LoL 14.19 Patch Notes PBE Datamine

We will be taking a look at the PBE datamine for League of Legends Patch 14.19.

LoL 14.19 Patch Notes PBE Datamine
Riot Games

With Patch 14.18 now live, we already have information for the upcoming update coming to League of Legends. FrankTheBoxMonster on Reddit has shared more valuable details from the PBE so we will be taking a closer look. League of Legends is constantly seeing balance changes to either stop overpowered champions from dominating ranked or to bring more viable picks into the champion pool.

We will go through all of the changes in this recent data mine to see what we can expect in the next League of Legends patch. Please keep in mind that the information is not final and is subject to change as Rioters test out different ideas and stats.

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LoL 14.19 Patch PBE Champion Changes

LoL 14.19 Patch Notes PBE Datamine
Riot Games
Elise

Elise

Spider Queen

 

Spider Queen (Passive)

  • Spiderling Health: 85-390 ⇒ 85-385
Volatile Spiderling  Skittering Frenzy

 

Volatile Spiderling (Human W)

  • Ability is now more responsive
Cocoon  Rappel

 

Cocoon (Human E)

  • Can now be used in conjunction with Flash for a combo
Rappel

 

Rappel (Spider E)

  • Always gets Passive amp upon descending even without targeting an enemy
Spider Form  Human Form

 

Spider Form / Human Form (R)

  • Cooldown: 4 seconds ⇒ 3 seconds
Varus

Varus

Piercing Arrow

 

Piercing Arrow (Q)

  • Minimum Damage % of Maximum Damage: 66.666% ⇒ 66.667%

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K'Sante

K'Sante

Base Stats

  • Base Attack Damage: 64 ⇒ 66
  • Attack Range: 175 ⇒ 150
  • Base Attack Speed: 0.625 ⇒ 0.658  
Dauntless Instinct

 

Dauntless Instinct (Passive)

  • REMOVED: No longer grants bonus Attack Range +25
  • Flat Damage: 5-20 (Linear) ⇒ 20 at all levels
  • REMOVED: All Out (R) no longer converts to True Damage
  • REMOVED: All Out (R) no longer increases Mark Damage
  • NEW: All Out (R) now gives "attacks, abilities, and passive" additional (1% + 1% Bonus Armor and Magic Resists) percent Target Max Health Damage
Ntofo Strikes

 

Ntofo Strikes (Q)

  • Damage: 30/55/80/105/130 (+40% AD) (+30% Bonus Armor) (+30% Bonus Magic Resistance) ⇒ 70/100/130/160/190 (+35% Bonus Armor) (+35% Bonus Magic Resistance)
  • Hitbox Width: 150 ⇒ 100
  • Cast Time: 0.45-0.25 seconds ⇒ 0.45-0.35 seconds
  • NEW: Cast Time now scales with Armor and MR instead of health
  • REMOVED: All Out (R) no longer reduces Cast Time
  • Cooldown: 4-1.75 seconds ⇒ 3.5-1.75 seconds
  • Cooldown Cap: 250 Bonus Resists ⇒ 150
  • All Out (R) Reduction: 25% (capped to 1.33 seconds) ⇒ 33% (capped to 1.17 seconds)
Path Maker

 

Path Maker (W)

  • Minimum Charge Time: 0.66 seconds ⇒ 0.4 seconds
  • Damage: 20/40/60/80/100 (+50% AD) (+85% bonus Armor) (+85% bonus Magic Resistance) (+6/7/8/9/10% Target Max Health) ⇒ 40/60/80/100/120 (+8% Target Max Health)
  • NEW: Target Max Health% scales with 2% Bonus Resistances
  • Stun Duration: 1.25 seconds ⇒ 0.5-1.5 seconds (based on charge time)
  • NEW: All Out (R) deals additional 10-100% True Damage based on charge time
  • All Out (R) Damage Reduction: 60% ⇒ 75%
  • REMOVED: All Out (R) no longer knocks back or stuns
Footwork

 

Footwork (E)

  • Free Target Dash Speed: 900 ⇒ 550
  • All Out (R) Free Target Dash Speed: 1450 ⇒ 900
  • Ally Target Dash Speed: 1100 (+100% Total Movement Speed) ⇒ 1100
  • All Out (R) Free Target Dash Speed: 1100 (+100% Total Movement Speed) 1400
  • Cooldown: 10.5/10/9.5/9/8.5 seconds ⇒ 10/9.5/9/8.5/8 seconds
  • NEW: All Out (R) reduces cooldown by 50%
  • REMOVED: All Out (R) no longer allows free target dash over terrain
  • REMOVED: All Out (R) no longer increases the Free Target Dash Range from 250 to 400
All Out

 

All Out (R)

  • Damage Type: Magic ⇒ Physical
  • Damage: 70/110/150 (+65% AP) ⇒ 80/115/150
  • Wall Bonus Damage: 70/110/150 (+65% AP)  ⇒ 80/115/150 (+5% Bonus HP)
  • Duration: 20 seconds ⇒ 15 seconds
  • REMOVED: No longer can be cancelled early by recasting
  • Bonus Attack Damage: 10/25/40 (+25% Bonus Resists) ⇒ REMOVED
  • Bonus Attack Speed: 25/35/45% ⇒ 40/60/80%
  • Omnivamp: 15/20/25% ⇒ 25%
  • NEW: K'Sante now gains 60% Bonus Armor Penetration

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Tristana

Tristana

Base Stats

  • Health Regeneration: 0.65 ⇒ 0.5
  • Base Attack Damage: 59 ⇒ 60
  • Attack Damage Growth: 3.7 ⇒ 2.5
  • Armor Growth: 4.5 ⇒ 4.2
  • Attack Range: 525 ⇒ 550
  • Attack Speed Ratio: 0.679 ⇒ 0.694
Draw a Bead

 

Draw a Bead (Passive)

  • Bonus Range: 0-136 ⇒ 0-125
Rapid Fire

 

Rapid Fire (Q)

  • Attack Speed: 50/65/80/95/110% ⇒ 60/75/90/105/120%
Rocket Jump

 

Rocket Jump (W)

  • Damage: 95/145/195/245/295 (+50% AP) ⇒ 70/105/140/175/210 (+50% AP) (+50% Bonus AD)
  • Slow Duration: 1/1.5/2/2.5/3 seconds ⇒ 2 seconds
Explosive Charge

 

Explosive Charge (E)

  • Magic Damage: 55/80/105/130/155 ⇒ 45/60/75/90/105
  • Minimum Physical Damage: 70/80/90/100/110 (+50/75/100/125/150% Bonus AD) (+50% AP)60/70/80/90/100 (+100/110/120/130/140% Bonus AD) (+50% AP)
  • Critical Strike Chance Multiplier: 0-33% ⇒ 0-75%
Buster Shot

 

Buster Shot (R)

  • Damage: 300/400/500 (+100% AP) ⇒ 275/ 325/375 (+70% Bonus AD) (+100% AP)
  • Cooldown: 120/110/100 seconds ⇒ 100 seconds
  • NEW: Stuns all targets for 0.4/0.55/0.7 seconds

And that covers everything we know so far. We will make sure to monitor for any updates or interesting changes as the Riot devs unveil more information as to what they are planning on balancing and updating in League of Legends.

You can check out FrankTheBoxMonster's account, here

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