atakhan - New Neutral Objective

Atakhan
Riot Games
  • Voracious Atakhan Buff: Upon taking down Voracious Atakhan the team that slayed him receives a permanent 40 gold bonus to champion takedowns for the rest of the game, and a one time death mitigation effect for the next 150 seconds. If they would die, instead the player will enter stasis for 2 seconds and return to base after another 3.5 seconds. When this happens, the would be killer instead gains 100 gold and 1 Blood Petal for their team.
  • Ruinous Atakhan Buff: Upon taking down Ruinous Atakhan the team that slayed him receives 25% increase to all Epic monster rewards for the rest of the game (including rewards already earned like prior dragon stacks), and 6 Bloody Petals immediately and will then spawn 6 Large and 6 Small Blood Rose Plants around his pit.
  • Blood Roses and Petals: Each petal gives the player that picked it up's team 25 XP (increasing by up to 100% based on their K/D/A with a lower K/D/A offering more experience) and 1 to 0.33 Adaptive Force. Petals can be gained primarily through hitting a Blood Rose (a large one drops 3 petals while a small one drops 1), although they can be obtained through other ways like Atakhan.

Respawning Nexus Turrets

  • Nexus Turret Respawn Timer: After being destroyed Nexus Turrets will respawn after a 3 minute delay.

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Feats of Strength

  • Triumphant Berserker's Greaves: +5% Attack Speed
  • Triumphant Ionian Boots of Lucidity: +5 Haste
  • Triumphant Sorcerer's Shoes: +4 Magic Penetration
  • Triumphant Plated Steelcaps: +5 Armor
  • Triumphant Mercury's Treads: +5 Magic Resistance
  • Triumphant Boots of Swiftness: +5 Movement Speed
  • Triumphant Synchronized Souls: +5 Movement Speed
Gunmetal Greaves

 

Gunmetal Greaves (Berserker's Greaves Upgrade)

  • 750 gold
  • +10% Attack Speed
  • +5 Movement Speed
  • Upon attacking a Champion, gain 15% (melee) / 10% (ranged) movement speed decaying over 2 seconds.
Chainlaced Crushers

 

Chainlaced Crushers (Mercury's Treads Upgrade)

  • 750 gold
  • +10 Magic Resistance
  • +5 Movement Speed
  • After taking magic damage from a champion, gain a magic shield for (10-140 level scaling) + 4% of your maximum health for 4 seconds. 12 second cooldown
Spellslinger's Shoes

 

Spellslinger's Shoes (Sorcerer's Shoes Upgrade)

  • 750 gold
  • +3 Magic Penetration
  • +5 Movement Speed
  • +10% Magic Penetration (Yes, this item gives both flat and percentage penetration.)
Armored Advance

 

Armored Advance (Plated Steelcaps Upgrade)

  • 750 gold
  • +10 Armor
  • +5 Movement Speed
  • After taking physical damage from a champion, gain a 10-140 (based on level) physical shield + 4% of your maximum health for 4 seconds. 12 second cooldown.
Forever Forward

 

Forever Forward (Synchronized Souls Upgrade)

  • 750 gold
  • +10 Movement Speed
  • While out of combat, increase your TOTAL movement speed by 10%. This multiplies all other forms of movement speed. (Note: This is multiplicative with other percentage movement speed increases, making it much more powerful than a standard movement speed increase.)
Crimson Lucidity

 

Crimson Lucidity (Ionian Boots of Lucidity Upgrade)

  • 750g gold
  • +10 Haste
  • +5 Movement Speed
  • Upon damaging an enemy with a spell, using a Summoner Spell, or buffing an ally with a spell, gain 10% (8% for ranged) movement speed for 4 seconds.
Swiftmarch

 

Swiftmarch (Boots of Swiftness Upgrade)

  • 750 gold
  • +10 Movement Speed
  • Increase your TOTAL movement speed by 4%. This multiplies all other forms of movement speed. (Note: This is multiplicative with other percentage movement speed increases, making it much more powerful than a standard movement speed increase.)
Cassiopeia
Cassiopeia
  • Cassiopeia cannot buy boots, so when her team wins Feats, instead her passive is upgraded from Serpentine Grace to Triumphant Serpentine Grace.
  • Triumphant Serpentine Grace grants 6 movespeed per level, rather than 4, as the base passive does.

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Teleport

Teleport

 

Teleport

  • Initial Channel Duration: 4 ⇒ 3 seconds
  • Travel Type: Blink ⇒ Untargetable and Unstoppable Dash
  • Total Travel Duration: Always 4 seconds ⇒ Up to 8 seconds depending on travel distance
  • Travel Speed: 1000, but will go faster if total travel time would take over 8 seconds
  • Cooldown: 360 ⇒ 300 seconds
  • Unleashed Teleport Travel Speed: 4500
  • Unleashed Teleport Cooldown: 330-240 (based on level) seconds ⇒ Unchanged
  • Unleashed Teleport Bonus Movement Speed on Arrival: 50% bonus total movement speed for 3 seconds ⇒ 50% bonus total movement speed for 4 seconds

Lane Minions

Lane Minions
Riot Games

Minion Stats

  • Melee minion HP: 477-1300 at minute 1-38 ⇒ 465-1500 at minute 1-48
  • Melee minion Armor: 0-16 at minute 1-38 ⇒ 0-20 at minute 1-42
  • Melee minion AD: 12-80.2 at minute 1-38 ⇒ 11-80 + 2% lane minion current HP at minute 1-42
  • Ranged minion HP: 296-485 at minute 1-38 ⇒ 284-600 at minute 1-56
  • Ranged minion AD: 24.5-120.5 at minute 1-38 ⇒ 21-125 + 4% lane minion current HP at minute 1-45
  • First cannon minion: Wave 3 ⇒ Wave 4
  • Cannon minion HP: 912-2900 at minute 2-38 ⇒ 920-2960 at minute 2:30-38
  • Cannon minion AD: 41.5-77.5 at minute 2-38 ⇒ 39-73.5 + 6% lane minion current HP at minute 2:30-38
  • Cannon minion HP scaling stops: 175 minutes ⇒ 90 minutes
  • Cannon minion AD scaling stops: 7 days ⇒ 90 minutes
  • Super minion HP scaling stops: 150 minute ⇒ 90 minutes
  • Super minion AD: 230 + 5 per 1.5 minutes ⇒ 215 + 5 per 1.5 minutes
  • Super minion AD scaling stops: 300 minutes ⇒ 90 minutes

Miscellaneous Rules

  • Minion XP range: 1400 ⇒ 1500
  • Minion-turret and minion-champion damage: 50% ⇒ 55%
  • Ambient gold start time: 1:50 ⇒ 1:40. Functionally everyone has 20.4 more gold.

Turrets

  • Heat damage amp: 40% per stack (220% max damage) ⇒ 50% per stack (250% max damage)
  • Heat duration: 3 ⇒ 5 seconds
  • Fortification damage reduction: 85% ⇒ 50%

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Champion Bounties

Champion Bounties
Riot Games
  • Negative Bounties: No longer ignores the first -50 gold
  • Kill/assist gold per 1 negative bounty: 4 ⇒ 5

Swiftplay

Swiftplay is coming to League of Legends in select regions with patch 2025.S1.1! Swiftplay is a faster way to experience authentic Summoner's Rift gameplay that's focused on letting all 10 players experience their champion's fantasy within a game of League with the same skill tests, but doesn't punish early game disadvantages nearly as hard. This means making sure everyone gets a chance for their champions to lane, teamfight, scale and test their champion's limits. Check out the Swiftplay dev blog for more details!

This initial release is in regions that already have an unranked Summoner's Rift queue option besides Quickplay (so Normal Draft).

Quickplay has been replaced with Swiftplay in the following shards:

  • North America
  • Latin America North
  • Latin America South
  • Europe West
  • Europe Nordic & East
  • Brazil
  • Russia
  • Turkey
  • Taiwan
  • Vietnam

Additionally, all queues of Co-Op versus AI have been updated with the gameplay rules of Swiftplay!

SR Ranked Season 1, 2025

  • APEX Duo MMR restriction will be temporarily disabled for 25.S1.1, same as every season start, and will be turned back on 25.S1.2
  • Seasonal Ranked Reward Tracker has been sunset. Ranked Victorious Skin requires 15 ranked wins (soloduo or flex, or a combination of them) starting with Season 1, 2025. A ranked mission will be there to track the no. of wins achieved for players' clarity of reward eligibility, but the reward itself will still be granted at the end of season.
  • Shard transfer service will be temporarily disabled prior to season end, and will be turned back on after we grant players end of split 3, 2024 rewards in 25.S1.1
  • Same as every season start, players will be reset with Season 1, 2025, however, as mentioned recently, this will be the only reset we have for the whole 2025.

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Champion Changes

Ashe
Ashe
Frost Shot

 

Frost Shot (Passive)

  • Damage: 115% + Crit% ⇒ 100% + Crit%
  • Damage Condition: Slowed by Frost Shot ⇒ Always
Ranger's Focus

 

Ranger's Focus (Q)

  • Damage: 105/110/115/120/125% ⇒ 110/115/120/125/130%
  • Attack Speed: 25/32.5/40/47.5/55% ⇒ 25/35/45/55/65%
Volley

 

Volley (W)

  • Damage: 20/35/50/65/80 + 100% total AD ⇒ 60/95/130/165/200 + 100% bonus AD
Kalista
Kalista

Base Stats

  • Mana Regen Growth: 0.4 ⇒ 0.8
Martial Poise

 

Martial Poise (Passive

  • Dash Calculation Rebuilt: Trust us on this one.
  • Base Attack Speed: Now properly referenced. This is a buff of around 8%.
  • Attack Speed Factor: Influence of attack speed slows has been halved. Attack speed increases still have full influence.
  • movement speed Multiplier: Multiplied by (1 - Slowed%) ⇒ Multiplied by (0.2% total movement speed + 0.28). This is typically close to 100% but now benefits from bonus movement speed and is more resilient to slows. The minimum multiplier is 48%.
  • Dash Animation: Restored Kalista's dash animation when basic attacking
Pierce

Pierce (Q)

  • Damage: 20/85/150/215/280 + 105% total AD ⇒ 10/75/140/205/270 + 105% total AD
  • Mana Cost: 50/55/60/65/70 ⇒ 60/65/70/75/80
Rend

 

Rend (E)

    • Damage per Additional Stack: 8/12/16/20/24 + 25/30/35/40/45% total AD⇒ 7/14/21/28/35 + 20/25/30/35/40% total AD
Twitch
Twitch
Venom Cask

 

Venom Cask (W)

  • Slow Amount: 30/35/40/45/50% (+5% per 100 AP) ⇒ 30/35/40/45/50% (+6% per 100 AP)
Varus
Varus

Base Stats

  • Mana: 360 320
Piercing Arrow

 

Piercing Arrow (Q)

  • Mana Cost: 65/70/75/80/85 ⇒ 50/55/60/65/70
Blighted Quiver

 

Blighted Quiver (W)

  • On-hit Damage: 8/13/18/23/28 ⇒ 6/12/18/24/30
Hail of Arrows

 

Hail of Arrows (E)

  • Mana Cost: 80 ⇒ 90

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Item Changes

Heartsteel

 

Heartsteel

  • Colossal Consumption Damage: 80 + 12% bonus health from items ⇒ 70 + 3% of maximum health
  • Colossal Consumption Bonus Health: 12% ⇒ 10% of damage dealt by Colossal Consumption is gained as maximum health
Unending Despair

 

Unending Despair

  • Item Recipe: Chain Vest + Kindlegem + Ruby Crystal ⇒ Aegis of the Legion + Giant's Belt
  • Unique - Anguish: Every 5 seconds while in combat with champions, deal 30-50 (based on level) + 3% bonus health magic damage to nearby enemy champions and heal for 250% of the damage dealt. ⇒ Every 4 seconds while in combat with champions, deal 3% bonus health + 8-15 (based on level) magic damage to nearby enemy champions and heal for 250% of the damage dealt.
  • Health: 400 ⇒ 350
  • Armor: 60 ⇒ 25
  • Magic Resist: 0 ⇒ 25
Warmog's Armor

 

Warmog's Armor

  • Item Recipe: Giant's Belt + Winged Moonplate + Crystalline Bracer ⇒ Giant's Belt + Giant's Belt + Crystalline Bracer
  • Bonus Movement Speed: 4% ⇒ 0
  • Warmog's Heart Health Requirement: Grants Warmog's Heart if you have at least 1500 bonus health ⇒ 2000 bonus health
  • Passive - Warmog's Heart: Regenerate 2.5% maximum health every 0.5 seconds and gain 4% bonus movement speed if damage has not been taken in the last 6 seconds ⇒ Regenerate 3% maximum health if damage has not been taken in the last 8 seconds.
Bloodletter's Curse

 

Bloodletter's Curse

  • Cost: 2900 gold
  • Item Recipe: Haunting Guise + Fiendish Codex + 750 gold
  • Ability Power: 60
  • Health: 350
  • Ability Haste: 15
  • Vile Decay: Dealing magic damage with abilities or passives to champions reduces their Magic Resistance by 5% for 6 seconds, up to 30%.

Runes

The following Runes have been removed:

  • Ghost Poro
  • Zombie Ward
  • Eyeball Collection
  • Nullifying Orb

The following Runes have been added:

Sixth Sense

 

Sixth Sense

  • Automatically ping untracked and unseen wards within 900 units. After level 11, Sixth Sense will also reveal the ward for 10 seconds. 300 second cooldown for Melee champions, 360 second cooldown for Ranged champions.
Grisly Mementos

 

Grisly Mementos

  • For each champion takedown, gain 4 trinket Ability Haste. In Modes where this doesn’t make sense (i.e. ARAM) gain 2 Summoner Ability Haste instead, up to a max of 50. In modes without wards, all players that select Deep Ward or Sixth Sense will automatically be swapped to Grisly Mementos instead.
Deep Ward

 

Deep Ward

  • Stealth Wards placed in the enemy jungle are considered Deep, and after level 11 Stealth Wards placed in the River are considered Deep as well. Deep Wards gain 1 extra health and +30-45 second duration (+30-120 seconds for Yellow Trinket Stealth Wards).
Axiom Arcanist

 

Axiom Arcanist

  • Your ultimate ability’s damage, healing, and/or shielding is increased by 14% (reduced to 9% for AoE damaging abilities). Takedowns on enemy champions refund 7% of your ultimate ability’s current remaining cooldown.

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ARAM

Champion Buffs

  • Karma: Damage Dealt: 98% ⇒ 100%
  • Swain: Damage Dealt: 90% ⇒ 95%
Champion Nerfs
  • Diana: Damage Dealt: 102% ⇒ 100%; Damage Taken: 98% ⇒ 100%
  • Elise: Tenacity: 20 ⇒ 10
  • Master Yi: Damage Taken: 97% ⇒ 100%
  • Warwick: Healing Done: 120% ⇒ 100%

Mythic Shop Rotations

Over the past few years with the Mythic Shop, we've observed that often times players have to wait a long time for the Prestige skin they've been saving up for to appear in the Mythic Shop. Starting in Patch 25.S1.2, we'll be rotating the shop every patch so that the options feel a bit fresher. For now, the current Mythic Shop content will remain, so you have a bit more time to snag those rewards. With the upcoming rotation in 25.S1.2, you can expect a celebration of previous Lunar New Year related content including Prestige skins, chromas, and icons. More detail on what those are in the next set of patch notes.

As we continue listening to your feedback, observing spending behaviors, and improving our tooling for the shop, we'll share more updates on how you can expect content to rotate in and out of the Mythic Shop. 

Bugfixes & QoL Changes

QoL Changes

  • Adjusted Annie’s Q. Q used to only refund the mana cost and half of its cooldown if it actually killed the target. Now, Annie’s Q will refund the mana cost and half the cooldown even if the target dies while the projectile is mid-flight towards the target.
  • Grab your friends and hop into the multiplayer practice tool which can now support up to 10 players!
  • Improved League Client load time, especially on lower spec devices.
  • Updated the patch number displayed in the bottom right of the League Client to reflect new seasonal patch numbers. An option was added to the general League Client settings to show the old number instead, which is still used by TFT. We only recommend this setting if you play TFT exclusively.
  • Removed the outdated “Close League Client as Needed” option. For players with performance concerns the option to always close the League Client in game is still available. This change was made to improve performance loading the End of Game screens.

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Bug Fixes

  • Fixed a bug that caused Rengar’s E to count as 2 spells for effects like Eclipse, Electrocute, and Phase Rush.
  • Fixed a bug that caused Shaco’s W to proc Malignance.
  • Fixed a bug that caused Master Yi be able to be slowed by Viktor’s W.
  • Fixed a bug that caused Kalista’s passive dash animation to play incorrectly when constantly using movement commands.
  • Fixed a bug that caused Gangplank’s Q and E abilities to not properly interact with Spear of Shojin.
  • Fixed a bug that caused Tristana’s W to refresh its cooldown upon killing a clone.
  • Fixed a bug that caused Warwick’s W passive to be effective before putting a point in the ability.
  • Fixed a bug that caused multiple clipping issues with Viktor’s visual update.
  • Fixed a bug that caused Badlands Baron Rumble ultimate to be missing some SFX.
  • Fixed a bug that caused Warwick’s W SFX to persist for Viego after Viego had possessed Warwick.
  • Fixed a bug that caused Pets to be unable to properly proc Spear of Shojin and Malignance.
  • Fixed a bug that caused skillshots to reveal the caster to enemies if the reticle was hovering over an enemy.
  • Fixed a bug that caused Illaoi’s allies to be able to hear VO intended for enemies affected by her E.
  • Fixed a bug that caused the dragon contest voting board to not appear if you disconnected and reconnected to a game.
  • Fixed a bug where Ashen Slayer Sylas’ wings and props were missing during his recall animation
  • Fixed a bug where Chronobreak (R) being off cooldown caused severe framerate drop while using Paragon Chroma for Arcane Last Stand Ekko
  • Fixed a bug where Arcane Last Stand Ekko was missing VFX trail and SFX during his homeguard animation
  • Fixed a bug where Bewitching Senna Chromas were reverting to parent skin textures during Homeguard animation

Upcoming Skins & Chromas

Sett
Sett

Radiant Serpent Sett

Radiant Serpent Sett
Riot Games
  • Exalted Skin, similar to Arcane Fractured Jinx
Samira
Samira

Masque of the Black Rose Samira

Masque of the Black Rose Samira
Riot Games
  • Paid Battle Pass Reward
Renata Glasc
Renata Glasc

Masque of the Black Rose Renata Glasc

Masque of the Black Rose Renata Glasc
Riot Games
  • Paid Battle Pass Reward
Ezreal
Ezreal

Masque of the Black Rose Ezreal

Masque of the Black Rose Ezreal
Riot Games
Masque of the Black Rose Ezreal Chroma
Riot Games
  • 1350 RP
Vladimir
Vladimir

Masque of the Black Rose Vladimir

Masque of the Black Rose Vladimir
Riot Games
  • Paid Battle Pass Reward
Elise
Elise

Masque of the Black Rose Elise

Masque of the Black Rose Elise
Riot Games
  • Free Battle Pass Reward
Katarina
Katarina

Prestige Masque of the Black Rose Katarina

Prestige Masque of the Black Rose Katarina
Riot Games
  • Event Pass, Level 50

And that covers all of the changes as posted by Riot Games for League of Legends 25.S1.1. You can check out the full patch notes, here.

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League of Legends

League of Legends

League of Legends (LoL) is a multiplayer online battle arena (MOBA) game developed and published by Riot Games. Released in 2009, the game features fast-paced, team-based gameplay, where players control champions with unique abilities and battle to destroy the enemy's Nexus. League of Legends is known for its deep strategy, diverse champion roster, and competitive nature. The game includes various modes, such as Summoner's Rift, ARAM, and rotating game modes, offering diverse experiences for players. LoL is a major player in the esports scene, with professional leagues and tournaments worldwide. The game is praised for its engaging gameplay, regular updates, and vibrant community, making it one of the most popular and enduring titles in the gaming industry.

Genres
Multiplayer Online Battle Arena (MOBA)
Platform(s)
PC
Release Date
Oct 27, 2009
Price
Free
Developer(s)
Riot Games
Publisher(s)
Riot Games
ESRB Rating
T