Helldivers 2 continues to grow, both in its player base and the content that is being gradually added to the game. Just in the last few weeks, players have received the opportunity to try out the new EXO-45 Patriot Mech, which has provided a lot more firepower on the battlefield. New weapons and armor sets were also introduced in the Cutting Edge Warbond, with an emphasis on energy and arc-based damage. While all of these additions were great for the game, there have been some new issues that were introduced at the same time.
Arrowhead Game Studios has deployed a brand new patch, 1.000.103, which aims to fix a lot of these bugs and inconsistencies, with a big focus on the patrol spawns and planetary hazards. Here is the full list of changes that have been added to Helldivers 2 in the latest patch.
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Helldivers 2 Update 1.000.103 Full Patch Notes
The Helldivers 2 1.000.103 update aims to fix a lot of the big concerns by the community, which were mainly centered around patrol spawns and planetary hazards. One issue that has been prevalent in the last few weeks is how the roaming patrol enemies have started to spawn on top of players, which both breaks immersion and is very likely to result in an instant death.
Planetary hazards were also quite controversial, with players stating that they were way too common, which often disrupted their gameplay. These concerns were heard by the studio and have been (hopefully) fixed in this update. Here are the full 1.000.103 patch notes for Helldivers 2:
For this patch, we have implemented:
- Fixes to the EXO-45 Patriot exosuit, game stats, UI, and general stability.
- Balance improvements for planetary hazards and patrol spawns.
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Balancing
Balanced and adjusted spawn rates for the various planet hazards including tremors, meteor showers, volcanic activity, fire tornados, and ion storms. Hazards should now spawn less frequently during missions.
Meteor Shower has received the following changes in addition to reduced spawn rate:
- Reduced explosion radius
- Reduced meteor damage slightly
- Reduced meteor velocity slightly
- Meteor color has been changed slightly to try and make it easier to spot.
Volcanic Activity has received the following changes in addition to reduced spawn rate:
- Reduced explosion radius
- Reduced rock velocity slightly
- Lighting on Fenrir III has been adjusted to be a bit less bright to improve visibility during meteor showers
Fixes
- Reduced incidents of patrols spawning on players.
- Exosuit no longer destroys itself when firing a missile while turning .
- Exosuit retains its melee functionality, even when damaged.
Crash Fixes for the following scenarios
- When ALT+Tabbing in fullscreen mode
- After changing voice over language
- PS5 boot issue
- Using a stim inside of an Exosuit while wielding a grenade
- When joining an ongoing mission
- When idling on the title screen
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Miscellaneous
- Shots from arc-based weapons, such as 'Blitzer' shotgun and 'AC-8 Arc Thrower' stratagem now count towards "Shots fired" and "Shots hit" stats.
- Fixed network desync issue with downed Automaton dropships.
- Fixed Elgato Stream Deck Foot Pedal support.
Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
- Various issues involving friend invites and cross-play:
- Cross-platform friend invites might not show up in the Friend Requests tab.
- Players cannot unfriend other players befriended via friend code.
- Players cannot unblock players that were not in their Friends list beforehand.
- Players cannot befriend players with Steam names shorter than 3 characters.
- Hellpod steering close to large or important objects is currently not functioning as intended, resulting in steering being disabled in a large area around the object.
- Online features are not functioning when console language is set to Ukrainian.
- Players may be unable to select loadout when joining a multiplayer via an activity card.
- Planet liberation reaches 100% at the end of every Defend mission.
- Drowning in deep water with a Vitality Booster equipped puts Helldiver in a broken state.
- Exosuits will sometimes be delivered in a damaged or broken state.
- Stratagem beam might attach itself to an enemy but it will deploy to its original location.
- Pink artifacts may appear in the sky when setting off large explosions.
- Text chat box display is obstructed by the cinematic letterboxing during extraction.
- Sometimes the player’s loadout customizations will reset after restarting the game.
That concludes the full list of patch notes for the latest Helldivers 2 update. Hopefully, this patch manages to fix all of these annoying issues, such as the patrols spawning on top of players, as well as the inconsistencies surrounding planetary hazards. If you are looking for more Helldivers 2 content, make sure to check out the rest of our website!
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