![WoW The War Within Beta - Druid Changes (July 24, 2024)](https://cdn.gameleap.com/images/articles/art_Oo3VJnPgvy/feature/1x.webp?width=800&format=avif)
World of Warcraft The War Within Beta developers have introduced more changes to the game in their recent development notes. With that in mind, we will take a look at all of the Druid changes so we can get a better understanding of how the class will perform in the newest expansion.
The War Within is looking promising so far, as the majority of the community seems to be embracing the new approach from Blizzard in regard to balancing, quality-of-life changes, and overall class design ideas, along with the new Hero Talents system.
Table of Contents
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![WoW The War Within Druid Changes](https://cdn.gameleap.com/images/articles/art_3hKzfoboaX/art-img_ekSHmJ7FP/1x.webp)
WoW The War Within Beta Druid Hero Talent Changes
Druid of the Claw (Feral/Guardian)
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Bestial Strength increases Ferocious Bite damage by 8% (was 5%) and now increases Rampant Ferocity damage by 8%.
Feral
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Ravage damage dealt to other enemies in front of you increased 25%.
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Dreadful Wound damage increased by 10%.
Elune’s Chosen (Balance/Guardian)
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Fixed a typo in Lunar Insight’s tooltip.
Guardian
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Boundless Moonlight damage reduced by 70%.
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Lunar Insight now increases Moonfire damage by 10% (was 20%).
Wildstalker (Feral/Restoration)
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Bloodseeker Vines damage reduced by 10%.
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Bursting Growth damage increased by 30%.
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Bond with Nature increases healing you receive by 4% (was 3%).
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WoW The War Within Beta Druid Changes
![Feral](https://cdn.gameleap.com/images/articles/art_Oo3VJnPgvy/art-img_3zmgh_pPm/1x.webp)
Feral
Developers’ note: We are increasing Feral’s damage overall, especially against multiple targets, and moving some of their damage out of Ferocious Bite and into other sources like bleeds and builders.
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Rip damage increased by 10%.
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Rampant Ferocity’s damage increased by up to 100% (was 50%) when players spend extra Energy on Ferocious Bite.
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Taste For Blood increases Ferocious Bite damage by 12% (was 15%) and an additional 12% (was 15%) during Tiger’s Fury.
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Apex Predator’s chance to proc against multiple targets increased slightly.
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Shred, Swipe, Brutal Slash, Thrash, Lunar Inspiration Moonfire, and Rake initial damage increased by 30%.
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Berserk now increases all ability and auto-attack damage by 15% (was 10%).
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Berserk: Frenzy now causes enemies to bleed for 150% of all direct damage dealt by combo point generating abilities (was 135%).
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Primal Wrath direct damage increased by 20%.
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Adaptive Swarm direct damage increased by 20%.
![Guardian](https://cdn.gameleap.com/images/articles/art_Oo3VJnPgvy/art-img_dj5Atr7xQ/1x.webp)
Guardian
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Frenzied Regeneration heals you for 20% of your maximum health (was 32%).
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Dream of Cenarius increases the healing of the affected Regrowth by 130% (was 200%).
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Fixed an issue with the increase to the amount of Rage required to trigger After the Wildfire.
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Nerub-ar Palace (4) Set Bonus updated – Arcane damage you deal is increased by 5% and bleed damage you deal is increased by 8% (was 5%).
And that covers all of the Druid changes that were announced in the most recent development notes for The War Within Beta. You can check out the full notes, here.
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