Warhammer 40k Space Marine 2 offers some tough operations and bosses. There are 6 classes in the game, but not every type has access to primary weapons. In this article, we'll dig right into the topic of arms! Let's take a look at the list of all available primary weapons for each class in Warhammer 40k Space Marine 2.
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All Primary Weapons in Space Marine 2
In Space Marine 2, players can carry only one primary weapon. You might notice that some classes are missing from the list—it's because they don't have primary weapons available for them.
Tactical Class Weapons
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Bolt Rifle
- Available for: Tactical Default Level
- Decent damage, accuracy, and reloading speed—an overall good basic weapon.
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Bolt Rifle with Underslung Grenade Launcher
- Available for: Tactical Level 2
- Fast rate of fire, making up for lower firepower and accuracy.
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Heavy Bolt Rifle
- Available for: Tactical Level 6
- A better version of the Bolt Rifle, offering a great ammo reserve and magazine capacity.
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Bolt Carbine
- Available for: Tactical Level 10, Sniper Level 8
- This weapon offers an insane rate of fire, ammo, and reloading speed, making up for the low firepower.
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Marksman Bolt Carbine
- Available for: Tactical Level 13
- A different version of the Bolt Rifle, with good accuracy and constant continuous fire.
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Plasma Incinerator
- Available for: Tactical Level 16
- The Plasma Incinerator shoots a projectile, which is actually gas turned into plasma. This weapon is absolutely amazing, and it can melt through enemies, thanks to its damage and accuracy. Just make sure it doesn't overheat!
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Melta Rifle
- Available for: Tactical Level 19
- These guns have short range but insane firepower.
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Stalker Bolt Rifle
- Available for: Tactical Level 22, Sniper Level 17
- A version of the Bolt Rifle better suited for Snipers, as it has much better aim and range.
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Sniper Class Weapons
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Bolt Sniper Rifle
- Available for: Sniper Default Level
- This is a reliable default weapon with great accuracy, perfect for head-shots.
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Bolt Carbine
- Available for: Tactical Level 10, Sniper Level 8
- This weapon offers an insane rate of fire, ammo, and reloading speed, making up for the low firepower.
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Stalker Bolt Rifle
- Available for: Tactical Level 22, Sniper Level 17
- A version of the Bolt Rifle better suited for Snipers, as it has much better aim and range.
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Las Fusil
- Available for: Sniper Level 24
- This weapon charges before firing a shot, which can be quite annoying, but on the good side, it deals lots of damage.
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Vanguard Class Weapons
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Occulus Bolt Carbine
- Available for: Vanguard Default Level
- The default Vanguard class weapon might have low damage, but it's pretty accurate.
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Instigator Bolt Carbine
- Available for: Vanguard Level 16
- This scoped carbine relies on three-bullet bursts with decent accuracy.
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Heavy Class Weapons
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Heavy Bolter
- Available for: Heavy Default Level
- The Heavy Class' version of the Bolt Rifle has a great rate of fire and doesn't need to be reloaded!
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Multi-melta
- Available for: Heavy Level 15
- This is the twin-barreled heavy version of the Melta Rifle.
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Heavy Plasma Incinerator
- Available for: Heavy Level 23
- This is an even better version of the Plasma Incinerator, which deals a lot more heavy damage, although its fire rate is slower.
And there you have it - all primary weapons in Space Marine 2. If you're wondering which one is the best, check out this article.
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