FrankTheBoxMonster on Reddit was able to datamine some interesting game changes for League of Legends. With Arcane Season 2 now over, we can expect some tweaks to the characters in the show, and with the most recent news showcasing VIktor's VGU, there is surely a lot to expect.
We will go through all of the system changes in this recent data mine to see what we can expect in the next League of Legends patch. Please keep in mind that the information is not final and is subject to change as Rioters test out different ideas and stats.
Table of Contents
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LoL 14.24 Patch PBE Item Changes
Aegis of the Legion
- Cost: 1200g ⇒ 1100g
- Armor: 30 ⇒ 25
- Magic Resist: 30 ⇒ 25
Unending Despair
- Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800g = 2800g ⇒ Aegis of the Legion + Giant's Belt + 800g = 2800g
- Health: 350 ⇒ 400
- Armor: 60 ⇒ 25
- Magic Resist 0 ⇒ 25
- Drain Cooldown: 5s ⇒ 4s
- Drain Base Damage: 30-50 linear ⇒ 8-15 linear
Heartsteel
- Damage: 80 (+12 bHP from items) ⇒ 70 (+6 bHP from every source)
Warmog's Armor
- Recipe: Giant's Belt + Winged Moonplate + Crystalline Bracer + 800g = 3300g ⇒ Giant's Belt + Giant's Belt + Crystalline Bracer + 700g = 3300g
- Innate Movement Speed: 4% ⇒ 0%
- Out of Combat Movement Speed: 4% ⇒ 0%
- Out of Combat tHP Healing per second: 5% ⇒ 3%
- Out of Combat bHP Threshold: 1500 ⇒ 2000
- Out of Combat Cooldown: 6s ⇒ 8s
- NEW: Grants 12% increased health from items (does not need 2000 health requirements to activate; counts towards said threshold)
Bloodletter's Curse (NEW)
- Recipe: Haunting Guise + Fiendish Codex + 900g = 3050g
- Ability Haste: 10
- Health: 350
- Ability Power: 55
- Passive: Dealing magic damage to champions grants 5% magic penetration for 6s, max 6 stacks for 30% magic penetration
- Damage from items and runes do not grant stacks
- A single cast instance can only stack once every 0.3s
New Boot Upgrades
Season 1 of 2025 will bring new Tier 2 upgrades once a team completes at least 2 out of 3 Feats of Strength. You can read more about this, here.
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LoL 14.24 Patch PBE System Changes
Summoner Spells
Teleport
- Channel Duration: 4s ⇒ 3s
- After Channeling: Blink Instantly ⇒ Untargettable dash to the location
- Base: 1000 speed, max 5s travel time; this caps at 5,000 units
- Upgraded: 4500 speed, max 4s travel time; this caps at 18,000 units
- Base can now target minions and wards
- Base Cooldown: 360s ⇒ 300s
- Upgraded Cooldown: 330-240s linear 1-10 ⇒ 300-240s linear 1-7
- Currently is not cancelled on any damage
Runes
Conqueror
- Repeat Cast Instance Lockout: 5 ⇒ 4
New Runes are also coming in the Domination and Sorcery trees which you can check out, here.
Atakhan
- Crown of Carnage: gain 25% increased effect from all Epic Monster rewards
- False Life: You earn an extra 40 gold on champion takedown; for the next 180s, the first time you would die, you instead enter stasis for 5.5s and teleport to your team's spawn, and your would-be killer insatead earns 1 Bloody Petal and 100 gold
- Bloody Petals: Harvesting Blood Roses give your entire team Bloody Petals, granting XP and Adaptive Force
Turret Fortification
- Damage Reduction: 85% ⇒ 50%
And that covers everything we know so far in regard to the system changes. We will make sure to monitor for any updates or interesting changes as the Riot devs unveil more information as to what they are planning on balancing and updating in League of Legends. You can check out FrankTheBoxMonster's account, here.
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