LoL: Jinx's Scrapped Ability Which Never Came to Be

August Browning shared details about a canceled Jinx E ability that could set brush on fire in League of Legends. You won't believe how all of this is related to Teemo!

Jinx's Scrapped Ability Which Never Came to Be
Riot Games

Game Designer for Riot's League of Legends and Apex Legends, August Browning, took to TikTok to share some fun facts about the process of creating Jinx back in 2013. Surprisingly, Jinx's original E spell, the grenades or flame chompers, was intended to have a unique feature—setting brushes on fire. The original spell faced challenges in the Summoner's Rift, and surprisingly, it had a lot to do with Teemo.

What's Brush in League of Legends?

You might be wondering what a brush is, as we'll be mentioning it a lot in this Jinx story. Brush is the ability of champions and other model units to become invisible while in a bush.

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Jinx's Original E Spell

jinx concept art
Riot Games, Jinx Concept Art

August Browning shared that originally, Jinx's grenades were supposed to light bushes on fire. This would have led to some insane gameplay, as everyone and everything in it would have taken damage. Imagine just lighting a bush on fire and dealing significant damage to the champions hiding in it. However, the grenades we know today don't have this feature, although they do combust. So, what happened?

Jinx Difficulties and Teemo Solutions

Back in 2013, there was no way to tell where the brush was in League of Legends. For example, if you selected a point on the map, developers couldn't really make the game recognize whether it's in a brush or just regular terrain.

However, what the game could determine was if someone was hiding in that brush. August decided to build an invisible grid of Teemos, spanning throughout the entire map (The Horror!). This allowed Jinx to check for nearby Teemos when she threw her grenades, which would be set on fire if they were in a brush. The spell's fire was supposed to set ablaze every champion near or in the brush that way.

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Scrapping the Spell

jinx chompers
Riot Games

This burning Jinx ability sounds overpowered, and surprisingly, League of Legends developers didn't mind the ridiculously Teemo grid, although this would have caused a lot of performance issues in the future. This ability was reworked because the game artists just couldn't make a flaming bush look good, leading to the Jinx grenades we know today.

Final Thoughts

Jinx's E does sound quite intriguing and overpowered. It would've made the blue-haired menace even more dangerous on the Summoner's Rift, but the thought of hundreds of invisible Teemos looking over you sounds very scary.

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