Blizzard is working hard on the The War Within Public Test Realm (PTR) build as many players are constantly testing out updates and providing feedback to the developers to ensure that the next World of Warcraft expansion is as smooth as possible.
This time around, some minor class tuning updates have been introduced as the next expansion is looking to drastically change the core gameplay by adding Hero Talents in an attempt to add more flavor to the different classes. Most of these Hero Talents are marked by unique in-game lore identifiers such as Muradin Bronzebeard, the Mountain King. Having that in mind, we will take a look at all of the changes in the most latest development notes for The War Within PTR.
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The War Within PTR Class Changes
All of these changes for World of Warcraft The War Within were provided in the Development Notes for July 9, 2024, here.
Druid
-
Swiftmend healing increased by 15%.
Restoration
-
Wild Growth healing increased by 15%.
-
Rejuvenation healing increased by 15%.
-
Regrowth healing increased by 15%.
Evoker
Devastation
- Eternity Surge damage increased by 15%.
- Imminent Destruction is no longer the capstone, and has swapped positions with Feed the Flames.
Hunter
Survival
- Grenade Juggler has been updated – Casting Explosive Shot reduces the cooldown of Wildfire Bomb by 2 seconds.
- Grenade Juggler and Sulfur-Lined Pockets procs will no longer grant the cooldown reduction effect. Tooltip will be updated in 11.0.2.
- Bombardier is no longer consumed by Sulfur-Lined Pocket or Grenade Juggler procs.
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Mage
Arcane
- High Voltage base chance decreased to 10% (was 20%).
- High Voltage proc chance increase per failure increased to 10% (was 5%).
- Aether Attunement damage bonus decreased to 100% on primary target and 50% on secondary targets (was 150% and 100% respectively).
- Fixed an issue that was allowing procs such as Orb Barrage and Energy Reconstitution to generate Clearcasting.
- Arcane Blast damage reduced by 5%.
- Arcane Missiles damage reduced by 5%.
- Arcane Barrage damage reduced by 10%.
Frost
- Death’s Chill now stacks up to 12 times.
- Time Anomaly now grants a temporary Water Elemental when it procs Icy Veins.
- Refreshing Icy Veins no longer breaks Fractured Frost, Slick Ice, Death’s Chill, or Thermal Void for the duration of the refreshed Icy Veins.
- Glacial Spike damage increased by 10%.
- Cryopathy and Splintering Ray are no longer a choice node.
- The location of nodes in Gate 3 have been adjusted.
Paladin
Holy
- Holy Light’s healing decreased by 20%.
- Imbued Infusions now reduces the cooldown of Holy Shock by 1 second (was 2 seconds).
Shaman
Enhancement
Elemental Blast damage reduced by 25%.- This change has been reverted.
Restoration
And that covers all of The War Within PTR class changes that were added by the devs for players to test out and provide feedback. With the launch approaching steadily, players are already looking forward to all of the content updates as well as the PvE and PvP changes.
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