LoL 14.18 Patch Notes Preview: Champion and System Changes

We will be taking a look at the 14.18 Patch Preview for League of Legends.

LoL 14.18 Patch Notes Preview: Champion and System Changes
Riot Games

The latest League of Legends patch notes preview has been shared by Matt Leung-Harrison on X. The devs usually post the upcoming changes coming to LoL so that we can get a headstart as to what we can expect in the next patch. With that being said, League of Legends Patch 14.18 is looking to be very interesting balance-wise.  

The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.  

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LoL Patch 14.18 Preview
Riot Games

League of Legends 14.18 Patch Notes Preview

We will take a look at some of the upcoming League of Legends Patch 14.18 changes as presented by @RiotPhreak, here

LoL 14.18 Patch Preview Champion Buffs

Ahri

Ahri

Charm

 

Charm (E)

  • Damage: 80/110/140/170/200 (+60% AP) ⇒ 80/120/160/200/240 (+75% AP)
Gnar

Gnar

Base Stats

  • Base Attack Damage: 57 ⇒ 60
Hwei

Hwei

Pool of Reflection WW

 

Pool of Reflection (WW)

  • Shield Strength for Allies: 50% ⇒ 75%
Jax

Jax

Grandmaster-At-Arms

 

Grandmaster-At-Arms (R)

  • On-Hit Base Damage: 60/110/160 (+60% AP) 60/120/180 (+60% AP)
  • Bonus Armor Per Target Hit: 15/20/25 20/25/30
Jayce

Jayce

To The Skies!

 

To the Skies! (Melee Q)

  • Slow: 30/35/40/45/50/55% 35/40/45/50/55/60% 
Acceleration Gate

 

Acceleration Gate (Ranged E)

  • Movement Speed: 30/35/40/45/50/55% 35/40/45/50/55/60%

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Jinx

Jinx

Base Stats

  • Attack Speed Per Level: 1 1.4
Lulu

Lulu

Pix, Faerie Companion

 

Pix, Faerie Companion (Passive)

  • Damage Per Bolt: 3-37 5-39
Malphite

Malphite

Granite Shield

 

Granite Shield (Passive)

  • Shield Strength: 9% Maximum HP 10% Maximum HP
Samira

Samira

Flair

 

Flair (Q)

  • Damage: 0/5/10/15/20 (+85/95/105/115/125% AD) ⇒ 0/5/10/15/20 (+95/102.5/110/117.5/125% AD)
Shen

Shen

Ki Barrier

Ki Barrier (Passive)

  • Shield: 47-101 (+12% Bonus HP) 47-120 (+13% Bonus HP)
Viego

Viego

Base Stats

  • Base Attack Damage: 57 60
Blade of the Ruined King

 

Blade of the Ruined King (Q)

  • Bonus Monster Damage: 20 15
Xin Zhao

Xin Zhao

Base Stats

  • Armor Growth: 4.7 5
Three Talon Strike

 

Three Talon Strike (Q)

  • Bonus Damage Per Hit: 16/25/34/43/52 (+40% Bonus AD) ⇒ 16/29/42/55/68 (+40% Bonus AD)
  • Maximum Bonus Damage: 48-156 48-204

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LoL 14.18 Patch Preview Champion Nerfs

Aurora

Aurora

Between Worlds

 

Between Worlds (R)

  • Jump Max Distance: 450 250
  • Wall Jump Forgiveness: 700 450
  • Duration: 3/3.5/4 seconds 2/2.5/3 seconds
Azir

Azir

Emperor's Divide

 

Emperor's Divide (R)

  • Damage: 200/400/600 (+75% AP) 175/325/475 (+60% AP)
Corki

Corki

Phosphorus Bomb

 

Phosphorus Bomb (Q)

  • Damage: 70/120/170/220/270 70/115/160/205/250
Ivern

Ivern

Triggerseed

 

Triggerseed (E)

  • Shield: 85/125/165/205/245 75/115/155/195/235
Lillia

Lillia

Dream-Laden Bough

 

Dream-Laden Bough (Passive)

  • Monster Cap: 70-100 65 Flat
Lilting Lullaby

 

Lilting Lullaby (R)

  • Sleep Duration: 2/2.25/3 seconds 2 seconds at all ranks

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Lissandra

Lissandra

Ice Shard

 

Ice Shard (Q)

  • Damage: 80/115/150/185/220 (+85% AP) ⇒ 80/115/150/185/220 (+75% AP) 
Maokai

Maokai

Sapling Toss

 

Sapling Toss (E)

  • Cooldown: 16/15/14/13/12 seconds 18/17/16/15/14 seconds
  • Brush Duration: 30 (+2.5% Bonus HP) seconds 30 (+1.5% Bonus HP) seconds
Miss Fortune

Miss Fortune

Base Stats

  • Base Attack Damage: 55 53
Nasus

Nasus

Spirit Fire

 

Spirit Fire (E)

  • Initial Damage: 55/95/135/175/215 (+60% AP) ⇒ 55/85/115/145/175 (+60% AP)
  • DoT Damage: 11/19/27/35/43 (+12% AP) ⇒ 10/16/22/28/34 (+12% AP)
  • Maximum Damage: 110-430 ⇒ 100-340
Rell

Rell

Full Tilt

 

Full Tilt (E)

  • Initial Movement Speed: 9-15%  9-12%
  • Maximum Movement Speed: 24-40% ⇒ 24-32%
Rumble

Rumble

Flamespitter

 

Flamespitter (Q)

  • Total Magic Damage: 80/105/130/155/180 (+110% AP) ⇒ 60/90/120/150/180 (+100% AP)
Electro-Harpoon

 

Electro Harpoon (E)

  • Damage: 60/85/110/135/160 (+50% AP) ⇒ 50/75/100/125/150 (+50% AP)

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Smolder

Smolder

Super Scorcher Breath

 

Super Scorcher Breath (Q)

  • Damage: 20/30/40/50/60 (+100% Total AD) (+15% AP) ⇒ 15/25/35/45/55 (+100% Total AD)
Achooo!

 

Achooo!

  • Damage: 50/80/110/140/170 ⇒ 45/75/105/135/165
Varus

Varus

Piercing Arrow

 

Piercing Arrow (Q)

  • AD Ratio: 150-190% ⇒ 130-170%
Hail of Arrows

 

Hail of Arrows (E)

  • AD Ratio: 110% ⇒ 100%
Vi

Vi

Vault Breaker

 

Vault Breaker (Q)

  • Minimum Damage: 50/75/100/125/150 ⇒ 45/70/95/120/145
  • Maximum Damage: 100-300 ⇒ 90-290
Zeri

Zeri

Living Battery

 

Living Battery (Passive)

  • Charged Damage: 90-200 (+1-15% Target Maximum Health Stat Growth Scaling) ⇒ 75-160 (+1-11% Target Maximum Health Stat Growth Scaling)
  • Damage: Scaling: Stat Growth ⇒ Linear
  • Level 6: 116 (+4.3%) ⇒ 110 (+3.9%)
  • Level 11: 147 (+8.2%) ⇒ 125 (+6.9%) 
  • Level 16: 184 (12.9%) ⇒ 150 (+9.8%) 
Ziggs

Ziggs

Short Fuse

 

Short Fuse (Passive)

  • Damage to Structures: 250% ⇒ 175% 
  • Damage: 50-400 (+125% AP) ⇒ 35-280 (+87.5% AP)

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LoL 14.18 Patch Preview System Adjustments

Item Changes

Luden's Companion

 

Luden's Companion

  • Ability Power: 95 ⇒ 100
  • Gold Price: 2900 ⇒ 2850
  • Ability Haste: 25 ⇒ 20
Shadowflame

 

Shadowflame

  • Ability Power: 120 ⇒ 115
  • Magic Penetration: 12 ⇒ 15
  • Cinderbloom Threshold: 35% ⇒ 40%
  • Cindebloom DoT Amp: 30% ⇒ 25%
Stormsurge

 

Stormsurge

  • Magic Penetration: 10 ⇒ 15
  • Movement Speed: 8% ⇒ 5%
  • Squall Ranged Effectiveness: 90% ⇒ 100%
Bloodthirster

 

Bloodthirster

  • Life Steal: 18% ⇒ 15%
  • Shield: 50-400 (1-18) ⇒ 165-315 (8-18)
  • Level 8 Shield Value: 194 ⇒ 165
Immortal Shieldbow

 

Immortal Shieldbow

  • Shield (Ranged): 320-720 ⇒ 320-560
  • Shield (Melee): 320-720 ⇒ 400-700

Runes

Fleet Footwork

 

Fleet Footwork

  • Melee Champion Heal: 5-100 ⇒ 10-130
  • Ranged Champion Heal: 5-100 ⇒ 6-78
  • Melee Minion Heal Mod: 20% ⇒ 15%
  • Ranged Minion Heal Mod: 10% ⇒ 15%
  • Melee Move Speed: 15% ⇒ 20% 

Turrets

Turret Bulwark

  • Permanent Resists per Destroyed Turret Plate: 40 ⇒ 50
  • Temporary Resists per Destroyed Turret Plate for 20 seconds: 45/champion ⇒ 20/champion

Turret Fortification

  • Damage Reduction for the first 5 minutes: 75% ⇒ 85%

And that covers all of the changes highlighted by the League of Legends devs. Patch 14.18 will surely shake things up in the League of Legends World Championship this year as many pro players will need to adapt to the drastic meta shift, especially evaluating macro strategies in regard to taking turrets among champion and system changes.

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