6/12 UPDATE:
You can check out the full 14.12 Patch Notes, by clicking this link here.
We will be taking a look at the upcoming changes coming in Season 14 for Patch 14.12. A lot of champion buffs, nerfs, and adjustments along with item and other system changes. League of Legends Season 14 has been quite the roller coaster in terms of champion and item balancing, given the massive changes to Summoner's Rift, neutral objectives, and the meta overall.
Riot Games is always trying to innovate whilst retaining its core philosophy around how the game is intended to be played. Although off-meta picks do gain traction from time to time, we are now getting a basic idea of how we can expect for the meta will shape up.
Table of Contents
Advertisement
LoL 14.12 Patch Champion Buffs
Ezreal
Base Stats
- AD Growth: 2.5 ⇒ 2.75
Mystic Shot (Q)
- AD Ratio: 130% ⇒ 140%
Trueshot Barrage (R)
- Damage: 325/500/675 ⇒ 350/550/750
Karma
Inspire (E)
- Shield: 80/125/170/215/260 ⇒ 80/130/180/230/280
- Movement Speed Duration: 1.5 seconds ⇒ 2 seconds
Defiance (R+E)
- Bonus Shield: 50/90/130/170 ⇒ 50/100/150/200
- Movement Speed Duration: 1.5 seconds ⇒ 2 seconds
Naafiri
We Are More (Passive)
- Packmate Damage: 6-30 (+4.5% Bonus AD) ⇒ 12-32 (+5% Bonus AD)
Darkin Daggers (Q)
- Cooldown: 11/10/9/8/7 seconds ⇒ 9/8.5/8/7.5/7 seconds
- NEW: Bleed Execute now affects small monsters
- Q2 Heal: Now works on Large/Epic monsters
Nilah
Base Stats
- Health Regen: 4 ⇒ 6
- Armor Growth: 4.2 ⇒ 4.5
Advertisement
Talon
Noxian Diplomacy (Q)
- Cast Time: Now scales with Attack Speed
Rake (W)
- Monster Damage: 105% ⇒ 100%
- Outgoing Damage: 40/50/60/70/80 ⇒ 50/60/70/80/90
Vladimir
Sanguine Pool (W)
- Cost: 20% Current Health ⇒ 15% Current Health
- Healing: 15% of Pre-mitigated Damage ⇒ 30% of Pre-mitigated Damage
- Bonus Health Ratio: 10% ⇒ 15%
Yone
Base Stats
- Base Armor: 30 ⇒ 33
Yuumi
Zoomies (E)
- Cooldown: 12/11.5/11/10.5/10 seconds ⇒ 10 seconds
Final Chapters (R)
- Heal Per Hit: 25/40/55 ⇒ 35/50/65
Advertisement
LoL 14.12 Patch Champion Nerfs
Akali
Shuriken Flip (E)
- Damage: 100-450 (+85 Total AD) (+120% AP) ⇒ 70-350 (+100% Total AD) (+110% AP)
Akshan
Dirty Fighting (Passive)
- Damage at Level 1-5: 10-30 ⇒ 15
- Damage at Level 6-10: 35-65 ⇒ 40
- Damage at Level 11-15: 75-120 ⇒ 80
- Damage at Level 16-18: 135-165 ⇒ 150
Heroic Swing (E)
- Damage: 25/40/55/70/85 (+17.5% Bonus AD) ⇒ 15/30/45/60/75 (+15% Total AD)
Ashe
Frost Shot (Passive)
- Damage: 120% (+Crit Chance*Crit Damage ⇒ 110% (+Crit Chance*Crit Damage)
Blitzcrank
Base Stats
- Base Health: 650 ⇒ 600
Mana Barrier (Passive)
- Duration: 4 seconds ⇒ 10 seconds
Advertisement
Master Yi
Alpha Strike (Q)
- Bonus Monster Damage: 75/100/125/150/175 ⇒ 65/90/115/140/165
Meditate (W)
- Initial Damage Reduction: 90% ⇒ 70%
- Cooldown: 9 seconds ⇒ 10 seconds
Rek'Sai
Queen's Wrath (Q Unburrowed)
- Attack Speed: 45% ⇒ 35%
Unburrow (W Burrowed)
- Damage: 50/75/100/125/150 ⇒ 30/55/90/105/130
Skarner
Base Stats
- Base Health: 650 + 102 per level ⇒ 610 + 105 per level
Threads of Vibration (Passive)
- Damage: 7-10% Max HP ⇒ 5-11% Max HP
Tryndamere
Bloodlust (Q)
- Bonus AD: 10/15/20/25/30 ⇒ 5/10/15/20/25
Spinning Slash (E)
- Damage: 80/110/140/170/200 ⇒ 75/105/135/165/195
Twisted Fate
Base Stats
- AD Growth: 3.3 ⇒ 2.5
Pick a Card (W)
- Mana Cost: 30/40/50/60/70 ⇒ 50/55/60/65/70
- Blue Card Mana Restore: 50/75/100/125/150 ⇒ 70/90/110/130/150
Advertisement
LoL 14.12 Patch Champion Adjustments
Aatrox
Base Stats
- HP Regen Growth: 1 ⇒ 0.5
- Armor Growth: 4.45 ⇒ 4.8
Umbral Dash (E)
- Healing: 18/19.5/21/22.5/24% ⇒ 16% (+0.9% per 100 Bonus HP)
- REMOVED: Ultimate Increased Healing
World Ender (R)
- Healing Increase: 25/35/45% ⇒ 50/75/100%
Corki
Base Stats
- Base AD: 55 ⇒ 52
- Attack Speed Growth: 2.3% ⇒ 2.8%
Phosphorous Bomb (Q)
- Damage: 70/115/160/205/250 (+70% AP) ⇒ 70/120/170/220/270 (+100% AP)
- Cooldown: 9/8.5/8/7.5/7 ⇒ 8/7.5/7/6.5/6
Gatling Gun (E)
- Damage: 100-300 ⇒ 100-280
- Armor and MR Shred: 12-24 ⇒ 12-20
- Mana Cost: 50/55/60/65/70 ⇒ 50/60/70/80/90
Advertisement
LoL 14.12 Patch System Buffs
Item Changes
Serylda's Grudge
- Armor Pen: 20% (+0.11% per 1 Lethality) ⇒ 25% (+0.11% per 1 Lethality)
Scout's Slingshot
- Recipe: Dagger + 600 Gold = 900 Gold Total Cost ⇒ Dagger + Dagger + 200 Gold = 800 Gold Total Cost
Void Staff
- Ability Power: 80 ⇒ 90
LoL 14.12 Patch System Nerfs
Rune Changes
First Strike
- We will update the articles as soon as the devs share more information.
Noonquiver
- Attack Damage: 25 ⇒ 20
- Gold Efficiency: 120% ⇒ 107%
LoL 14.12 Patch System Adjustments
Item Changes
Statikk Shiv
- Recipe: Scout's Slingshot + Rectrix + 1000 Gold = 2800 Gold Total Cost ⇒ Scout's Slingshot + Rectrix + Pickaxe + 125 Gold = 2800 Gold Total Cost
Lord Dominik's Regards
- Recipe: Last Whisper + Cloak of Agility + 950 Gold = 3000 Gold Total Cost ⇒ Last Whisper + Noonquiver + 150 Gold = 3000 Gold Total Cost
And that covers all of the changes for the upcoming Patch 14.12 for League of Legends. Riot is steadily improving the ADC and Crit items that received changes in Patch 14.10. We might see the bot lane role become more impactful over the course of the game as currently junglers and mid laners hold a lot more priority in matches.
Advertisement