Valorant Patch Notes 8.07 - Omen Buff & Clove Changes

Here is the full list of patch notes for the latest Valorant 8.07 update! Let's go over all of the agent changes and bug fixes!

Valorant Patch Notes 8.07 - Omen Buff & Clove Changes
Riot Games

The latest Valorant update has finally arrived, and not only does it bring a ton of changes and fixes to the latest agent, Clove, but it also has a very interesting Omen buff that could have a huge impact on your matches. Clove has been a very interesting addition to the game, and they have quickly become one of the most played agents in Valorant, with a very consistent and strong kit that has enabled a wide range of new strategies. The agent did release with some weird bugs and interactions, and this latest patch aims to fix most of them.

With Episode 8 Act 2 being close to ending, we can expect another major patch to drop in the next few weeks, but for the meantime, all of these fixes to new longstanding bugs are very appreciated. Here are the full patch notes for the latest 8.07 update for Valorant!

Table of Contents
General Updates Agent Updates Bug Fixes
Valorant Patch 8.07
Riot Games

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Valorant Update 8.07 Full Patch Notes

Aside from the many changes and fixes to Clove, the main highlight of patch 8.07 is definitely the buff to Omen. This update has made it so Omen can now interact with different objects while he is in his 'From the Shadows' form, including doors and the Spike, without having to cancel the ability. This will allow Omen players to get even more creative, and having more choices is always better in tactical shooters such as Valorant. Patch 8.07 also has a ton of minor changes and updates, such as some fixes to weapon and skins audio, which were not working as intended in the last few weeks. Here are the full patch notes for the latest 8.07 update for Valorant:

General Updates

  • Interaction prompts have received an accessibility update, adding contrast to make them easier to read in-game. Prompt text has been simplified and weapon prompts no longer show skinline names.

Agent Updates

Omen

  • Omen is now able to pick up the Spike and interact with other useables like doors while in the Shade form of From the Shadows (X) without having to cancel the ability. Our goal is to make these interactions more intuitive and clearly intended.

Gameplay System Updates

  • Flashes now behave more consistently even if your latency is affected.

Bug Fixes

Valorant Changes Patch 8.07
Riot Games

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General

  • Damage Display
    • We fixed a bug where fractional damage would represent the total damage taken incorrectly on the HUD. This bug resulted in issues like close range Classic body shots on armored targets appearing to deal 25 instead of 26 damage and Clove appearing to heal to 151 health with Pick-Me-Up (C) in some circumstances.
      • NOTE: this is purely a visual fix and the underlying gameplay around damage has not changed.

Agents

  • Chamber
    • Fixed an exploit where Chamber could place Trademark (C) in unintended locations.
  • Clove
    • Submitted a speculative fix for an issue where Clove’s corpse would sometimes remain upright after dying.
    • Fixed a bug where Clove's Not Dead Yet (X) does not progress the “Use Your Ultimate” weekly mission and Match Details incorrectly reports 0 casts.
    • Fixed a bug where Clove’s Ruse (E) used after death does not report to the Match Details.
    • Fixed a bug where damage to Clove’s Pick-Me-Up (C) temporary health did not appear in Combat Report.
    • Fixed a bug where Clove’s aim direction would abruptly change when suppressed during Not Dead Yet (X).
    • Fixed a bug where Clove would sometimes resurrect without their primary weapon when using Not Dead Yet (X).
    • Fixed a bug where Clove’s head and arm hitboxes could be offset when aiming sharply up or down with Ruse (E) equipped.
      • Fixed the same bug that also applied while Clove was crouched with Ruse (E) equipped.
    • Fixed a bug where Clove’s Meddle (Q) used an incorrect ability icon in the Combat Report.
    • Submitted a speculative fix for Clove’s Pick-Me-Up (C) HUD sometimes showing > 150 total health values when taking fall damage as Clove activated the ability.
    • Fixed a bug where moving through the edges of Clove’s smoke would cause flickering vision rather than a smooth transition.
    • Fixed a bug where dead allies or observers spectating Clove would skip the death camera ceremony upon Clove’s death.
    • Fixed a bug where Clove’s Meddle (Q) could rarely cause a client-side hitch.

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Cosmetics

  • Weapon and Skins Audio
    • We had several reports of skins’ audio being bugged, which are now fixed:
      • Glitchpop Classic
      • Prime Classic
      • Cryostasis Classic
      • Gravitational Uranium Neuroblaster (G.U.N) Classic
      • Spectrum Classic
      • Elderflame Operator
      • Ion Sheriff (Note: This was already hotfixed during 8.05, but adding here so everyone is aware.)
    • We also had several other guns/skins reported as having audio issues (Standard/Default Phantom, Oni Phantom, Recon Phantom, etc.), but we verified these are actually working properly. If these guns or any other first person audio sounds different on headphones than it sounded before 8.05, it could be due to your speaker configuration in the VALORANT audio settings. This can happen if your USB headphones appear to Windows to be a surround sound device with multiple channels and you have opted into Auto-Detect in the VALORANT audio settings. If you are listening on headphones, have selected Auto-Detect, and do not have Spatial Audio enabled, your speaker configuration should appear as 2.0. If any other number of channels is shown, you can either set your VALORANT speaker configuration back to Stereo or enable Spatial Audio in Windows to fix this.

Gameplay Systems

  • Fixed an issue where Radio Commands Menu being bound to number keys caused a conflict when trying to activate commands.

Premiere

  • Fixed a bug where your status displayed in the roster list was sometimes too small to read.
  • Fixed a bug where ties on the Standings were not broken correctly.

And those were all of the patch notes for the latest Valorant update. While this is not the most interesting patch, it does continue to stabilize the game, while also preparing it for the start of Episode 8 Act 3, which we can expect to drop within the next couple of weeks. If you are interested in more Valorant news and guides, make sure to check out the rest of our website!

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