Diablo 4 Patch 1.4.0 PTR - Full List of Druid Changes

In this article, we are going to cover the full list of Druid changes that are coming to the Diablo 4 patch 1.4.0 PTR!

Diablo 4 Patch 1.4.0 PTR - Full List of Druid Changes
Blizzard Entertainment

Diablo 4's patch 1.4.0 is going to be debuting in the first-ever Public Testing Realm for the game, which will be available for a full week starting on April 2nd. Most of the changes that are coming with this update are going to go live with Season 4, including the brand new itemization rework, boss ladder additions and a whole lot of class balance adjustments. All of these updates together are going to mark a new beginning for the game, with many of the core systems being entirely changed for the better.

The Druid class is also changing based on this shift in design philosophy, with minions and flat damage effects continuing to be buffed in every single patch. A ton of adjustments to many of the Core skills, Passives and Unique items are also going to make a significant impact on how the class can be played. Here is the full list of Druid changes that are coming to the 1.4.0 PTR update of Diablo 4.

Table of Contents
Spirit Boons Skills Passives
Legendary Aspects Unique Items Paragon
Diablo 4 Druid Changes Patch 1.4.0
Blizzard Entertainment

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Diablo 4 Patch 1.4.0 PTR - All Druid Changes

Even though patch 1.4.0 is already going to be massively changing how the game works, the Druid class is also receiving a lot of balance adjustments on top of it. Minions and flat damage effects are continuing to be buffed, which will hopefully allow players to create competitive summoning builds in Season 4. Updates to Passives, Core skills and Paragon nodes are also going to provide some new options for players to try for their characters.

Miscellaneous

Necromancer, Barbarian, Druid, and Sorcerer Companions now receive 100% of the player's attributes.

  • Skill tags have been updated everywhere to allow more Aspects and other effects to affect more skills and abilities. Examples:
  • Applicable "Shout" skills for Druid and Barbarian are now tagged as Shouts.
  • New Chain tag for abilities like Chain Lightning and Rabies.
  • New Mobility tag for abilities that move and or teleport the player, such as Caltrops or Teleport.
  • More skills are now tagged as Core skills, such as Sorcerer Mastery Skills and other skills which use resources like Bone Spirit.
  • Additionally, various Aspects have been updated to account for these changes.

Spirit Boons

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Packleader

  • Cooldown reset chance increased from 20% to 25%.
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Energize

  • Spirit restoration increased from 10 to 20.
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Masochistic

  • Critical Strike Healing increased from 3% to 5%.

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Skills

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Claw

  • Damage increased by ~10% (.25 to .28).
  • Enhanced Claw
    • Attack Speed increased from 15% to 20%.
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Maul

  • Damage increased by ~10% (.24 to .26).
  • Enhanced Maul
    • Fortify increased from 5% to 8%.
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Raging Pulverize

  • Stun duration increased from 2 to 3 seconds.
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Shred

  • Damage increased by 10%.
  • Enhanced Shred
    • Healing increased from 2% to 4%.
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Debilitating Roar

  • Now categorized as a Shout skill.
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Wolves

  • Wolves now gain Unstoppable when the Skill is cast.
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Petrify

  • Prime Petrify
    • Previous - Petrify's effect durations are increased by 1 second.
    • Now - Petrify grants 50 Spirit when cast and its effect durations are increased by 1 second.
  • Supreme Petrify
    • Previous - Killing an enemy affected by Petrify grants 25 Spirit.
    • Now - Killing an enemy affected by Petrify reduces its Cooldown by 1 second. Hitting a Boss with Petrify reduces its Cooldown by 10 seconds.
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Lacerate

  • Damage increased by 22%.
  • Prime Lacerate
    • Previous - Lacerate hits Heal for 3% Maximum Life, doubled on Critical Strikes.
    • Now - Lacerate hits Heal for 3% Maximum Life, doubled on Critical Strikes. The first Critical Strike is guaranteed and deals 150% increased damage.
  • Supreme Lacerate
    • Previous - Lacerate's initial strike is guaranteed to Critically Strike and deals 150% increased damage.
    • Now - Whenever Lacerate Critically Strikes, your Shapeshifting Skills deal 4% increased damage for 10 seconds, up to 40%.

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Passives

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Call of the Wild

  • Damage increased from 10% to 12%.
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Quickshift

  • Previous - When a Shapeshifting Skill transforms you into a different form, it deals 7% increased damage.
  • Now - When Shapeshifting into a new animal form, you deal 1% increased damage for 3 seconds, up to 6%.
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Heightened Senses

  • Previous - Upon Shapeshifting into a Werebear or Werewolf, gain 4% Damage Reduction against Elites for 5 seconds.
  • Now - When Shapeshifting into an animal form, Werebear grants 2% Damage Reduction and Werewolf grants 2% Movement Speed, each for 6 seconds. Bonuses are doubled while both are active.
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Clarity

  • Previous - Gain 2 Spirit when transforming into Human form.
  • Now - After casting a Companion Skill, your next Core or Wrath Skill's damage and Critical Strike Chance are increased by 5%, up to 15%.
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Digitigrade Gait

  • Movement Speed increased from 3% to 4%.

Legendary Aspects

Aspect Of The Changeling's Debt

  • Previous - Damaging a Poisoned enemy with a Werebear Skill will instantly deal 120-124% of the Poisoning damage and consume the Poisoning.
  • Now - You deal 25-40% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.

Aspect Of The Unsatiated

  • Previous - After killing an enemy with Shred, your next Werewolf Skill generates 25-32% more Spirit and deals 25-32% increased damage.
  • Now - After killing an enemy with Shred, you gain 20 Spirit. Your Werewolf Skills deal 10-25% increased damage when cast above 50 Spirit.

Aspect Of The Blurred Beast

  • Damage increased from 25-32% to 25-35%.

Nighthowler's Aspect

  • Previous - Blood Howl increases Critical Strike Chance by 5-10%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.
  • Now - Blood Howl is now a Shout Skill and increases Critical Strike Chance by 5-10%. In addition, Blood Howl also affects Nearby Companions and Players for 3 seconds.

Raw Might Aspect

  • Now all Shapeshifting Skills contribute to the buff stacks.
  • Damage increased from 35-50% to 40-55%.
  • Stun duration increased from 2 to 3 seconds.

Shepherd's Aspect

  • Now Wrath Skills also gain increased damage from Companions.

Mangled Aspect

  • Previous - When you are struck as a Werebear you have a 25-40% chance to gain 3 Spirit.
  • Now - While in Werebear form, you gain 10-25 Spirit every 8 seconds.

Aspect Of Mending Stone

  • Killing an enemy with any Skill now replenishes the Barrier as well as Earth Skills.

Aspect Of Vocalized Empowerment (Previously of Echoing Fury)

  • Now equippable by both Barbarians and Druids.
    • Previous - Your Shout Skills generate 2-4 Fury per second while active.
    • Now - Your Shout Skills generate 5-10 Primary Resource per second while active.

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Unique Items

Fleshrender

  • Damage bonus increased from 10% to 15%.
  • Previous - Debilitating Roar and Blood Howl deal damage to Nearby Poisoned enemies, increased by 15% for every 100 Willpower you have.
  • Now - Casting a Defensive Skill deals damage to Nearby Poisoned enemies, increased by 15% for every 100 Willpower you have.

Paragon

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Tracker Glyph

  • Poisoning damage effect duration increased from 33% to 40%.
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Bane Glyph

  • Poison effect double damage chance increased from 10% to 15%.
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Shapeshifter Glyph

  • Critical Strike Chance increased from 20% to 25%.
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Wilds Glyph

  • Damage increased from 120% to 130%.
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Inner Beast Legendary Node

  • Previous - After Shapeshifting, your Spirit costs are reduced by 10% for 5 seconds, up to 30%.
  • Now - After Shapeshifting, your Spirit costs are reduced by 5% for 10 seconds, up to 45%. If you reach 10 stacks, this bonus resets and reduces the Cooldown of your Ultimate Skill by 5 seconds.

That covers the full list of Druid changes that are coming to Diablo 4 alongside the patch 1.4.0 PTR update. All of these adjustments, combined with the itemization rework are definitely going to create some new build opportunities for the class. For more Diablo 4 news and guides, make sure to check out the rest of our website!

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Diablo 4

Diablo 4

Diablo 4 is an action role-playing game developed and published by Blizzard Entertainment. As the fourth installment in the Diablo series, the game features a dark, gothic world filled with demons, monsters, and powerful enemies. Players can choose from various classes, each with unique abilities and playstyles, to battle against the forces of evil. Diablo 4 emphasizes exploration, character customization, and cooperative multiplayer gameplay. The game includes an expansive open world, dynamic events, and a deep loot system, offering a rich and immersive experience for fans of the franchise.

Genres
Role-Playing Game (RPG), Hack and Slash
Platform(s)
PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Release Date
Oct 30, 2024
Price
$69.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
M