The latest League of Legends patch notes preview has been shared by Matt Leung-Harrison on X. The devs usually post the upcoming changes coming to LoL so that we can get a headstart as to what we can expect in the next patch. With that being said, League of Legends Patch 14.18 is looking to be very interesting balance-wise.
The dev team constantly pushes updates to champions as well as in-game systems such as runes, items, or other aspects of League of Legends to ensure that the meta remains fun and fair as much as possible. With so many champions to work around, it can be quite difficult to manage everything, however, the community is constantly providing feedback to ensure that both the casual and competitive scenes remain in a good spot.
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League of Legends 14.18 Patch Notes Preview
We will take a look at some of the upcoming League of Legends Patch 14.18 changes as presented by @RiotPhreak, here.
LoL 14.18 Patch Preview Champion Buffs
Ahri
Charm (E)
- Damage: 80/110/140/170/200 (+60% AP) ⇒ 80/120/160/200/240 (+75% AP)
Gnar
Base Stats
- Base Attack Damage: 57 ⇒ 60
Hwei
Pool of Reflection (WW)
- Shield Strength for Allies: 50% ⇒ 75%
Jax
Grandmaster-At-Arms (R)
- On-Hit Base Damage: 60/110/160 (+60% AP) ⇒ 60/120/180 (+60% AP)
- Bonus Armor Per Target Hit: 15/20/25 ⇒ 20/25/30
Jayce
To the Skies! (Melee Q)
- Slow: 30/35/40/45/50/55% ⇒ 35/40/45/50/55/60%
Acceleration Gate (Ranged E)
- Movement Speed: 30/35/40/45/50/55% ⇒ 35/40/45/50/55/60%
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Jinx
Base Stats
- Attack Speed Per Level: 1 ⇒ 1.4
Lulu
Pix, Faerie Companion (Passive)
- Damage Per Bolt: 3-37 ⇒ 5-39
Malphite
Granite Shield (Passive)
- Shield Strength: 9% Maximum HP ⇒ 10% Maximum HP
Samira
Flair (Q)
- Damage: 0/5/10/15/20 (+85/95/105/115/125% AD) ⇒ 0/5/10/15/20 (+95/102.5/110/117.5/125% AD)
Shen
Ki Barrier (Passive)
- Shield: 47-101 (+12% Bonus HP) ⇒ 47-120 (+13% Bonus HP)
Viego
Base Stats
- Base Attack Damage: 57 ⇒ 60
Blade of the Ruined King (Q)
- Bonus Monster Damage: 20 ⇒ 15
Xin Zhao
Base Stats
- Armor Growth: 4.7 ⇒ 5
Three Talon Strike (Q)
- Bonus Damage Per Hit: 16/25/34/43/52 (+40% Bonus AD) ⇒ 16/29/42/55/68 (+40% Bonus AD)
- Maximum Bonus Damage: 48-156 ⇒ 48-204
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LoL 14.18 Patch Preview Champion Nerfs
Aurora
Between Worlds (R)
- Jump Max Distance: 450 ⇒ 250
- Wall Jump Forgiveness: 700 ⇒ 450
- Duration: 3/3.5/4 seconds ⇒ 2/2.5/3 seconds
Azir
Emperor's Divide (R)
- Damage: 200/400/600 (+75% AP) ⇒ 175/325/475 (+60% AP)
Corki
Phosphorus Bomb (Q)
- Damage: 70/120/170/220/270 ⇒ 70/115/160/205/250
Ivern
Triggerseed (E)
- Shield: 85/125/165/205/245 ⇒ 75/115/155/195/235
Lillia
Dream-Laden Bough (Passive)
- Monster Cap: 70-100 ⇒ 65 Flat
Lilting Lullaby (R)
- Sleep Duration: 2/2.25/3 seconds ⇒ 2 seconds at all ranks
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Lissandra
Ice Shard (Q)
- Damage: 80/115/150/185/220 (+85% AP) ⇒ 80/115/150/185/220 (+75% AP)
Maokai
Sapling Toss (E)
- Cooldown: 16/15/14/13/12 seconds ⇒ 18/17/16/15/14 seconds
- Brush Duration: 30 (+2.5% Bonus HP) seconds ⇒30 (+1.5% Bonus HP) seconds
Miss Fortune
Base Stats
- Base Attack Damage: 55 ⇒ 53
Nasus
Spirit Fire (E)
- Initial Damage: 55/95/135/175/215 (+60% AP) ⇒ 55/85/115/145/175 (+60% AP)
- DoT Damage: 11/19/27/35/43 (+12% AP) ⇒ 10/16/22/28/34 (+12% AP)
- Maximum Damage: 110-430 ⇒ 100-340
Rell
Full Tilt (E)
- Initial Movement Speed: 9-15% ⇒ 9-12%
- Maximum Movement Speed: 24-40% ⇒ 24-32%
Rumble
Flamespitter (Q)
- Total Magic Damage: 80/105/130/155/180 (+110% AP) ⇒ 60/90/120/150/180 (+100% AP)
Electro Harpoon (E)
- Damage: 60/85/110/135/160 (+50% AP) ⇒ 50/75/100/125/150 (+50% AP)
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Smolder
Super Scorcher Breath (Q)
- Damage: 20/30/40/50/60 (+100% Total AD) (+15% AP) ⇒ 15/25/35/45/55 (+100% Total AD)
Achooo!
- Damage: 50/80/110/140/170 ⇒ 45/75/105/135/165
Varus
Piercing Arrow (Q)
- AD Ratio: 150-190% ⇒ 130-170%
Hail of Arrows (E)
- AD Ratio: 110% ⇒ 100%
Vi
Vault Breaker (Q)
- Minimum Damage: 50/75/100/125/150 ⇒ 45/70/95/120/145
- Maximum Damage: 100-300 ⇒ 90-290
Zeri
Living Battery (Passive)
- Charged Damage: 90-200 (+1-15% Target Maximum Health Stat Growth Scaling) ⇒ 75-160 (+1-11% Target Maximum Health Stat Growth Scaling)
- Damage: Scaling: Stat Growth ⇒ Linear
- Level 6: 116 (+4.3%) ⇒ 110 (+3.9%)
- Level 11: 147 (+8.2%) ⇒ 125 (+6.9%)
- Level 16: 184 (12.9%) ⇒ 150 (+9.8%)
Ziggs
Short Fuse (Passive)
- Damage to Structures: 250% ⇒ 175%
- Damage: 50-400 (+125% AP) ⇒ 35-280 (+87.5% AP)
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LoL 14.18 Patch Preview System Adjustments
Item Changes
Luden's Companion
- Ability Power: 95 ⇒ 100
- Gold Price: 2900 ⇒ 2850
- Ability Haste: 25 ⇒ 20
Shadowflame
- Ability Power: 120 ⇒ 115
- Magic Penetration: 12 ⇒ 15
- Cinderbloom Threshold: 35% ⇒ 40%
- Cindebloom DoT Amp: 30% ⇒ 25%
Stormsurge
- Magic Penetration: 10 ⇒ 15
- Movement Speed: 8% ⇒ 5%
- Squall Ranged Effectiveness: 90% ⇒ 100%
Bloodthirster
- Life Steal: 18% ⇒ 15%
- Shield: 50-400 (1-18) ⇒ 165-315 (8-18)
- Level 8 Shield Value: 194 ⇒ 165
Immortal Shieldbow
- Shield (Ranged): 320-720 ⇒ 320-560
- Shield (Melee): 320-720 ⇒ 400-700
Runes
Fleet Footwork
- Melee Champion Heal: 5-100 ⇒ 10-130
- Ranged Champion Heal: 5-100 ⇒ 6-78
- Melee Minion Heal Mod: 20% ⇒ 15%
- Ranged Minion Heal Mod: 10% ⇒ 15%
- Melee Move Speed: 15% ⇒ 20%
Turrets
Turret Bulwark
- Permanent Resists per Destroyed Turret Plate: 40 ⇒ 50
- Temporary Resists per Destroyed Turret Plate for 20 seconds: 45/champion ⇒ 20/champion
Turret Fortification
- Damage Reduction for the first 5 minutes: 75% ⇒ 85%
And that covers all of the changes highlighted by the League of Legends devs. Patch 14.18 will surely shake things up in the League of Legends World Championship this year as many pro players will need to adapt to the drastic meta shift, especially evaluating macro strategies in regard to taking turrets among champion and system changes.
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