The First Descendant - How to Cancel Landing Animation

Fans have discovered a new key hidden movement mechanic in The First Descendant. Let's get started!

The First Descendant - Canceling Landing Animation
NEXON Games

The First Descendant is here, and it quickly made its way to the top of the charts, with fans from all over the world obsessing over the new release. There are currently thousands of positive reviews about the new looter shooter game, and it seems like everyone is excited to try and save the world from the Vulgus.

Although The First Descendant ran into some minor issues when it was first launched and people are now complaining about its customization options being too expensive and grindy, this is definitely not enough for fans to stop enjoying all the adventures that the game has to offer. Recently, players discovered a new movement mechanic that allows you to cancel landing animations. Let's take a look!

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The First Descendant Canceling Landing Animation

There is nothing better than landing from a high area and walking away with zero damage received. This is done by shooting a weapon right before landing on your feet, and it saves your character from getting stunned or staggered.

I'm probably not the first one to find out about this, but the landing animation is cancellable by shooting right before hitting the ground.

Reddit user

It turns out that not a lot of people are aware of this hidden mechanic, and everyone is excited to try jumping from high areas without getting hurt. Additionally, characters like Bunny, who are famous for their incredible speed, will now become even faster without the stun effect that usually occurs after falling from a high edge.

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The First Descendant Movement Mechanics

The First Descendant - Canceling Landing Animation
NEXON Games

Many fans claimed to have found even more ways to avoid damage after a risky jump, such as hitting a double jump right before landing or simply triggering any other animation on your character. Others mentioned that there is also a mechanic that lets you cancel the reload of a weapon.

Basically, when you reload any gun, if you wait for the last 1/5 of the loading bar, you can immediately end the reload by doing any action. You can also always aim and reload while aiming, and it will end sooner.

Reddit user

Although The First Descendant was released recently, players are happy to share their discoveries with the rest of the community, and they are convinced that the more they play, the more new movement mechanics will be discovered. Have fun and good luck on your next adventure! For more information about The First Descendant, you can check out this article.

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