K’Sante will be going through huge changes in League of Legends with the upcoming Patch 14.19, which has been datamined by Spideraxe on X. These changes bring a wide range of buffs and adjustments to his kit, focusing on making K’Sante’s gameplay more dynamic while balancing his tankiness and damage output. There's a lot to unpack here and you probably won't believe how long the list of tuning on the champion is. Here’s a detailed breakdown of the upcoming LoL updates:
Table of Contents
Keep in mind that the changes have been datamined and they aren't officially confirmed by Riot Games. The stats can be different when League of Legends 14.19 is released.
Upcoming K'Sante Changes in Patch 14.19
Base Stats Changes
These changes seem to push changes in K'Sante's melee positioning but make up for this inconvenience with better attack speed and damage.
- Base Attack Damage (AD): 64 ⇒ 66
- Attack Range: 175 ⇒ 150, this change will make K’Sante more reliant on positioning in melee range.
- Base Attack Speed: 0.625 ⇒ 0.658
- Attack Speed Ratio: 0.625 ⇒ 0.658
Dauntless Instinct (Passive)
- Removed bonus range from K’Sante’s passive, emphasizing his shorter attack range.
- Base damage: 5-20 ⇒ flat 20, this change should make his early-game trading more consistent.
- K’Sante’s ultimate no longer converts passive damage into true damage or increases the damage of the passive.
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Ntofo Strikes (Q)
K’Sante’s Q ability has been heavily modified, focusing more on synergy with resistances rather than flat AD scaling:
- Damage: 30/55/80/105/130 (+40% AD) (+30% Bonus Armor) (+30% Bonus Magic Resistance) ⇒ 70/100/130/160/190 (+35% Bonus Armor) (+35% Bonus Magic Resistance)
- Q base damage increased: 30-130 ⇒ 70-190.
- AD ratio removed, but resist ratio increased from 30% to 35%.
- Q width: 150 ⇒ 100, making the skillshot harder to land.
- Cast time: 0.45-0.25 seconds ⇒ 0.45-0.35 seconds, but now scales down with bonus resistances instead of health.
- Q cooldown: 4-1.75 seconds ⇒ 3.5-1.75 seconds
- Q cooldown cap: 250 resists ⇒ 120 resists
- RQ cooldown reduction: 25% ⇒ 33%, and RQ now slows enemies.
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Path Maker (W)
K’Sante’s W has been reworked to provide stronger base damage and more tankiness while focusing on resist scaling:
- Minimum Charge Time: 0.66 seconds ⇒ 0.4 seconds
- Damage: 20/40/60/80/100 (+50% AD) (+85% bonus Armor) (+85% bonus Magic Resistance) (+6/7/8/9/10% Target Max Health) ⇒ 40/60/80/100/120 (+8% Target Max Health)
- NEW: Target Max Health% scales with 2% Bonus Resistances
- Stun Duration: 1.25 seconds ⇒ 0.5-1.5 seconds (based on charge time)
- NEW: All Out (R) deals additional 10-100% True Damage based on charge time
- All Out (R) Damage Reduction: 60% ⇒ 75%
- REMOVED: All Out (R) no longer knocks back or stuns
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Footwork (E)
K’Sante’s E has seen several changes to his mobility, balancing his potential to dash quickly around the battlefield:
- Free Target Dash Speed: 900 ⇒ 550
- All Out (R) Free Target Dash Speed: 1450 ⇒ 900
- Ally Target Dash Speed: 1100 (+100% Total Movement Speed) ⇒ 1100
- All Out (R) Free Target Dash Speed: 1100 (+100% Total Movement Speed) ⇒ 1400
- Cooldown: 10.5/10/9.5/9/8.5 seconds ⇒ 10/9.5/9/8.5/8 seconds
- NEW: All Out (R) reduces cooldown by 50%
- REMOVED: All Out (R) no longer allows free target dash over terrain
- REMOVED: All Out (R) no longer increases the Free Target Dash Range from 250 to 400
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All Out (R)
K’Sante’s ultimate has undergone several changes to tone down its overpowering potential while shifting its utility:
- Damage Type: Magic ⇒ Physical
- Damage: 70/110/150 (+65% AP) ⇒ 80/115/150
- Wall Bonus Damage: 70/110/150 (+65% AP) ⇒ 80/115/150 (+5% Bonus HP)
- Duration: 20 seconds ⇒ 15 seconds
- REMOVED: No longer can be cancelled early by recasting
- Bonus Attack Damage: 10/25/40 (+25% Bonus Resists) ⇒ REMOVED
- Bonus Attack Speed: 25/35/45% ⇒ 40/60/80%
- Omnivamp: 15/20/25% ⇒ 25%
- NEW: K'Sante now gains 60% Bonus Armor Penetration
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Impact of the Changes
These datamined League of Legends updates signify a massive overhaul for K’Sante is on the horizon. Patch 14.19 will make him less of a bursty tank and more of a sustained fighter with an emphasis on resist scaling. Riot Games seems to pushing this champion toward tank builds that scale well into the late game. His shorter attack range and adjusted mobility through his E also demand better positioning and strategic use of his abilities.
Stay tuned as these updates hit the live servers on Wednesday, September 25, and watch for further balance tweaks after the patch goes live!
We're leaving you with some community reactions:
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