MultiVersus: Best Utility Perks Tier List

We will rank all of the Utility perks in MultiVersus from worst to best so you can how you can get the upper hand.

MultiVersus: Best Utility Perks Tier List
Player First Games

With MultiVersus soon going into full throttle, this fighting game captured the eyes of many as its goofy antics and collage of characters spanning multiple beloved fictional universes has become quite a staple in the fighting genre. 

Despite its cartoonish nature, MultiVersus offers some complexity in its gameplay, given the inclusion of power-ups in the form of perks. Perks offer various buffs to the Fighter you are playing with as they can often decide the victor in clutch situations. 

With that being said, we will take a look at all of the Utility perks in MultiVersus so you can get a better idea as to what you should run if you want to win more matches.

MultiVersus Utility Perks Tier List
Player First Games

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Tier List Explanation

This tier list will examine all of the available Utility perks in MultiVersus.

  • C-TierYou can do somewhat well with these perks, however the benefits you receive are not worth picking them.
  • B-Tier: Viable and reliable in most situations, you can manage rather decently.
  • A-Tier: Great options but lacking just slightly either in terms of defense or utility.
  • S-Tier: The best Utility perks you can play for maximum results.

NOTE: Although there might be differing opinions in terms of damage, performance, utility and overall value estimation, this list serves as a beginner's guide to players wanting to try out MultiVersus.

MultiVersus Best Utility Perks
Player First Games

MultiVersus: C-Tier Utility Perks

Last Stand

Last Stand

  • Solo: Your team deals 10% increased damage after reaching 100 damage. 
  • Stacked: Your team deals 10% increased damage after reaching 90 damage.

This perk is not very reliable as you will be risking a lot just for the increased damage. 

The Purest of Motivations

The Purest of Motivations

  • Solo: Your team deals 15% increased damage for 10 seconds after an ally is rung out. 
  • Stacked: Your team deals 15% increased damage for 15 seconds after an ally is rung out.
Gravity Manipulation

Gravity Manipulation

  • Solo: Your team receives 10% increased fast fall speed. 
  • Stacked: Your team receives 20% increased fast fall speed.

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MultiVersus: B-Tier Utility Perks

Fancy Footwork

Fancy Footwork

  • Solo: Your team receives 5% increased dodge distance. 
  • Stacked: Your team receives 10% increased dodge distance.

Although the doge distance can save you in close fights, you shouldn't entirely rely on this perk saving you. 

Leg Day Champ

Leg Day Champ

  • Solo: Your team receives 10% increased jump height. 
  • Stacked: Your team receives 15% increased jump height.
Hit Me If You're Able

Hit Me If You're Able

  • Solo: Your team receives 5% increased dodge speed. 
  • Stacked: Your team receives 10% increased dodge speed.
I Dodge You Dodge We Dodge

I Dodge You Dodge We Dodge 

  • Solo: Your team receives a 10% ability cooldown refund after dodging an attack.
  • Stacked: Your team receives a 15% ability cooldown refund after dodging an attack. 

This is a nice cooldown refund perk that can help you gain the upper edge. 

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MultiVersus: A-Tier Utility Perks

Coffeezilla

Coffeezilla

  • Solo: Your team receives 10% reduced ability cooldown duration. 
  • Stacked: Your team receives 15% reduced ability cooldown duration. 

This is a very neat combo tool to help you land your abilities more often. 

...in a Single Bound!

...in a Single Bound!

  • Solo: Your team receives 10% increased jump speed. 
  • Stacked: Your team receives 15% increased jump speed. 
Retaliation-Ready

Retaliation-Ready

  • Solo: Your team grants allies 1 gray health for 3 seconds after knocking back enemies with projectiles.
  • Stacked: Your team grants allies 2 gray health for 3 seconds after knocking back enemies with projectiles. 

This perk can be somewhat inconsistent as the gray health might end up being useless if you are primarily engaging in melee range.

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MultiVersus: S-Tier Utility Perks

Triple Jump

Triple Jump

  • Solo: Your team receives an extra jump after hitting an enemy while in air.  
  • Stacked: Your team always has an extra jump while in air.

The added jump will work wonders when you are in clutch situations. 

Aerial Acrobat

Aerial Acrobat

  • Solo: Your team receives 5% increased air acceleration. 
  • Stacked: Your team receives 10% increased air acceleration. 

The increased mobility will almost always turn the tide in your favor. 

Tasmanian Trigonometry

Tasmanian Trigonometry 

  • Solo: Your team receives a 15% increased base knockback influence. 
  • Stacked: Your team receives a 25% increased base knockback influence. 

If you are finding yourself always pushed into a corner, this perk will help you survive most of the annoying combos so you can have a chance to strike back.

Speed Force Assist

Speed Force Assist

  • Solo: Your team receives 4% increased base movement speed. 
  • Stacked: Your team receives 8% increased base movement speed.

The added movement speed can help you land the first strike and potentially take control of the match early into the game. 

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Summary of Best Utility Perks in MultiVersus

MultiVersus Tier List
Player First Games

That covers our tier list for the best Utility perks in MultiVersus, which are ranked from worst to best. Although most of the perks can serve you well, perks higher up on the list shine far brighter than others in terms of damage and utility.

Ultimately, your playstyle depends solely on you, as you can make weaker perks do wonders for your team.

Tier Utility Perks
C-Tier Last Stand, The Purest of Motivations, Gravity Manipulation
B-Tier Fancy Footwork, Leg Day Champ, Hit Me If You're Able, I Dodge You Dodge We Dodge
A-Tier Coffeezilla, ...in a Single Bound!, Retaliation-Ready
S-Tier

Triple Jump, Aerial Acrobat, Tasmanian Trigonometry, Speed Force Assist

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