
While players are busy grinding the new season, the World of Warcraft devs are busy working on the next major patch for The War Within. Some players are also lending a hand by checking out the available PTR content, and providing feedback to the WoW team.
Having said that, let's go over the most recent PTR development notes so we can get a better idea of what to expect once the next patch goes live.
Table of Contents
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Horrific Visions Revisited

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Various bug fixes. Also, we are disabling the 8.3 Horrific Vision food for Horrific Visions Revisited.
Enemy Changes
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Bosses and lieutenants have had their health increased when running with 1 or more masks.
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Nemesis enemies have been tuned down slightly.
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Some caster groups in Stormwind Mage Quarter have had casters removed or swapped for melee.
Follower Tuning
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The orb will now heal constructs.
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General construct damage increased for all roles.
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Damage Dealer construct will now hit multiple targets for added area-of-effect damage.
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Healer construct’s damage-over-time will max out at 5 targets.
Vengeance Mask
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Bonus damage reduced to 15% (was 20%).
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Now one debuff instead of multiple that would include the bonus from previous buffs.
Scorched Feet Madness
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Cooldown increased from 9 seconds up to 19 seconds to happen less frequently.
Split Personality Madness
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Removed two orbs to increase the opening to get out and add some smaller escape routes in a pinch.
Crests and Valorstones
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Gilded Crest repeatable amounts increased slightly for 5, 6, 7, and 8 mask levels, 3, 4, 5, and 6 respectively.
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Weekly bonus crests at all levels is 5.
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Repeatable Valorstone values for 2+ masks slightly reduced.
Quality of Life
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We now remember the Construct of Soridormi selected in your last run and automatically summon that one.
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Also soon, mask selection will be remembered between runs. For groups it will use the Leaders last selection to start.
And that covers all of the PTR changes so far which you can check out, here.
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