World of Warcraft is preparing for its next huge expansion - The War Within. Not only does this update promise a lot of fundamental changes to the core gameplay of classes, but also it will introduce brand-new features that will further enhance the MMORPG experience.
With that in mind, we will take a look at the most recent patch notes for version 11.0.2 of WoW, so we can see how the game balance will be adjusted not only because of the new Hero Talents but also to accommodate the new raids, loot and many other new aspects of the game coming in The War Within.
Table of Contents
Advertisement
WoW Patch 11.0.2 Priest Changes
General Priest Changes
- Flash Heal healing increased by 20%.
- Power Word: Shield absorb amount increased by 20%.
- Power Word: Life healing increased by 20%.
- Cauterizing Shadows healing increased by 60%.
- Healing done from Void Shift to the Priest’s ally is now capped at twice the Priest’s Health.
- From Darkness Comes Light now increases the healing of Flash Heal by 3% (was 1%), and stacks up to 20 times (was 50).
- Prayer of Mending is now removed from all allies except for the last ally that received one from the Priest when a raid encounter begins.
- Fixed an issue causing Holy Nova to not benefit from Phantom Reach.
- Fixed an issue causing Halo to damage enemies out of combat.
- Updated the visuals and animations for Void Shift.
- Fixed an issue causing Divine Image’s teleport to fail on transports.
- Added a counter to the Heal spell for tracking the status of Lightweaver.
- The following talents are now 1 point:
Discipline
- All healing is no longer reduced by 3%.
- All damage increased by 5%.
- Holy Nova healing increased by 23%.
- Power Word: Shield absorption increased by 30%.
- Power Word: Radiance healing increased by 10% and its cooldown reduced to 18 seconds (was 20 seconds).
- Pain Transformation now heals for 15% of maximum health (was 25%).
- Penance healing increased by 20%.
- Rapture cooldown now starts when pressed, and it lasts up to 30 seconds.
- Bright Pupil now reduces the cooldown of Power Word: Radiance by 3 seconds (was 5 seconds).
- Abyssal Reverie now increases Atonement healing from Shadow spells by 5%/10% (was 10%/20%).
- Fixed an issue causing Indemnity to not increase Atonement duration by its intended amount.
- Fixed an issue where Atonement healing was only being increased by 50% outside raid instead of the intended 70%.
- The following talents are now 1 point:
Advertisement
Holy
- All damage increased by 10%.
- Heal healing increased by 44%.
- Flash Heal healing increased by 20%.
- Prayer of Healing healing increased by 30%.
- Circle of Healing healing increased by 30%.
- Holy Word: Serenity healing increased by 20%.
- Divine Image’s Healing Light spell healing increased by 20%.
- Healing Chorus now increases the healing done by Circle of Healing by 3% (was 5%).
- Lightweaver now increases Heal healing by 25% (was 15%).
- Fixed an issue causing the values for Gales of Song to be incorrect.
- Trail of Light is now a 1-point talent.
Shadow
- All damage increased by 3%.
- Dark Ascension now increases non-periodic damage dealt by 20% (was 25%).
- Mind Flay damage increased by 50%.
- Mind Flay: Insanity now channels the same amount of damage over 1.5 seconds (was 2 seconds).
- Mind Flay: Insanity and Mind Spike: Insanity can now accumulate up to 4 charges (was 2).
- The overrides for Mind Flay: Insanity and Mind Spike: Insanity now last 30 seconds (was 15 seconds).
- Mind Spike damage increased by 50%.
- Mind Spike: Insanity damage increased by 15%.
- Mind Spike: Insanity now generates 12 Insanity (was 8).
- Mind Blast damage increased by 30%. Void Blast damage is unaffected by this change.
- Mind Melt now stacks up to 3 times (was 4).
- Mind Melt now increases the critical strike chance of Mind Blast by 30% (was 20%).
- Mind Flay and Mind Sear from Idol of C'Thun now deal damage 10 times over their channel's duration (was 15).
- Mind Flay and Mind Sear damage from Idol of C'Thun increased by 50%.
- Fixed an issue causing Psychic Link to not always hit when near the max range of its effect.
- Fixed an issue causing the targeted version of Shadow Crash to not follow a moving target.
- Fixed an issue causing Void Lashers and Void Tendrils from Idol of C'Thun to fail to attack sometimes.
- Fixed an issue causing Void Lashers and Void Tendrils from Idol of C'Thun to attack enemies the Priest is not in combat with.
- Divine Star no longer generates Insanity when cast out of combat.
- Shadow Crash now refunds its Insanity gain if it doesn't deal damage to any targets when cast out of combat.
Advertisement
Priest PvP Changes
General Priest Changes
- Mindgames damage and healing reversal increased by 88%.
- Absolute Faith absorption increased by 25%.
- Power Word: Radiance healing is no longer increased by 10% in PvP combat.
- Purge the Wicked damage is no longer increased by 15% in PvP combat.
- Greater Heal (PvP Talent) now heals for 40% of maximum health (was 65%).
- Divine Hymn healing increased by 30% in PvP combat.
- Prayer of Mending healing increased by 20% in PvP combat.
And that covers all of the Priest class changes that were introduced in the 11.0.2 patch for World of Warcraft. Players are already brimming with excitement to try out The War Within expansion as it seems that Blizzard is trying to restore its former glory as a titan in the MMORPG industry.
You can check out the full patch notes by clicking this link.
Advertisement