In the competitive waters of Skull and Bones, having the right weapons equipped in the optimal positions gives pirates an edge and easier victory. This guide covers all the best ship builds and load-outs to use in order to gain an edge over opponents in Skull and Bones.
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All the Best Ship Loadout in Skull and Bones
Understanding each ship's unique capabilities and pairing them with suitable weapons and armor is key to maximizing power. The detailed guide below will highlight all the recommended layouts to create elite ships ready to dominate the high seas.
Rammer Beddar
The Rammer Bedar prefers shooting from a distance initially and then accelerates to ram ships on their broadsides before firing demi-cannons. Augment their brutal charges with these weapons:
Location | Weapon | Description |
Bow | Scurlock's Long Nines | Scurlock's Long Nines excel as pursuit weapons due to their great range and fast reload time. |
Broadsides | Flooding Demi-cannon III | Flooding Demi-cannon III on both sides induces flooding and slow down enemy ships, making them more vulnerable to ramming attacks. |
Defender Hulk
When playing solo, the Defender Hulk, with its slow speed, must maximize damage against pursuing enemy ships since it can't escape. In group play, having stronger weapons attracts enemy attention away from allies:
Location | Weapon | Description |
Bow | Rahma's Legacy | A potent bow weapon that requires precise aiming, especially effective when fired from the bow. |
Broadsides | Basilisk III | A strong broadside weapon that increases vulnerability to crew attacks. |
Stern | Flooding Demi-cannon III | Inflicts flooding damage on chasing enemy ships, slowing them down and making it easier to evade during combat. |
Sentinel Cutter
In group play, the Sentinel Cutter excels as a support ship, concentrating on healing allies and trying to slow down enemies by targeting their sails. These weapons will be suitable for Sentinel Cutter:
Location | Weapon | Description |
Bow | Repair Bombard III | For easier aiming and healing allies. |
Broadsides | Tearing Culverin III | Most effective on broadsides to tear enemy sails from mid-range and support allies. |
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Firebrand Barge
The Firebrand Barge excels in dealing damage with Fire damage weapons:
Location | Weapon | Description |
Bow | Fire Bombard III | Provided to inflict fire damage while repositioning the ship for another bow weapon attacks. |
Broadsides | Fire Long Gun III | Fire Long Gun IIIs on broadsides will keep the Ablaze status when pursuing ships from the side. |
Stern | Fire Bombard III | Provided to inflict fire damage while repositioning the ship for another bow weapon attacks. |
Blaster Sloop
The Blaster Sloop is a potent midgame ship specialized in raiding settlements due to its Explosive Damage perks. These weapons will be best for the Blaster Sloop:
Location | Weapon | Description |
Bow | Dardanelles Gun | For easier aiming at towers and settlement weak points. |
Broadsides | Basilisk III | For optimal ship damage against weak points, offering piercing damage. They can also be fired at longer ranges, |
Bombardier Padewakang
The Bombardier Padewakang is the most potent ship for raiding settlements, featuring a 70% chance of triggering explosions with its weapons. If you want to gain an edge over enemies using this ship, these are the best weapon loadout for it:
Location | Weapon | Description |
Bow | Dardanelles Gun | For convenient aiming, especially effective against tower settlements. |
Broadsides | Basilisk III | To damage NPC ships and target weak points on settlements. |
Stern | Dardanelles Gun | For convenient aiming, especially effective against tower settlements. |
Auxiliary | The Termites III | Possess increased damage against towers and a higher aiming angle, making it easier to target these structures. |
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Hullbreaker Brigantine
The Hullbreaker shares the same approach as the smaller Rammer Bedar, focusing on ramming but with additional weapons for more damage these are the best weapon loadouts for the Hullbreaker:
Location | Weapon | Description |
Bow | Scurlock's Long Nines | With great range and fast reload time, acting as a pursuit weapon to target weak points before ramming. |
Broadsides | Flooding Demi-cannon III | Cause flooding and slow down larger ships. |
Stern | Rahma's Legacy | A powerful stern weapon to use during repositioning or fleeing. |
Auxiliary | Leopold III | Offers a potent AoE option dealing flooding damage. |
Pyromaniac Sambuk
The Pyromaniac Sambuk focuses on pursuing boats and causing maximum damage with its Sea Fire weapon positioned on the bow. These are the best weapon loadouts for the ship:
Location | Weapon | Description |
Bow | Blue Specter | The Superheated perk is further enhanced by the ship's Fire damage perks. |
Broadsides | Fire Long Gun III | Inflicts fire damage from the side, with a slower reload time. |
Stern | Fire Bombard III | Dealing fire damage during fleeing or repositioning. |
Auxiliary | Rocket III | Provides higher fire damage. |
Vanguard Snow
Vanguard Snow excels as a Tank, drawing attention from World Bosses or Elite Captains away from allies, prioritizing weapon range and reload speed over damage. These are the best weapon loadouts for the ship:
Location | Weapon | Description |
Bow | Scurlock's Long Nines | Allows you to snipe enemies during pursuit or from a distance. |
Broadsides | Culverin V | Provides balanced damage, range, and reload |
Stern | Rahma's Legacy | Deals the most damage when launched from long range and is effective against smaller ships. |
Auxiliary | Rocket III | Offers a rapid volley of projectiles that can also inflict burning damage |
There you have it! As you can see, choosing the ideal pairings between ships and weapons is essential in Skull and Bones. Configure your vessels around their strengths to gain an edge over rivals. With these loadout layout guides, your fleet will dominate over the high seas!
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