Many Warzone players enjoyed The Haunting event, which added excitement to the game amid growing anticipation for Modern Warfare 3. However, after the beta, Call of Duty players who returned to Modern Warfare 2 had a renewed appreciation for MW3.
Players had concerns about the reduction in Warzone's Massive Resurgence mode player count, dropping it from 150 to 100. Their frustrations grew when the developers attributed this change to community feedback.
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One major concern among players was the absence of weapon balancing in the initial Haunting event update. Weapons like one-shot shotguns, the Kastov 762, and TR-76 Geist had become dominant in matches for weeks.
In response to player feedback and concerns, Infinity Ward addressed these issues by releasing a weapon tuning update that nerfs some of the game's most popular weapons.
Here are the full patch notes for October 23rd:
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Weapons Changes - Modern Warfare 2 Only
Submachine Guns:
- Minibak: Reduced close damage range and close range damage amount.
- Vasznev-9k: Reduced close damage range.
- Lachmann Shroud: Reduced mid and far damage range.
- ISO 9: Reduced far damage range.
- PDSW 528: Increased mid damage range.
- Fennec: Increased mid damage range.
- BAS-P: Increased mid damage range.
Assault Rifles:
- TR-76 Geist: Reduced close damage range, close range damage amount, arm, leg, and torso location damage. Increased long-range damage amount.
- Kastov 762: Increased close damage range.
- Kastov-74u: Reduced close damage range, increased long-range damage amount, reduced leg location damage.
- TAQ 56: Reduced close damage range.
- FR Avancer: Increased close damage range, increased mid and long-range damage amount.
- M16: Increased mid damage range.
- Tempus Razorback: Increased close damage range, increased mid and long-range damage amount.
- M4: Increased close damage range.
- Lachmann 556: Increased close and mid damage range.
Battle Rifles:
- Cronen Squall: Increased mid damage range.
- SO-14: Increased damage range.
- Lachman 761: Increased damage range.
- FTac Recon: Increased close damage range.
Shotguns:
- Lockwood 300: Maelstrom Dual Trigger with 12 Gauge and Dragon’s breath ammunition: Reduced damage range.
- Bryson 900: 12 gauge and Dragon’s Breath ammunition: Reduced damage range.
- Expedite 12: Increased close-mid damage range.
- KV Broadside: 12 Gauge ammunition: Increased close damage range, Dragon’s Breath ammunition: Reduced damage range.
Marksman Rifles:
- EBR 14: Reduced damage range.
- Tempus Torrent: Reduced mid damage range.
- SPR-208: Increased mid damage range.
Light Machine Guns:
- RAAL MG: Increased mid to far damage range.
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Bug Fixes:
- Fixed an issue preventing splitscreen from functioning correctly.
- Fixed an issue where a crash could occur when starting The Haunting content from the Co-op mission lobby.
- Fixed an issue where exiting to the Title screen and reentering the Main Menu causes the Soul counter to display “0 Souls”.
- Fixed an issue where the Raining Death Blueprint had a placeholder image on the combat detail widget.
- Fixed an issue where an incorrect sound plays when navigating the Soul Capture rewards menu.
- Fixed an issue where the Chainsaw preview image would show the Pickaxe when on the ground.
- Fixed an issue that could cause the red indicator above enemy Operators to not display on some night Maps.
- Fixed an issue where the Skeletor Operator’s staff was not aligned with hands in the Operator select menu.
Warzone Weapons Changes
Assault Rifles:
- Kastov 762: Close-mid Damage decreased, Head Damage Multiplier decreased, Neck Damage Multiplier decreased, Upper Torso Damage Multiplier decreased.
- Lachmann-556: Head Damage Multiplier increased.
- TR-76 Geist: Close Damage decreased, Close-mid Damage decreased, Mid Damage decreased, Head Damage Multiplier decreased, Limb Damage Multipliers decreased.
- M13B: Close Damage decreased, Head Damage Multiplier increased, Neck Damage Multiplier decreased, Torso Damage Multipliers decreased.
- M4: Close-mid Damage Range increased.
Shotguns:
- Lockwood 300: Maelstrom Dual Trigger with 12 Gauge Shell: Close Damage Range decreased, Close-mid Damage Range decreased, Mid Damage decreased, Mid Damage Range decreased, Mid-far Damage Range decreased.
- 12 Gauge Dragon’s Breath: Close Damage Range decreased, Close-mid Damage decreased, Close-mid Damage Range decreased.
- 12 Gauge Slug: Close-mid Damage decreased.
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Bug Fixes:
- Fixed an issue that could cause character model arms to misalign when switching seats while leaning out of a vehicle.
- Fixed an issue where Players could obtain an unintentional Juggernaut Killstreak from the UFO on Al Mazrah (Night).
- Fixed various issues related to item icons and images.
- Fixed an issue where ghosts couldn’t be killed by sniper rifles on Al Mazrah (Night).
These updates aim to improve gameplay and fix some known issues in the game. Enjoy your gaming experience!
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