The Lore Lady has long been a mysterious figure among the Smite community. Finally, the developers are bringing her celestial presence to the game as an Egyptian Hunter, making her unique compared to the other gods. Here are all the details about Smite's new god, Nut.
Table of Contents:
- The Goddess of the Sky Nut: Backstory
- The Goddess of the Sky Nut: Abilities
- The Goddess of the Sky Nut: Unique Gameplay Features
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The Goddess of the Sky Nut: Backstory
Nut received a backstory fitting the image players had of her as a Lore Lady. It's impressive to see how Hi-Rez Studios managed to reshape their year-long character into a new, novel god.
The sky is a universal wonder across many mythos, with its seemingly boundless presence surrounding the entirety of the earth in a gentle blue hue. Within Egyptian legend, this protective barrier, filled with shimmering starlight, is Nut, the mother to all souls and their guide to a peaceful afterlife.
The Goddess of the Sky stretches across the earth from end to end, separating the world of man from the dark depths of the cosmos, in which chaos reigns. Her duty to mankind is to protect the souls of the recently departed and to be the basin within which the sun may travel, allowing humanity to experience day and night. She is the coverer of the sky, the holder of a thousand souls, and the bearer of gods.
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Despite the arduous tasks Nut performs, she does them with grace and unconditional love for her creations, for she is all too familiar with the pain of heartbreak and loss. When the universe was still young, Nut was forcefully separated from her husband, Geb, for all of eternity by Ra. She had to put her own inner turmoil aside for the sake of others, dutifully observing humanity from afar… until now.
Throughout SMITE’s tenured history, there has always been an omnipresent watcher, instructing the mortals who dare to play god about the sagas and tales of the mythologies they represent. This figure has been known to our community as the Lore Lady, but now, in SMITE’s eleventh year, she is revealed to be Nut – as she has been all along! Soon, Nut will finally be amongst the gods she has only ever known about through fables passed from generation to generation.
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The Goddess of the Sky Nut: Abilities
Nut is a Carry champion with a high damage output in her kit. She is typically played in the duo lane but excels in team fights and contesting objectives. Nut's ability to fly allows her to attack from above, enhancing her performance when used skillfully.
Passive: Flux
- When Nut hits an enemy god with a damaging ability, she gains a stacking Attack Speed buff for 5s. Nut may gain multiple stacks from a single ability.
- Attack Speed Buff: 2 + 0.1% per level
- Max Stacks: 10
Convergence
- Nut enhances her Basic Attacks, firing 2 additional damaging projectiles from her sides at a converging angle. All projectiles pierce enemies but not walls, with the center dealing Basic Attack damage and the sides dealing ability damage. Nut always shoots at least once, but may fire up to an additional 4 shots by gaining stacks when damaging enemies with Basic Attacks. Nut gains 2 stacks for damaging enemy gods. Nut may cancel this ability to refund any unused shots as stacks.
- Range: 55
- Center Damage Reduction: 55/50/45/40/35%
- Side Damage: 3/7/11/15/19 + 15% of your Physical Power
- Stacks per Shot: 4
- Cooldown: 13s
- Cost: 45/50/55/60/65
Crashing Comet
- Nut calls down a comet from the sky, which crashes in a circular area, dealing damage. After it lands, it sends out a damaging shockwave in a larger area. Enemies hit by the comet take a second instance of damage and are Rooted, while enemies in the shockwave are Trembled.
- Range/Radius: 55/25,10
- Damage: 35/55/75/95/115 + 35% of your Physical Power
- Root: 0.9/1/1.1/1.2/1.3s
- Tremble: 0.25s
- Cooldown: 15s
- Cost: 65
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Warp
- Nut warps in the direction she is currently traveling. After she warps, she automatically fires 3 homing projectiles that spread out among nearby enemies, prioritizing gods. These projectiles deal damage and apply a stacking Slow to enemies. Additionally, Nut resets the cooldown of Convergence after using this ability.
- Range/Radius: 15/45
- Damage: 15/25/35/45/55 + 20% of your Physical Power
- Cooldown: 14/13.5/13/12.5/12s
- Cost: 40/45/50/55/60
Skyfall
- Nut becomes Crowd Control immune and gathers all her energy, flying high into the air and becoming untargetable for 3s. Nut then may move and aim before firing a massive black hole toward the battleground that lands after a short delay, dealing damage to all enemies. After the black hole lands, a gravity surge extends outward, damaging and pulling all enemies toward the center. Nut then lands, returning to her initial location.
- Radius: 20,40
- Initial Damage: 200/260/320/380/440 + 80% of your Physical Power
- Surge Damage: 80/100/120/140/160 + 40% of your Physical Power
- Cooldown: 100s
- Cost: 100
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The Goddess of the Sky Nut: Unique Gameplay Features
- An ability that enhances her basic attacks to form a unique shape with a special combination of damage types depending on how accurately it is hit
- A low cooldown movement ability that is designed for juking rather than escaping
- An ability that resets the cooldown of another, that when used in a skillful manner, can allow Nut to quickly cycle through her abilities
- A semi-global ability that provides a significant opportunity for team play
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