League of Legends Patch 14.18 is here and it's absolutely huge. There's a lot to unpack when it comes to champion buffs and nerfs and item changes. What's important to keep in mind is that this will be the patch used for the upcoming Worlds 2024 championship. With that being said, League of Legends Patch 14.18 is looking to be very interesting balance-wise.
The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.
Table of Contents
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Start of Ranked Split 3
Read about the end of Split 2 and the start of Split 3 here.
Queue Dodge and Ready Check Penalties
We’re bringing updated queue dodge and ready check penalties live to all Riot Regions this patch. Penalties begin with queue lockouts and will escalate to bans. Players will still be able to decline the occasional ready check without penalty, but are no longer able to serially decline as a way of aiming for specific opponents.
Transfer Restrictions
With Patch 14.18 we have some changes coming to League transfers that you’ll now see when you go through the transfer process and should now be reflected in the Player Support Article.
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Account transfers will now have a 90 day cooldown. Meaning that after a transfer, accounts are only eligible to be transferred again after 90 days.
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To better protect accounts with astronomically high amounts of RP from malicious behaviors, transfers of these accounts must now undergo a player support review before the transfer will complete.
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LoL Patch 14.18 Champion Buffs
Ahri
Charm (E)
- Damage: 80/110/140/170/200 (+60% AP) ⇒ 80/120/160/200/240 (+75% AP)
Gnar
Base Stats
- Base Attack Damage: 57 ⇒ 60
Hwei
Pool of Reflection (WW)
- Shield Strength for Allies: Reduced by 50% ⇒ reduced by 25%
Jax
Grandmaster-At-Arms (R)
- Base Armor Granted: 15/40/65 ⇒ 25/50/75
- Base Magic Resist Granted: 9/24/39 ⇒ 15/30/45
- On-Hit Magic Damage: 60/110/160 (+60% AP) ⇒ 70/120/170 (+60% AP)
- Armor Per Additional Champion Hit: 15/20/25 (+10% bonus AD) ⇒ 20/25/30 (+10% bonus AD) (note: 60% of this bonus is still gained as MR)
Jayce
To the Skies! (Melee Q)
- Slow: 30/35/40/45/50/55% ⇒ 35/40/45/50/55/60%
Acceleration Gate (Ranged E)
- Movement Speed: 30/35/40/45/50/55% ⇒ 35/40/45/50/55/60%
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Jinx
Base Stats
- Attack Speed Per Level: 1 ⇒ 1.4
Lulu
Pix, Faerie Companion (Passive)
- Damage Per Bolt: 3-37 ⇒ 5-39
Malphite
Granite Shield (Passive)
- Shield Strength: 9% Maximum HP ⇒ 10% Maximum HP
Samira
Flair (Q)
- Damage: 0/5/10/15/20 (+85/95/105/115/125% AD) ⇒ 0/5/10/15/20 (+95/102.5/110/117.5/125% AD)
Shen
Ki Barrier (Passive)
- Shield: 47-101 (+12% Bonus HP) ⇒ 47-120 (+13% Bonus HP)
Jarvan IV
Martial Cadence (Passive)
- Current Health Damage: 7% ⇒ 8%
Viego
Base Stats
- Base Attack Damage: 57 ⇒ 60
Blade of the Ruined King (Q)
- Bonus Monster Damage: 20 ⇒ 15
Xin Zhao
Base Stats
- Armor Growth: 4.7 ⇒ 5
Three Talon Strike (Q)
- Bonus Damage Per Hit: 16/25/34/43/52 (+40% Bonus AD) ⇒ 16/29/42/55/68 (+40% Bonus AD)
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LoL Patch 14.18 Champion Nerfs
Aurora
Between Worlds (R)
- Jump Max Distance: 450 ⇒ 250
- Wall Jump Forgiveness: 700 ⇒ 450
- Duration: 3/3.5/4 seconds ⇒ 2/2.5/3 seconds
Leona
Base Stats
- Base Armor: 47 ⇒ 43
Azir
Arise! (W)
- Damage: 50/65/80/95/110 + 0-77 (based on level) (+55% AP) ⇒ 50/65/80/95/110 + 0-45 (based on level) (+35/40/45/50/55% AP)
Corki
Phosphorus Bomb (Q)
- Damage: 70/120/170/220/270 ⇒ 70/115/160/205/250
Missile Barrage (R)
- Damage: 80/180/280 (+80% bonus AD) ⇒ 80/160/240 (+70% bonus AD)
Ivern
Triggerseed (E)
- Shield Strength: 85/125/165/205/245 (+50% AP) ⇒ 75/115/155/195/235 (+50% AP)
- Slow: 45/50/55/60/65% ⇒ 40/45/50/55/60%
Lillia
Dream-Laden Bough (Passive)
- Monster Cap: 70-100 ⇒ 65 Flat
Lilting Lullaby (R)
- Sleep Duration: 2/2.25/3 seconds ⇒ 2 seconds at all ranks
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Lissandra
Ice Shard (Q)
- Damage: 80/115/150/185/220 (+85% AP) ⇒ 80/115/150/185/220 (+75% AP)
Maokai
Bramble Smash (Q)
- Damage: 65/115/165/215/265 (+40% AP) + 2/2.5/3/3.5/4% target max HP ⇒ 65/110/155/200/245 (+40% AP) + 2/2.5/3/3.5/4% target max HP
Sapling Toss (E)
- Cooldown: 16/15/14/13/12 seconds ⇒ 18/17/16/15/14 seconds
- Brush Duration: 30 (+2.5% Bonus HP) seconds ⇒30 (+1.5% Bonus HP) seconds
Miss Fortune
Base Stats
- Base Attack Damage: 55 ⇒ 53
Nasus
Spirit Fire (E)
- Initial Damage: 55/95/135/175/215 (+60% AP) ⇒ 50/80/110/140/170 (+60% AP)
- Damage per Second: 11/19/27/35/43 (+12% AP) ⇒ 10/16/22/28/34 (+12% AP)
Rell
Full Tilt (E)
- Maximum Bonus Movement Speed: 12/14/16/18/20% ⇒ 12/13/14/15/16%
- Maximum Bonus Movement Speed Toward Enemies or Targeted Ally: 24/28/32/36/40% ⇒ 24/26/28/30/32%
- Initial Bonus Movement Speed: 75% of the maximum (unchanged)
Rumble
Flamespitter (Q)
- Damage: 80/105/130/155/180 (+ 110% AP) (+6/7/8/9/10% of target's maximum health) ⇒ 60/90/120/150/180 (+ 100% AP) (+6/7/8/9/10% of target's maximum health)
Electro Harpoon (E)
- Damage: 60/85/110/135/160 (+50% AP) ⇒ 55/80/105/130/155 (+50% AP)
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Smolder
Super Scorcher Breath (Q)
- Damage: 20/30/40/50/60 (+100% Total AD) (+15% AP) ⇒ 15/25/35/45/55 (+100% Total AD)
Achooo! (W)
- Minion/Monster Damage: 70/112/154/196/238 (+35% bonus AD) (+28% AP) ⇒ 63/105/147/189/231 (+35% bonus AD) (+28% AP)
Base Stats
- Health: 605 ⇒ 575
Varus
Piercing Arrow (Q)
- AD Ratio: 150-190% ⇒ 130-170%
Hail of Arrows (E)
- AD Ratio: 110% ⇒ 100%
Vi
Vault Breaker (Q)
- Minimum Damage: 50/75/100/125/150 ⇒ 45/70/95/120/145
- Maximum Damage: 100-300 ⇒ 90-290
Zeri
Living Battery (Passive)
- Damage: 90-200 (based on level) (+1-15% target’s maximum health) (progression followed stat growth) ⇒ 75-160 (based on level) (+1-11% target’s maximum health) (progression is now linear)
Ziggs
Short Fuse (Passive)
- Increased Damage to Structures: 150% ⇒ 75%
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LoL Patch 14.18 System Adjustments
Item Changes
Luden's Companion
- Ability Power: 95 ⇒ 100
- Gold Price: 2900 ⇒ 2850
- Ability Haste: 25 ⇒ 20
Shadowflame
- Ability Power: 120 ⇒ 115
- Magic Penetration: 12 ⇒ 15
- Cinderbloom Threshold: 35% ⇒ 40%
- Cindebloom DoT Amp: 30% ⇒ 25%
Stormsurge
- Magic Penetration: 10 ⇒ 15
- Movement Speed: 8% ⇒ 5%
- Stormraider Health Threshold: 35% ⇒ 25%
- Squall Ranged Penalty: 10% ⇒ Removed
Bloodthirster
- Ichorshield Shield Strength: 50-400 (levels 1-18) (aka 194-400 (levels 8-18)) ⇒ 165-315 (levels 8-18)
- Lifesteal: 18% ⇒ 15%
Immortal Shieldbow
- Shield (Ranged): 320-720 ⇒ 320-560
- Shield (Melee): 320-720 ⇒ 400-700
Runes
Fleet Footwork
- Healing: 5-100 (based on level) (+10% bonus AD) (+5% AP) ⇒ 10-130 (based on level) (+10% bonus AD) (+5% AP)
- NEW: healing is 60% effective for ranged users
- Minion Healing Ratio: 20/10% (melee/ranged) ⇒ 15% for all users
- Bonus Movement Speed: 15% for 1 second (melee/ranged) ⇒ 20/15% for 1 second (melee/ranged) (note: ranged users receive the movement speed bonus at 75% effectiveness)
Turrets
Turret Bulwark
- Permanent Resists per Destroyed Turret Plate: 40 ⇒ 50
- Temporary Resists per Destroyed Turret Plate for 20 seconds: 45/champion ⇒ 20/champion
Turret Fortification
- Damage Reduction for the first 5 minutes: 75% ⇒ 85%
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LoL Patch 14.18 ARAM Changes
- Surrender time: 12 ⇒ 8 minutes
LoL Patch 14.18 Arena Changes
Read about the Arena changes here. Keep in mind that Arena will be removed from LoL with patch 14.19.
LoL Patch 14.18 Bug Fixes
- Fixed a bug that caused Tenacity to not reduce the duration of Slows from certain items and runes' effects.
- Fixed a bug that caused Swain’s R heal to not be reduced when used on Voidmites.
- Fixed a bug that caused Pyke’s VO upon killing a champion and his ability VO on execution to not play at the same time for slain enemy champions.
- Fixed a bug that caused Magic Penetration to not correctly stack with itself.
- Fixed a bug that caused Morgana’s first encounter VO to be audible to enemy players.
- Fixed a bug that caused some of Bel’Veth’s VO to not trigger.
- Fixed a bug that caused Vladmir to be able to take damage while in his pool form.
- Fixed a bug that caused Skarner’s E stun to sometimes allow enemies to perform abilities or attacks during the stun.
- Fixed a bug that caused Moonstone renewer to be audible through the Fog of War.
- Fixed a bug that caused certain VO for Akali to not play.
LoL Patch 14.18 New Skins
More about Crystalis Indomitus Nautilus here.
And that covers all of the changes highlighted by the League of Legends devs. Patch 14.18 will surely shake things up in the League of Legends World Championship this year as many pro players will need to adapt to the drastic meta-shift, especially evaluating macro strategies in regard to taking turrets among champions and system changes.
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