World of Warcraft is preparing for its next huge expansion - The War Within. Not only does this update promise a lot of fundamental changes to the core gameplay of classes, but also it will introduce brand-new features that will further enhance the MMORPG experience.
With that in mind, we will take a look at the most recent patch notes for version 11.0.2 of WoW, so we can see how the game balance will be adjusted not only because of the new Hero Talents but also to accommodate the new raids, loot and many other new aspects of the game coming in The War Within.
Table of Contents
Advertisement
WoW Patch 11.0.2 Shaman Changes
General Shaman Changes
- Healing Surge healing increased by 20%.
- Stone Bulwark Totem now has a 3 minute cooldown, but its effect has been significantly increased.
- Wind Rush Totem and Static Field Totem now cost 1% of base mana (previously had no cost).
- Fixed an issue causing Stone Bulwark Totem to not be affected by Dampening.
- Fixed a couple of unnecessary sounds and animations from Stone Bulwark Totem.
- Fixed an issue causing Spirit Wolf to be removed and not continue stacking after changing zones.
- Fixed an issue causing Lightning Shield to be removed if another Shaman with Elemental Orbit has an Earth Shield on the Shaman.
- Fixed an issue causing Skyfury buff to drop off after transferring zones and disconnecting.
- Earth Elemental summon no longer resets the swing timer.
- Fixed an issue causing Totemic Projection to fail on transports.
- Fixed an issue causing Spiritwalker's Grace to cancel Lightning Lasso when used.
Advertisement
Elemental
- Lightning Bolt damage increased by 3%.
- Thunderstrike Ward damage increased by 150%.
- Earth Shock damage increased by 25%.
- Icefury damage increased by 85%.
- Earthen Rage damage increased by 60%.
- Lava Burst damage reduced by 25%.
- Lava Beam damage increased by 10%.
- Elemental Blast damage reduced by 25%.
- Earthquake damage reduced by 6%.
- Flame Shock damage reduced by 15%.
- Chain Lightning damage increased by 10%.
- Chain Lightning damage from Greater Lightning Elemental increased by 200%.
- Chain Lightning from Greater Lightning Elemental now hits 5 targets (was 6).
- Call Lightning damage increased by 350%.
- Call Lightning duration increased to 20 seconds (was 15 seconds).
- Call Lightning cooldown increased to 20 seconds (was 10 seconds).
- Call Lightning cast time reduced to 2 seconds (was 3 seconds).
- Call Lightning's damage bonus is now 30% (was 300%).
- Storm Elemental Tempest damage increased by 400%.
- Wind Gust damage increased by 400%.
- Lightning Blast damage from Fury of the Storms increased by 200%.
- Splintered Elements now grants 10% Haste (was 20%).
- Power of the Maelstrom now has a 60% chance to trigger (was 25%).
- Liquid Magma Totem damage reduced by 30%.
- Liquid Magma Totem now has a 30 second cooldown (was 1 minute).
- Additional Lava Bursts from Primordial Wave now deal 50% of normal damage (was 80%).
- Surge of Power's Lava Burst benefit is now a 4 second cooldown reduction to elementals (was 6 seconds).
- Echo of the Elemental’s Lesser Elementals now deal 65% of the main Elemental’s damage.
- Thunderstrike Ward now has its own spell visual.
- An issue with Thunderstrike Ward dropping off has been fixed.
- Earthquake now triggers Storm Frenzy on cast only.
- An issue with Fusion of Elements buff activating from the Icefury override instead of the cast has been fixed.
- Fusion of Elements buffs are now removed at the start of raid encounters and mythic plus dungeons.
- Fusion of Elements now only works with damaging Nature spells.
- Storm Frenzy is now on the personal resource display.
- Fixed an issue causing Earthen Rage to not benefit from Elemental Fury.
- Fixed an issue with Elemental Equilibrium that causes it to not function properly depending on which elements were cast first.
- Fixed an issue causing Lava Surge’s chance to trigger to increase when Searing Flames is talented.
- Fixed an issue causing Flash of Lightning to not reduce the cooldown of Stone Bulwark Totem and Primordial Wave.
- Fixed an issue causing Elemental Blasts from Fusion of Elements to consume Magma Chamber.
- Fixed an issue causing Elemental Blasts from Fusion of Elements to trigger Storm Frenzy.
- Fixed an issue causing Lava Beam to not benefit from Storm Frenzy.
- Fixed an issue causing Thunderstrike Ward to not trigger from Lava Beam.
- Fixed an issue causing the Icefury aura to be hidden. It will now properly display as an aura and is on the Personal Resource Display.
- Fixed an issue causing Earthquake Overload damage to be higher than intended.
- Fixed an issue causing Storm Elementals to not cast Call Lightning sometimes.
- Fixed an issue causing Primordial Bond to sometimes persist through death.
- Fixed an issue causing several damaging abilities to not be affected by Elemental Unity.
Advertisement
Enhancement
- Elemental Blast damage increased by 25%. This reverts a previous change.
- Primordial Wave is now a 30 second cooldown (was 45 seconds).
- Primordial Wave baseline passive buff lowered to 250% (was 500%).
- Primordial Wave now properly scales with Enhancement Shaman’s Mastery and Elemental Spirits' elemental damage buffs.
- Doom Winds is now a 60 second cooldown (was 90 seconds).
- Splintered Elements now grants 10% Haste (was 20%).
- Casting Flame Shock, Frost Shock, and Sundering will now initiate combat with melee auto attacks.
- Molten Assault range increased by 4 yards.
- Molten Assault now plays an impact visual on impacted targets.
- Crash Lightning range increased by 4 yards.
- Crash Lightning is now on personal resource display.
- Earthen Weapon is no longer on personal resource display.
- Elemental Spirits is no longer displayed on the personal resource display.
- Hailstorm is now displayed on the personal resource display.
- Elemental Blast now correctly replaces Lava Burst in spell book.
- Fire and Ice now properly buffs Primordial Wave.
- Nature’s Fury now properly affects Primordial Wave.
- The following talents are now 1 point:
Restoration
- All healing reduced by 5%. Not applied to PvP combat.
- Earthen Wall Totem’s health reduced by 40%.
- Torrent now increases Riptide’s initial healing by 20% and its critical strike rate by 10%.
- Riptide initial heal increased by 20%.
- Unleash Life healing increased by 20%.
- Healing Wave healing increased by 20%.
- Reactive Warding healing increased by 75%.
- Ascendance now duplicates 70% of all healing (was 80%).
- Ancestral Guidance now transfers 10% of all healing into healing (was 25%).
- Ancestral Awakening now heals for 25%/50% of the amount healed (was 15%/30%).
- Earthliving Weapon’s heal over time duration is now 6 seconds (was 12 seconds), and healing has been increased by 75%.
- Spouting Spirits healing reduced by 35%.
- Undulation can now be tracked through a counter on the Healing Wave and Healing Surge spell icons.
- Undulation can no longer trigger from additional Healing Waves from Primordial Wave.
- Undulation now displays and highlights Healing Surge or Healing Wave when it triggers instead of being consumed immediately.
- Tidebringer is no longer consumed if Chain Heal is cast while Nature’s Swiftness or Ancestral Swiftness is active.
- Fixed an issue that caused Earth Shield to sometimes be removed if another Earth Shield was present.
- Fixed an issue causing spell queuing Lava Burst after a Healing Surge to incorrectly consume Master of the Elements when Lava Burst is instant cast.
- Fixed an issue causing Ancestral Protection Totem to not benefit from Totemic Focus or Oversized Totems.
Advertisement
Shaman PvP Changes
General Shaman Changes
- Electrocute (PvP Talent) damage increased by 100%.
- Totem of Wrath now increases critical strike damage and healing by 15% (was 20%).
- Seasoned Winds now decreases damage taken by 10% (was 15%) per stack in PvP combat.
- Fixed an issue that caused Earth Shield stacks to be consumed one at a time when purging its effect.
- Lava Burst damage increased by 20% in PvP combat.
- Volcanic Surge now increases Lava Burst damage by 30% (was 45%).
- Healing Stream Totem healing is no longer increased by an additional 10% in PvP combat.
And that covers all of the Shaman class changes that were introduced in the 11.0.2 patch for World of Warcraft. Players are already brimming with excitement to try out The War Within expansion as it seems that Blizzard is trying to restore its former glory as a titan in the MMORPG industry.
You can check out the full patch notes by clicking this link.
Advertisement