SUPERVIVE: All Protector Hunters in the Open Beta

We will take a look at all of the available Protectors in SUPERVIVE.

SUPERVIVE: All Protector Hunters in the Open Beta
Theorycraft Games

Now that SUPERVIVE has caught the attention of major pro players, analysts, casters, and other gaming content creators, more and more players are dying to give the game a try. This new MOBA x Battle Royal Hero Shooter is fun, dynamic, engaging, colorful, and free to play. 

Although SUPERVIVE has only recently released its Open Beta version, we can expect a lot more polish, adjustments, and other quality-of-life changes, given how responsive the dev team is to the players' feedback. Having that in mind, we will take a look at the primary support class (Protector) Hunters in SUPERVIVE so you can possibly find your main.

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All Protectors in SUPERVIVE Open Beta

SUPERVIVE Protector Hunters
Theorycraft Games

The game currently has several classes for players to choose from: Fighter, Initiator, Protector, and Controller. We will take a look at all seven of the available Protector Hunters so you have a better understanding of their playstyle and general strengths and weaknesses.

Elluna

Elluna

Elluna specializes in reviving falling allies and providing sufficient healing during fights. She can carry allied Wisps, allowing your team to reposition and recover their losses as quickly and safely as possible.

  • Difficulty: 1 Star
  • Strengths: Great in small skirmishes, decent utility, and healing
  • Weaknesses: Relatively long cooldowns, healing is not as powerful

You can check out all of her abilities, here.

Zeph

Zeph

Zeph is incredible when it comes to healing, as hit kit is primarily centered around constant top ups with some nice crowd control as well.

  • Difficulty: 2 Stars
  • Strengths: Best healer in the game for prolonged fights, nice mobility
  • Weaknesses: Lower-than-usual damage, very squishy

You can check out all of his abilities, here.

And that covers all of the Protector Hunters in the SUPERVIVE Open Beta so far. Although the dev team is set on the majority of the design and gameplay choices, we can still expect some adjustments as time goes on and more players provide feedback. 

Protectors are the main source of healing, providing your team ample opportunity to engage, survive and succeed.

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