While No Rest for the Wicked has mostly received a positive reception after its early access release a few days ago, it did have a noticeable amount of performance issues and bugs that caused some players to abandon the game earlier than expected. Moon Studios has released multiple hotfix patches at this point, each aimed at fixing these glaring issues and improving the performance of the game. Even though No Rest for the Wicked was released as an early access title, indicating that the game was not finished and there would be such issues, it did not stop players from leaving negative reviews shortly after its official launch.
As Moon Studios continues to improve the game, they have released yet another hotfix, which aims to further enhance general performance while also fixing some game-breaking bugs, such as the Nameless Pass crane softlock that has been occurring. Here are the full patch notes for No Rest for the Wicked Hotfix 4!
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No Rest for the Wicked Hotfix 4 Patch Notes
The highlights of Hotfix 4 lie in the details, as Moon Studios continues to address all of the glaring issues that players have encountered since the early access release. One such issue that caused a significant number of players to become stuck was a crane in the Nameless Pass that failed to rotate properly, preventing players from navigating the puzzle and progressing through the region. Additionally, issues such as the ability to delete bounties and challenges, along with the overpowered Damage on Parry enchantments, have been fixed. Here is the full list of patch notes for No Rest for the Wicked's Hotfix 4:
Performance Improvements:
- Fixed a leak with GPU Culling
Bounties and Challenges Changes:
- Bounties and Challenges are no longer deleted if you choose to abandon them
- Added confirmation when choosing to abandon Challenges
Balance Changes:
- Adjusted Damage On Parry enchantments
Loot Changes:
- Adjusted loot drop rates from chests
- Added more furniture to Whittacker’s Shop
Bug Fixes:
- Fixed Nameless Pass cranes still not rotating correctly in some existing realms (their position will now reset to default)
- Fixed sell value on Raw and Refined materials at vendors still being only ¼ of what they should be
- Fixed the Channel rune icon not showing up when player has no Focus
- Fixed Focus Gain On Hit enchantment text displaying a larger number than intended
- Fixed incorrect levels for some items at vendors
- Improved collision at Mariner’s Keep Tower area
- Fixed typo in interaction hint for Eleanor’s door
That concludes the full list of patch notes for the latest No Rest for the Wicked hotfix. With Moon Studios continuing to update the game daily, it definitely shows the player base that the developers are committed to improving the final product. Hopefully, this trend continues, and once the game is fully released, we will have a new juggernaut in the ARPG genre. For more No Rest for the Wicked news and guides, check out the rest of our website!
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