Note: The information in this article is based on leaks and is subject to change before official release.
Evelyn is one of two upcoming S-Rank Agents in Zenless Zone Zero Version 1.5. She is a Fire Attack agent who focuses on Chain Attacks and has a unique and fast playstyle. She is the first Fire Attack limited character outside of Soldier 11 and definitely a good choice for those looking to expand their Fire Roster. You can find more information on Evelyn below.
Evelyn Skills
Evelyn is a fast character who relies on Chain Attacks to deal damage. Unlike other characters, Evelyn can perform her own Chain Attacks, so she can stay on the field rather than needing to be a quick-swap character. She is an interesting character who requires you to use a certain rotation to get the most out of her kit, and she becomes stronger the more she uses her Ultimate, which will make her great in prolonged fights. She is definitely not as powerful as some other DPS characters, and from a first glance, she is going to be weaker than Miyabi, but she’s just too cool to pass up on. You can find more info about her skills below.
Basic Attack |
Type |
Name |
Activation |
Basic Attack |
Martial Arts Combo |
BASIC ATTACK BUTTON |
- Attack up to five times forward, dealing physical damage and fire attribute damage.
- After the fifth attack hits, a rope will link the main target, entering the [Rope State].
|
Type |
Name |
Activation |
Special - Upgrade |
Upgrading |
PASSIVE |
- When Evelyn uses her moves to deal damage to enemies, [Branch Skill Points] will accumulate.
- When Evelyn uses [Branch Skill: Branch 1] or [Branch Skill: Branch 2] to deal damage to enemies twice, 1 [Upgrade Point] will be accumulated.
|
Type |
Name |
Activation |
Basic Attack |
Basic Attack: Branch 1 |
BASIC ATTACK BUTTON |
- After triggering [Extreme Dodge], tap to activate: Deal massive Ether DMG to the enemy
- During the move, you are invincible
|
Type |
Name |
Activation |
Basic Attack |
Basic Attack: Branch 2 |
BASIC ATTACK BUTTON |
- Consume all [Notes], and based on the number of notes consumed, apply the [Core Passive] effect to yourself
- Deal Ether DMG to the enemy and exit [Singing State]
|
Special Attack |
Type |
Name |
Activation |
Special Attack |
Hook |
SKILL BUTTON |
- While not in [Rope State], tap the SKILL BUTTON to activate
- Use the hook to grab the target enemy and dash kick, dealing Fire DMG, linking the main target with a rope, and entering [Rope State]
- During the activation, resistance to interruption is increased
|
Type |
Name |
Activation |
Special Attack |
Weak Bind |
SKILL BUTTON |
- While in [Rope State], tap the SKILL BUTTON to activate
- Use the rope-targeted enemy as the center to pull nearby enemies and trigger an explosion, exiting [Rope State] and dealing Fire DMG
- During the activation, you can dodge enemy attacks. Successfully dodging will accumulate a large amount of [Branch Skill Points]
- During the activation, resistance to interruption is increased
- During the activation, tap to cancel the explosion and perform the third segment of the basic attack
|
Type |
Name |
Activation |
EX Special |
Strong Bind |
CHAIN BUTTON |
- While in [Rope State], if enough energy is available, tap the SKILL BUTTON to activate
- Use the rope-targeted enemy as the center to pull nearby enemies and trigger an explosion, exiting [Rope State] and dealing Fire DMG
- During the activation, you can dodge enemy attacks. Successfully dodging will accumulate a large amount of [Branch Skill Points]
- During the activation, invincibility is granted
- During the activation, tap to cancel the explosion and perform the third segment of the basic attack
- During the activation, if [Branch Skill Points] are not full, Energy will continue to be consumed, and extra [Branch Skill Points] will be accumulated
|
Chain |
Type |
Name |
Activation |
Chain Attack |
Area Attack |
PASSIVE |
- When triggering [Chain Attack], select the corresponding character to activate
- Use the rope to detonate an area in front, dealing a large amount of Fire DMG
- During the activation, invincibility is granted
|
Type |
Name |
Activation |
Ultimate |
Area Attack 1st Phase |
CHAIN BUTTON |
- When the Decibels reach [Extreme], tap the CHAIN BUTTON to activate
- Use the rope to detonate an area in front, dealing a large amount of Fire DMG
- After the move is activated, Evelyn removes her coat and enters [All-Out State] until the end of the battle. In [All-Out State], Evelyn will have at least 1 [Upgrade Point]
- During the activation, invincibility is granted
|
Ultimate |
Area Attack 2nd Phase |
CHAIN BUTTON |
- While in [All-Out State], when the Decibels reach [Extreme], tap the CHAIN BUTTON to activate
- Use the rope to detonate an area in front, dealing a large amount of Fire DMG
- When the move is activated, Evelyn gains 1 [Upgrade Point]
- During the activation, invincibility is granted
|
Core |
Type |
Name |
Activation |
Core Passive |
TBA |
Passive |
- When Evelyn enters [Rope State], her [Critical Rate] is increased by 24%. After exiting [Rope State], Evelyn will retain this buff for 10 seconds.
- When Evelyn exits [Rope State] while retreating, she will release [Special Attack: Weak Bind] additionally
|
Type |
Name |
Activation |
Additional Ability |
TBA |
Passive |
- Triggered when there is a [Stun] character or a [Support] character in the team:
- Evelyn's [Chain Attack] and [Ultimate] damage is increased by 25%.
- When Evelyn's [Critical Rate] is above 80%, [Chain Attack] and [Ultimate] damage is increased by 25%.
|
Dodge |
Type |
Name |
Activation |
Dodge |
TBA |
Dodge |
- Perform a quick dash dodge
- During the activation, invincibility is granted
|
Type |
Name |
Activation |
Dash Attack |
Kick |
Basic Attack during Dodge |
|
Type |
Name |
Activation |
Dodge Counter |
Turn Hook |
Basic Attack during Perfect Dodge |
- Deal Fire DMG
- After hitting, a rope will link the main target, entering [Rope State]
- During the activation, invincibility is granted
|
Assist |
Type |
Name |
Activation |
Quick Assist |
Turn Hook |
ASSIST BUTTON |
- When a front-line character is knocked back, tap ASSIST to activate:
- Deal Fire DMG
- After hitting, a rope will link the main target, entering [Rope State]
- During the activation, invincibility is granted
|
Type |
Name |
Activation |
Defensive Assist |
TBA |
ASSIST BUTTON |
- When a front-line character is about to be attacked, tap ASSIST to activate
- Parry the enemy’s attack, accumulating a large amount of Daze
- During the activation, invincibility is granted
|
Type |
Name |
Activation |
Assist Follow-Up |
TBA |
ASSIST BUTTON |
- After activating [Defensive Assist], tap ASSIST to activate
- Deal Fire DMG
- After hitting, a rope will link the main target, entering [Rope State]
- During the activation, invincibility is granted
|