A new batch of updates has been rolled out on the World of Warcraft The War Within Beta build. The devs are working hard at adjusting all of the balance aspects of the upcoming expansion as players are constantly providing feedback and suggestions for different class tweaks.
Given the introduction of Hero Talents, the entire game will need to be adjusted accordingly to accommodate new playstyles, gear, and overall system changes in World of Warcraft. The Retail experience has been marked with countless balance changes, specifically regarding the endgame content as well as the PvE and PvP power of all of the classes. With that in mind, we will take a look at the recent updates for the Mage class that were added for players to try out.
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The War Within Beta Mage Hero Talent Changes
Spellslinger (Frost/Arcane)
- Slippery Slinging has been updated – Now also grants 40% move speed during Evocation (only if Slipstream is talented).
- Fixed an issue where over-capping on Frost Splinters would cause Splinterstorm to lower its cast threshold.
- Frost Splinters now scale with Frost Mastery.
Sunfury (Arcane/Fire)
- Spellfire Sphere and Lingering Embers spell damage bonus for Fire Mages decreased to 1% (was 2%).
- Lingering Embers no longer has a stack limit.
- Burden of Power Pyroblast damage bonus reduced to 15% (was 30%).
- Memory of Al’ar’s Hyperthermia base duration reduced to 2 seconds (was 3 seconds).
The War Within Beta Arcane Mage Changes
Arcane
- Many talents have been moved across all gates.
- New Talent: Consortium’s Bauble – Reduces Arcane Blast’s mana cost by 3% and increases its damage by 3%.
- New Talent: Resonant Orbs – Arcane Orb damage increased by 10%.
- New Talent: Dematerialize – Spells empowered by Nether Precision cause their target to suffer an additional 8% of the damage dealt over 6 seconds.
- New Talent: Energy Reconstitution – Damage from Dematerialize has a small chance to conjure an Arcane Explosion at 50% effectiveness at its target’s location. Arcane Explosions conjured this way do not generate Arcane Charges.
- New Talent: Big Brained – Gaining Clearcasting increases your Intellect by 1% for 8 seconds. Multiple instances may overlap.
- New Talent: Static Cloud – Each time you cast Arcane Explosion, its damage is increases by 25%. Bonus resets upon reaching 100% damage.
- New Talent: High Voltage – Damage from Arcane Missiles has a 20% chance to grant you 1 Arcane Charge. Chance is increased by 5% every time your Arcane Missiles fails to grant an Arcane Charge.
- Arcane Orb is now baseline.
- Arcane Blast damage increased by 10%.
- Baseline Clearcasting proc chance reduced to 8% (was 10%).
Developer’s note: It is currently too easy to acquire more Clearcasting stacks than you know what to do with. We’re going to continue to watch Clearcasting proc rates and adjust accordingly.
- Clearcasting now utilizes bad luck protection instead of true randomness.
- Improved Arcane Missiles damage bonus reduced to 5% (was 10%).
- Crackling Energy damage bonus reduced to 5% (was 10%).
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The War Within Beta Fire Mage Changes
Fire
- Pyromaniac proc chance reduced to 6% (was 8%).
- Improved Scorch damage bonus increased to 6% (was 5%).
- Pyromaniac Pyroblast and Flamestrike now echo at 50% effectiveness (was 100%).
- Molten Fury damage bonus decreased to 7% (was 8%).
- Phoenix Reborn damage bonus decreased to 100% (was 200%).
- Ashen Feather damage bonus reduced to 50% (was 100%).
- Ashen Feather Ignite bonus reduced to 50% (was 25%).
Developer’s note: We’re cleaning up the Living Bomb talents. Our goal with these changes is to increase the appeal of Gate 3 Living Bomb talents. We still expect Living Bomb to be fairly appealing in single target and low-cleave situations, since the damage decrease from the following changes in low-target contexts is marginal, and we will be watching it closely.
- Living Bomb implementation has been refactored and many bugs have been fixed.
- Living Bomb now applies Ignite.
- Living Bomb now spreads to 3 targets (was 5).
- The wording of many Lit Fuse proc chance increase talents has been changed.
- Lit Fuse proc chance increased to 15% (was 10%).
- Lit Fuse now applies 1 Living Bomb (was 3).
- Explosivo has been updated – Now increases Living Bomb’s damage by 50% while under the effects of Combustion. Chance of gaining
- Lit Fuse is increased by 30% while under the effects of Combustion.
- Blast Zone has been updated – Lit Fuse now turns up to 3 targets into Living Bombs. Living Bombs can now spread to 5 enemies.
- Explosive Ingenuity now increases Living Bomb’s damage by 25% (was 50%).
- Sparking Cinders now separately increases Pyroblast and Flamestrike’s damage, now 10% and 20% respectively.
- Sparking Cinders now triggers 2 times per minute, scaling with Haste (was 3).
The War Within Beta Frost Mage Changes
Frost
- Death’s Chill has been updated – While Icy Veins is active, damaging an enemy with Frostbolt increases spell damage by 2%. Stacks up to 10 times.
Developer’s note: We’re increasing the ramp of Death’s Chill and giving it a stack limit so that you can comfortably switch off of Frostbolt after reaching max stacks.
- Fractured Frost has been updated – While Icy Veins is active, your Frostbolts hit up to 2 additional targets and deal 15% increased damage.
- Ice Lance damage increased by 12%.
And that covers all of the recent changes to the Mage class in The War Within Beta build. More changes are possibly coming along as the devs are starting to prepare for the official launch of the expansion on August 26, 2024.
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