Marvel Rivals: Mantis Skills Guide

This guide will cover the skills of the champion Mantis in the game Marvel Rivals.

Marvel Rivals: Mantis Skills Guide
Netmarble

Mantis is one of the Strategist heroes in Marvel Rivals. She is a powerful companion who can support allies by healing them and granting them various buffs to help in combat. Mantis can also CC enemies and deal a decent amount of damage, making her not only a healer but a decent damage dealer as well. Learn more about Mantis below.

Table of Contents

Mantis Overview


Mantis Name: Mantis
Type: Strategist
Role: Healer
Base Stats
HEALTH 275
MOVEMENT SPEED 6 m/s
LIFE ORB CD 4 charges, 3s CD per charge

Mantis is one of the easier Strategist heroes to use in Marvel Rivals. She is a strong healer who can also deal damage, buff allies, and CC enemies. Mantis mainly relies on healing allies through her RMB ability known as [Healing Flower]. This ability consumes one of 4 Life Orbs that Mantis has to heal allies over time. You can use this heal on numerous allies at a time. This makes it a good tool for keeping your allies at high HP. The Life Orbs needed for this ability are generated over time, or you can also get them by landing Critical Hits, so while you are a healer, you will still want to attack the enemies, as it will allow you to heal even more.

All of Mantis’ other abilities focus on either buffing allies by giving them damage or movement speed boosts, and her shift ability [Spore Slumber] is a decent CC skill that puts enemies to sleep, allowing you to land headshots. Lastly, Mantis’ ultimate is an amazing AoE heal that also boosts allies’ movement speed and grants them Bonus Health. This makes it a good ability to have in all team fights.

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Mantis Skills


Below is a full breakdown of Mantis’ skills.

Normal Attack
Button Ability Icon Name
LMB Life Energy Blast Life Energy Blast
  • Description: Fire an energy thorn and regain one Life Orb after a critical hit
  • Casting: Single-cast projectile with delayed impact
  • Damage: 50 damage per round
  • Projectile Speed: 150m/s
  • Damage Falloff: No falloff
  • Fire Rate: 2.5 rounds per second
  • Ammo: 20
  • Critical Hit: Yes
  • Effect: Critical Hit generates 1 Life Orb
Abilities
Q Soul Resurgence Soul Resurgence
  • Description: Release energy around her while moving, providing Healing Over Time and Movement Boosts for surrounding allies. Excess healing converts to Bonus Health
  • Casting: Persistent spell field that surrounds the caster
  • Healing Amount: 150
  • Caster & ally one-time healing amount: 200
  • Movement Boost: 3m/s
  • Excess Healing/Bonus Health Conversion: 70%
  • Excess Healing/Max Health Conversion: 100
  • Range: 15m spherical radius
  • Duration: 8s
  • Energy Cost: 3700
SHIFT Spore Slumber Spore Slumber
  • Description: Throw a spore to Sedate the nearest enemy
  • Casting: Single-cast projectile with delayed impact that also generates a spell field
  • Damage: 10
  • Range: 3m spherical radius
  • Sedation Duration: 3.5s
  • Effect: A Mantis illusion will manifest beside the sedated heroes. Allies can attack this illusion to awaken the affected hero.
  • Illusion Health: 100
  • Cooldown: 15s
E Allied Inspiration Allied Inspiration
  • Description: Consume Life Orbs to grant allies a Damage Boost
  • Casting: Targeted
  • Damage Boost: 12%
  • Duration: 8s (the duration cannot stack; repeatedly casting will only refresh the duration)
  • Cooldown: Consume 1 Life Orb
F Natural Anger Natural Anger
  • Description: Consume Life Orbs to grant herself a Damage Boost
  • Casting: Instant Cast
  • Damage Boost: 12%
  • Duration: 8s (the duration cannot stack; repeatedly casting will only refresh the duration)
  • Cooldown: Consume 1 Life Orb
RMB Healing Flower Healing Flower
  • Description: Consume Life Orbs to grant allies Healing Over Time
  • Casting: Targeted
  • Effect: Healing Flower provides two types of healing effects: One-time Healing and Healing Over Time
  • One-Time Healing Amount: 55
  • Healing Over Time Amount: 20/s
  • Duration: 8s (the duration cannot stack; repeatedly casting will only refresh the duration)
  • Cooldown: Consume 1 Life Orb
NONE Nature's Favor Nature's Favor
  • Description: Receive a Movement Boost when not injured and Healing Over Time when consuming Life Orbs
  • Time Required to Leave Combat: 3s
  • Out-of-Combat Movement Speed: 8.5m/s
  • Effect: Consume Life Orbs to receive Healing Over Time
  • Healing AMount: 12.5 per second
  • Duration: 8s
Team-Up Abilities
NONE Nature's Soul Nature's Soul
  • Description: Adam Warlock enhances the rebirth power of Star-Lord and Mantis, granting them the power of cocooned revival
  • Cooldown: 120s

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Marvel Rivals

Marvel Rivals

Marvel Rivals is a mobile fighting game developed and published by [Developer Name]. The game features a roster of Marvel superheroes and villains, each with unique abilities and fighting styles. Marvel Rivals emphasizes strategic combat, dynamic environments, and a rich narrative, offering a thrilling and immersive experience for fans of the Marvel universe. Players can engage in various modes, such as story missions, PvP battles, and special events, providing diverse gameplay options. Marvel Rivals aims to deliver a unique and captivating fighting game, with detailed graphics, engaging gameplay, and a compelling storyline.

Genres
Role-Playing Game (RPG), Gacha Game, Strategy
Platform(s)
PC, iOS, Android
Release Date
Jun 10, 2024
Price
Free
Developer(s)
Netmarble
Publisher(s)
Netmarble
ESRB Rating
T