Warhammer 40K: Space Marine 2 - All Tactical Class Perks

In this guide, we'll list all Tactical Class perks in Warhammer 40,000: Space Marine 2, so you can easily choose the best ones.

Warhammer 40K: Space Marine 2 - All Tactical Class Perks
Saber Interactive

Warhammer 40K: Space Marine 2 offers a total of 6 Classes, and although they don't offer such a wide variety of weapons, each one of them has its own special ability that can help you during combat.

Apart from these awesome benefits, Space Marine 2 has a good selection of perks to choose from. Once you unlock them, you can assign them to your character, weapons, gear, and even the whole team. In this guide, we'll go over all the perks of the Tactical Class.

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Warhammer 40K: Space Marine 2 All Tactical Class Perks

Warhammer 40K: Space Marine 2 - All Tactical Class Perks
Saber Interactive

The Tactical Class in Space Marine 2 is perfect for beginners since it's extremely versatile. Experimenting with different loadouts and weapons is hands-down the best strategy to learn. Moreover, this category combines utility and firepower very well.

Tactical Class Core Perks

Perk Description Level
Balanced Distribution Primary Weapon deals +10% DMG, Secondary Weapon deals -10% DMG 2
Heightened Vigour Heavy Hits are controlled and you cannot get knocked back for 5s 3
Final Shot After a Finisher, Ranged Weapon reloads automatically 4
Plasma Boost When the Plasma Incinerator is 50% Overheated, you gain +30% DMG 10
Steady Aim -10% Recoil  12
Relentless Pursuit After a Gun Strike, +25% Ranged DMG for 5s 17
Kraken Penetrator Rounds Bolt Weapons penetrate +1 enemy 18
Versatility After switching Weapons, +20% DMG  19
Emperor’s Vengeance After a Majoris-level enemy kill, +1 magazine 20

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Tactical Class Gear Perks

Perk Description Level
Vital Data Scanning gives +50% Auspex Scan Charge 6
Battle Focus Perfect Parry gives a mark from Auspex Scan 7
Close Targeting +50% Melee DMG against Minoris enemies 8
Priority Targeting Auspex Scan mark lasts 8s longer 14
Improved Efficiency Scanning 20 enemies, +1 Equipment Charge 15
Expert Timing +100% DMG for marked enemies, -4s Duration 16
Target Lock +25% Equipment DMG 22
Precise Calibration +75% DMG for marked enemies 23
Concentrated Fire +100% DMG for marked enemies 24

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Tactical Class Team Perks

Perk Description Level
Communion of Fire -20% Recoil 5
Aligned Aim +5% Ranged DMG 13
Transhuman Physiology +30% Contested Health 21

Tactical Class Signature Perks

Perk Description Level
Signal Jammer Marked Enemies cannot call for reinforcement 9
Radiating Impact Melee Finishers deal extra DMG 17
Marked for Death Headshot kills high-level enemies marked by Auspex Scan 25

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Warhammer 40K: Space Marine 2 All Tactical Class Perks Summary

Warhammer 40K: Space Marine 2 - All Tactical Class Perks
Saber Interactive

There are 24 boosts in the Tactical Class alone, so when you like one of them, you need to remember whether it's in the Core, Gear, Team, or Signature perks. Here's a summary of all categories and the amount of perks they contain.

Section Amount of Perks
Core 9
Gear 9
Team 3
Signature 3

Have fun and good luck on your next adventure! For more information about Warhammer 40K: Space Marine 2, you can check out this article.

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Warhammer

Warhammer

Warhammer is a tabletop miniature wargame created by Games Workshop. The game features a rich narrative, strategic gameplay, and a diverse cast of characters and factions. Players can build and customize their armies, engage in battles, and complete missions. Warhammer emphasizes strategy, character development, and resource management, offering a deep and immersive experience. The game includes various modes, such as single-player campaigns, multiplayer battles, and special events, providing diverse gameplay options. Warhammer is praised for its detailed miniatures, engaging mechanics, and extensive lore.

Genres
Strategy, Role-Playing Game (RPG)
Platform(s)
PC
Release Date
Jan 1, 1983
Price
$59.99
Developer(s)
Games Workshop
Publisher(s)
Games Workshop
ESRB Rating
T