THE FINALS 1.8.0 Patch Notes: Valentine's Event and Changes

Here is the full list of patch notes for the latest 1.8.0 update for THE FINALS! Don't miss out on the Be Our Valentine event.

THE FINALS 1.8.0 Patch Notes
Embark Studios

THE FINALS has launched Update 1.8.0, which brings lots of changes, fixes, and balances. It's released on Valentine's Day and it will introduce the 'Be Our Valentine' Event. In this article you will find everything you need to know about the new changes in THE FINALS Patch 1.8.0:

THE FINALS 1.8.0 Patch Notes Overview:

The Finals
Embark Studios

Patch 1.8.0 introduces exciting features to THE FINALS. Be our Valentine Event offers players Valentine's Day rewards, with six unlockables earned by turning in contracts. These love-themed cosmetic items promise great looks.

The patch also brings changes for “nukes and snukes” - red canisters now have physics that make overloaded cans drop faster and be less predictable. Accidental double explosions and stacking damage from barrels with attachments have been removed.

In Bank It, when a player gets eliminated out-of-bounds, their coins will now spawn on the map. Additionally, THE FINALS players will notice that the floating zipline in Vegas Sandstorm has been relocated. Headshots will now have their own sound, and cloaking sounds will differ for your team and enemy players. Moreover, players can now control sounds when the game is not in focus.

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Audio Changes

  • Cloaking sounds differentiate between team members and enemy players 

  • Headshots are indicated with their own sound 

  • Fixed issue with certain sounds not playing when colliding with the environment  

  • Added a setting to control sounds when the game is not in focus (tabbed out) 

  • Fixed single-fire weapons not playing their firing sound at times

VFX Changes

  • Fixes to destruction in Seoul 

  • Material-appropriate effects to destruction on all maps  

Gameplay/Balance Changes

  • When a player is eliminated out-of-bounds in Bank It, their coins will spawn on the map  

  • Gravity and physics have been enabled on Red Canisters with attachments

  • Fixed an issue where multiple C4s would cause more damage than intended when exploding together, for example when attached to an object

  • Fixed a bug that caused jump pads to glitch when overlapped with an attached object

  • Fixed an issue that allowed players to cancel emotes by using quick-melee

  • Fixed an issue where objects could hover in the air after an attachment was destroyed 

  • Fixed an issue where a successful backstab with a dagger now correctly shows as a critical hit

Animation Changes

  • Fixed an issue where held items were unintentionally visible 

  • Fixed various issues with defibs not animating correctly

  • Fixed an issue that caused the player mesh to break and faulty physics during revive 

  • Fix for the broom not disappearing after the “clean house” emote

  • Adjusted crouch animations to ensure they don’t make characters clip through thin walls 

  • Fixed an issue where left-hand gestures would make melee animations look faulty

  • The auto open door when sprinting animation will now keep your weapon in view 

  • The football grenade skin now spins correctly

Maps Changes

  • Vegas Sandstorm: moved the floating zipline

  • Improved ambient lighting to address issues with seams between areas on all maps

UI/UX Changes

  • Fixed an issue that caused the career progression page to lock when quickly switching pages via controller 

  • Corrected mislabeled career reward items 

  • Tournament overview screen will now show the correct contestant customization 

  • Fix for player to always be in the center of the team in the tournament overview screen

  • Fixed an issue where an item could not be immediately equipped after purchasing in the customization screen

Consoles Changes

  • Reduced input latency on Xbox Series X|S

Security Changes

  • General security fixes and improvements 

General Changes

  • Improved boot times on PC

Voice Chat Changes

  • Moved voice chat settings higher up in the audio settings tab

  • Players not using voice chat will now see an indication that team members are using it  

  • Added Push to Talk keybinding in the Voice Chat menu 

  • Fixed voice chat output volume so it is applied correctly

  • Fixed an issue with voice chat privacy settings so all options are respected

Don't forget to check out the patch notes before your next THE FINALS match, so you know what the game has in store for you!

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