Season 23 in Apex Legends is finally out, adding a brand new game mode called Launch Royale, as well as the Lifeline rework. Rift Relics are also a new mechanic being added to the game, allowing players to find powerful weapons, a new Survival Slot item, and Boost Kits—all of which are sure to shake up the meta. Among all of this new content are numerous balance changes, both to weapons as well as the ever-growing roster of Legends. Even though the main selling point of Season 23 is the Lifeline rework, many other Legends are receiving significant changes, with many of them likely to change the meta for the foreseeable future. Here is the full list of Legend changes that are coming to Apex Legends with Season 23!
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Apex Legends Season 23: All Legend Changes
Season 23 is not only bringing the long-awaited rework to Lifeline, but it also drastically changes how the Support passive class works. Support Legends will now be able to move at full walk speed while healing, revive faster, and will also receive a bonus to their med-kit healing. This, combined with some overall balancing improvements and quality-of-life changes, is going to make Season 23 feel like a brand new meta, especially for Support players. Here is the full list of Legend changes that are coming to Season 23 of Apex Legends, including the Support role and Lifeline reworks:
Support Legends: New Class Perks
- Heal Expert
- Move at full speed while healing, small med healing is doubled
- Revive Expert
- Revive speed increased and revives grant health regen
- Mobile Respawn Beacons will spawn when crafting banners and inside ally Death Boxes
Lifeline
PASSIVE: COMBAT GLIDE
- Hold JUMP mid-air to use to D.O.C. to briefly glide.
- Deploy D.O.C. to revive teammates, leaving Lifeline free to defend.
TACTICAL: D.O.C. HEAL DRONE
- D.O.C. heals nearby allies. D.O.C. can be assigned to follow allies once deployed.
ULTIMATE: D.O.C. HALO
- Throw D.O.C. to activate Halo Shield System. All players inside use Health & Shield consumables faster.
UPGRADES
From the Rift: Level 2 | |
Battpack | +1 Battery per stack. See Battery Count in Death Boxes. |
Extended Flight | Increase time before D.O.C. runs out of fuel by 1.5s. |
From the Rift: Level 3 | |
Enhanced Radio | Increased D.O.C. assignment range by 50%. |
Tactical Cooldown+ | Reduce Tac cooldown by 10s. |
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Conduit
- Savior’s Speed
- Now works on ally Death Boxes and crafters when a banner can be retrieved
- Now works on Respawn Beacons and Mobile Respawn Beacons when carrying an ally banner
- Now works without min range limit on downed allies, allowing Conduit to race all the way to her fallen teammate
- Upgrades - Battpack: in addition to the extra battery per stack, this upgrade now also shows battery counts in Death Boxes
Dev Note: Conduit’s passive is great for helping to keep up with her team. Looking at her role as a Support Legend, we wanted to extend this passive to impact her recovery play potential as well. Additionally, we’ve combined Battery Collection and Battpack into a single upgrade to make it a stronger option for Conduit and other Legends (Mirage, Lifeline & Horizon).
Crypto
- Surveillance Drone: now takes ring damage (10% per ring tick)
- Upgrades - Off the Grid
- Players within 20m of Crypto will now be able to spot a faint cloaking “flicker” effect every 1.5s to help identify hidden Cryptos nearby
- Cloaked audio range and volume have been increased
Dev Note: Off the Grid has been a strong pick and has offered up some wild and creative new play patterns that feel on theme for Crypto, but it has also come with frustrations that have felt like unfair advantages or exploitable drone behaviors. These targeted changes aim to make it more possible to find a Crypto you know is in your immediate vicinity, and discourage ring-parking patterns without taking away the core of what the upgrade has brought to the Crypto fantasy. You’ll still have to work to spot the glitch in the matrix, but you’ll spend much less time scouring for invisible collisions with him.
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Gibraltar
- Dome of Protection
- Cooldown reduced to 17s (was 30s)
- No longer destroyed by Crypto’s EMP or Maggie’s Wrecking Ball
- Upgrades: Level 2
- Fresh Start: removed
- Shots Shots Shots: removed
- NEW Big Bruddah: increase Ult Radius by 20%
- NEW Fast Shotties: move faster with shotguns and auto-reload shotguns on knocks
- Upgrades - Baby Bubble: now reduces cooldown to 12s (was 25s)
Shockwave: Level 2 | |
Fresh Start | Revives allies to 50HP. |
Shots Shots Shots | Auto-Reload Shotguns on knocks. |
From the Rift: Level 2 | |
Big Bruddah | Increase Ult Radius by 20%. |
Fast Shotties | Move faster with Shotguns and Auto-Reload on knocks. |
Dev Note: Much of Gibraltar’s strength can come from the versatility of his dome. In From the Rift, we’re removing the hard counters and allowing Gibraltar to play off his dome more frequently and utilize the new class perks more. With the new Revive Expert perk coming online, we’ve shifted his early game upgrades to offensive choices to play off the new dome frequency or lean into the power of his Ult.
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Horizon
- Upgrades
- Battery Collection: removed
- NEW Battpack: in addition to the extra battery per stack, this upgrade now also shows battery counts in Death Boxes
Shockwave: Level 2 | |
Battery Collection | Shield Battery count shown above Death Boxes. |
From the Rift: Level 2 | |
Battpack | +1 Battery per stack. See Battery Count in Death Boxes. |
Mirage
- Life of the Party: health bars no longer show during Ultimate to give away the real Mirage
- Upgrades: Level 2
- Miracle Worker: removed
- NEW Battpack: in addition to the extra battery per stack, this upgrade now also shows battery counts in Death Boxes
Shockwave: Level 2 | |
Miracle Worker | Revive allies with 75HP regen. |
From the Rift: Level 2 | |
Battpack | +1 Battery per stack. See Battery Count in Death Boxes. |
Dev Note: The new Support Class Revive Expert perk made Miracle Worker obsolete, so we’ve replaced it with another minor support-focused choice…for now.
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Newcastle
- Mobile Shield
- No longer takes damage
- Can now be repositioned even when Newcastle is downed
- Retrieve the Wounded: revive Shield HP/Tier increased by +50%
- White 300 (was 200), Blue 450 (was 300), Purple/Gold 750 (was 500)
- Upgrades: Level 2
- Thick Shield: removed
- NEW Hero's Hustle: greatly increases move speed when reviving
- Upgrades: Level 3
- Stronghold: Castle Wall HP improvement increased to 500 (was 250)
- NEW Ultimate Savior: Castle Wall grants shield regen to allies in impact radius
- Regen effect lasts for 15s and damage will pause regen for 2s
- Won't begin regeneration until revived if downed
Shockwave: Level 2 | |
Thick Shield | Mobile Shield HP Increased by 250. |
From the Rift: Level 2 | |
Hero’s Hustle | Increased move speed while reviving. |
Shockwave: Level 3 | |
Miracle Worker | Revive allies with 75HP regen. |
Stronghold | Castle Wall HP increased by 250. Extends energized duration to 3min. |
From the Rift: Level 3 | |
Ultimate Savior | Allies in impact range gain shield regen for 15s. |
Stronghold | Castle Wall HP increased by 250. Extends energized duration to 3min. |
Dev Note: With the new Revive Expert perk and the Mobile Shield simplifying to an invulnerable version, two of Newcastle’s upgrades needed to be replaced. We’ve aimed to tap into the support angle of his kit with both, giving speed to make bigger revive plays and shield healing to encourage Newcastle to leap to his ally’s aid. Additionally, Newcastle’s shields are getting beefed up this season to allow more players to feel safe behind his sources of protection regardless of skill level.
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Revenant
- Forged Shadows: shield will now regen up to 50HP instead of instantly refreshing after a 3s delay
Wattson
- Upgrades: Level 2
- Fresh Start: removed
- NEW Revive Expert: gives access to Support Class Revive Expert Perk
Shockwave: Level 2 | |
Fresh Start | Revives allies to 50HP. |
From the Rift: Level 2 | |
Revive Expert | Revive allies faster and with HP regen. |
Dev Note: The new Support Class Revive Expert perk made Wattson’s “multi-class” revive perk option feel less relevant. So we’re trying out a rather potent upgrade this season and letting Wattson tap into the power of the improved revives of the Support Class. We’re keen to see how this kind of cross-class upgrade selection influences her overall power, pick rate and the identity of the new class ability in general.
That is everything you need to know about the changes that are happening to the roster of Legends in Season 23 of Apex Legends. The reworks to Lifeline and the Support role are significant enough to make big changes in the meta. Only time will tell how the game will be played, and we hope to see all of the new strategies that emerge following this update. For more Apex Legends news and guides, make sure to check out the rest of our website!
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