World of Warcraft The War Within is getting its first major patch coming alongside WoW's 20th Anniversary event. Not only will players be able to dive deep into the nostalgia of the MMORPG but they will also score some cool new loot, and cosmetics and get to experience a revamped dungeon.
Aside from the festivities, a lot of major PvE class balancing will also be implemented for the classes in the game, as we will go over the massive update Paladins will receive when the 11.0.5 patch rolls out.
Table of Contents
Advertisement
WoW 11.0.5 Paladin Class Changes
- New Talent: Holy Ritual – Allies are healed when you cast a Blessing spell on them and healed again when the blessing ends.
- New Talent: Worthy Sacrifice – You automatically cast Blessing of Sacrifice onto allies within 40 yards when they receive damage while below 35% health and you are not in a loss of control effect. This effect activates 100% of Blessing of Sacrifice's cooldown.
- New Talent: Steed of Liberty – Divine Steed also grants Blessing of Freedom for 3 seconds.
- New Talent: Eye for an Eye – Melee and ranged attackers receive Holy damage each time they strike you during Ardent Defender or Divine Protection and Divine Shield.
- New Talent: Stoicism – The duration of stun effects on you is reduced by 20%. 10% in PvP combat.
- New Talent: Wrench Evil – Turn Evil's cast time is reduced by 100%.
- New Talent: Stand Against Evil – Turn Evil now affects 5 additional nearby enemies.
- New Talent: Righteous Protection – Blessing of Sacrifice now removes and prevents all Poison and Disease effects.
- New Talent: Light's Countenance – The cooldowns of Repentance and Blinding Light are reduced by 15 seconds.
- New Talent: Sacred Strength – Holy Power spending abilities are 2% more effective. Choice node with Divine Purpose.
- New Talent: Divine Spurs – Divine Steed's cooldown is reduced by 20%, but its duration is reduced by 40%.
- New Talent: A Just Reward – After Cleanse successfully removes an effect from an ally, they are healed.
- New Talent: Empyreal Ward – Lay on Hands grants the target 100% increased armor for 30 seconds and now ignores healing reduction effects.
- New Talent: Lightbearer – 10% of all healing done to you from other sources heals up to 4 nearby allies, divided evenly among them.
- New Talent: Selfless Healer – Flash of Light and Holy Light are 30% more effective on your allies and 40% of the healing done also heals you.
- New Talent: Inspired Guard – Ardent Defender or Divine Protection increase healing taken by 15% for their duration.
- New Talent: Holy Reprieve – Your Forbearance's duration is reduced by 10 seconds.
- New Talent: Light's Revocation – Removing harmful effects with Divine Shield heals you for 10% for each effect removed. This heal cannot exceed 30% of your maximum health. Divine Shield may now be cast while Forbearance is active.
- New Talent: Blessed Calling – Allies affected by your Blessings have 15% increased movement speed.
- New Talent: Lead the Charge – Divine Steed reduces the cooldown of 4 nearby ally's major movement ability by 3 seconds. Your movement speed is increased by 3%.
- New Talent: Divine Reach – The radius of your auras is increased by 20 yards.
- Fist of Justice has been redesigned – The cooldown of Hammer of Justice is reduced by 15 seconds.
- Sanctified Wrath has been redesigned – Now increases the duration of Avenging Wrath and causes its respective specialization effect (was able to be its own spell).
- Consecrated Ground is now a class tree talent (was a Protection and Retribution talent).
- Auras of the Resolute now additionally teaches the paladin Crusader Aura.
- Seasoned Warhorse is now a passive learned at level 40.
- Judgment damage increased by 10%.
- Judgment cooldown has been reduced by 1 second.
- Hammer of Justice base cooldown is reduced to 45 seconds (was 60 seconds).
- Avenging Wrath now increases Critical Strike chance by default.
- Unbound Freedom now additionally targets a nearby ally by default if you cast Blessing of Freedom on yourself.
- Lightforged Blessing now heals for 3% of maximum health for all specializations (was 1% for Holy/Protection and 2% for Retribution).
- Of Dusk and Dawn: Blessing of Dawn's effect has been increased by 10% for Protection and Retribution and by 5% for Holy Paladins.
- Fixed an issue that caused Seal of the Crusader to display the incorrect heal value.
- Fixed an issue that caused Faith’s Armor to appear multiple times in the talent tree for Protection Paladins.
- Divine Toll's icon has been updated.
- Many talents have changed locations.
- The following talents are now 1 point:
- The following talents are now 2 points:
- The following talents have been removed:
- Avenging Wrath: Might
- Crusader Aura
- Fading Light
- Golden Path
- Incandescence
- Seal of Mercy
- Seal of Order
- Seal of the Crusader (Retribution and Protection)
- Seasoned Warhorse (now learned at level 40)
- Strength of Conviction
- Touch of Light
- Vanguard's Momentum (Holy)
Advertisement
Herald of the Sun
Lightsmith
- New Talent: Authoritative Rebuke – Successfully interrupting an enemy's spellcast reduces your Rebuke's cooldown by 1 second. Effect increased by 100% while wielding a Holy Armament.
- New Talent: Tempered in Battle – When you or an ally wielding a Holy Bulwark are healed above maximum health, transfer 100% of the overhealing to your ally. When you or an ally wielding a Sacred Weapon drop below 40% health, redistribute your health immediately and every 1 second for 4 seconds.
- The following talents have been removed:
Holy Paladin
Holy
- Healing increased by 3%.
- Word of Glory healing increased by 5%.
- Shield of the Righteous damage increased by 10%.
Developer's note: We’re moving some power back into Word of Glory and Shield of the Righteous baseline with the removal of the Strength of Conviction talent.
- Divine Favor now appears on the personal resource display and no longer has a visual effect.
- Awakening’s judgment buff now appears on the personal resource display.
Advertisement
Protection Paladin
Protection
- New Talent: Refining Fire – Enemies struck by Avenger's Shield burn with Holy Fire, suffering damage over time.
- Damage increased by 6%.
- Word of Glory healing increased by 20%.
- Base armor increased by 10%.
- Armor from Shield of the Righteous increased by 10%.
- Shield of the Righteous damage increased by 20%.
Developer's note: We’re moving some power back into Word of Glory and Shield of the Righteous baseline with the removal of the Strength of Conviction talent.
- Blessed Hammer cooldown reduced by 10%.
- Judgment cooldown reduced by 10%.
- Hammer of the Righteous cooldown reduced by 10%.
- Inmost Light cooldown reduction increased to 33% (was 20%).
- Several talents and connections have changed locations.
- The following talents are now 1 point:
- Consecrated Ground has been removed.
Retribution Paladin
Retribution
- Damage increased by 6%.
- Shield of the Righteous damage increased by 20%.
- Word of Glory healing increased by 10%.
Developer's note: We’re moving some power back into Word of Glory and Shield of the Righteous baseline with the removal of the Strength of Conviction talent.
And that covers all of the Paladin changes for the upcoming 11.0.5 Patch for World of Warcraft The War Within. You can check out the official patch notes, here.
Advertisement