The Spiritborn has definitely become the talk of the town in Diablo 4 Season 6, with over 60% of players choosing to try out the new class instead of starting out with one of the original ones. With more than half of the player base going for the Spiritborn, it's no wonder that the community managed to create some of the strongest Diablo 4 builds that have ever seen the light of day. With this in mind, Blizzard has decided to drop patch 2.0.5, the idea of which is not nerfing the class but rather buffing the rest of the roster, bridging the gap and allowing players to complete the hardest content in the game without having to stick to the meta. The Spiritborn is still going to go through a couple of balancing adjustments, mainly to underutilized skills. Here are all of the Spiritborn changes that are coming to Diablo 4 with patch 2.0.5!
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Diablo 4: Vessel of Hatred - Patch 2.0.5 All Spiritborn Changes
Mythic Unique Items
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+400% Damage to Healthy Enemies replaced with +44% Damage Over Time Duration.
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Damage increased from 3000% to 4000%.
Unique Items
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Chill per second is now 3 times higher.
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Damage distribution time increased from 2 to 3 seconds.
Legendary Aspects
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Maximum active Cooldown Reduction increased from 50% to 70%.
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Both effects now apply to Basic Skills even when they are not Cast, such as the free Storm Strike triggered from Greatstaff of the Crone.
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Spiritborn Class Changes
Skills
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Poisoning damage increased from 30% to 36%.
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Slow increased from 30% to 40%.
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Increased target spread from 3 to 5 enemies.
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Passive damage increased from 30% to 36%.
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Bonus Toxic Skin damage increased from 100% to 130%.
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Damage increased from 15% to 36%.
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Updated Soar's targeting on controller to land at targeted enemies instead of at max distance.
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Damage increased from 50% to 75%.
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No longer has a short cooldown between casts.
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Bonus damage per hit increased from 10% to 20%, maximum bonus increased from 80% to 100%.
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Bonus Dodge duration increased from 3 to 6 seconds.
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Toxic Globs's damage now scales with The Devourer's Skill Ranks.
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Pestilence Swarm's damage now scales with The Devourer's Skill Ranks.
Passives
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Bonus duration increased from 5 to 7 seconds.
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Bonus Poisoning damage increased from 3/
6/ 9%[x] to 4/ 8/ 12%[x] per rank.
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Key Passives
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Bonus duration increased from 5 to 7 seconds.
Mythic Unique Items
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Duration between marks reduced from 5 to 2 seconds.
Legendary Aspects
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Chance to Heal increased from 10% to 25%.
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Armor increased from 1% to 2% per 1% missing Maximum Life.
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Dodge Chance increased from 4-8% to 6-10%.
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Vigor drain reduced from 25-5 to 14-4.
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Damage increased from 25-32% to 26-54%.
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Damage increased from 45-60% to 180-250%.
And those were all of the changes to the Spiritborn class in Diablo 4's mid-season 2.0.5 update. Hopefully this patch bridges the gap between the different classes, so we can see more diversity by the end of the season. For more Diablo 4 news and guides, make sure to check out the rest of the website!
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