With 11.0.7 now live, Blizzard is steadily working on the next major patch for World of Warcraft The War Within. Given that 11.1 will mark the start of Season 2, we can expect some massive overhauls to gear, class philosophy and overall PvE and PvP balancing.
Having said that, we will go over the Demon Hunter changes in the recent The War Within 11.1 PTR Development Notes. Keep in mind that these changes are subject to change as more players provide feedback to the dev team.
Table of Contents
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Demon Hunter PvE Changes
- Imprison now breaks based on a small damage threshold instead of any damage.
- Spectral Sight has been reworked:
- No longer removed upon taking an action.
- No longer removed when taking damage.
- Now removed by loss-of-control effects.
- Now Magic-dispelled.
- Movement penalty reduced to 20% (was 30%).
- Lost in Darkness has been redesigned – Spectral Sight has 5 second reduced cooldown and no longer reduces movement speed.
Fel-Scarred
- Demonsurge now deals reduced damage beyond 8 targets.
Havoc
- New Talent: Screaming Brutality – Blade Dance automatically triggers Throw Glaive on your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage.
- Momentum renamed Exergy and has been updated – The Hunt and Vengeful Retreat increase your damage by 5% for 20 seconds.
- Inertia has been updated – The Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to empower you, increasing damage by 18% for 5 seconds.
- Unbound Chaos has been updated – The Hunt and Vengeful Retreat cause your next Fel Rush or Felblade to deal 500% increased damage.
- Cycle of Hatred has been redesigned – Eye Beam reduces the cooldown of your next Eye Beam by 2.5/5 seconds, stacking up to 10/20 seconds.
- Exergy and Inertia choice node has swapped locations with Unbound Chaos.
- Any Means Necessary has been removed.
Vengeance
- Demon Spikes duration increased to 8 seconds (was 6 seconds).
- Cycle of Binding effect is now triggered by Sigil of Flame (was all Sigil skills) and reduces Sigil skill cooldowns by 5 seconds (was 2 seconds).
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Demon Hunter PvP Changes
Havoc
- New PvP Talent: Illidan’s Grasp – You strangle the target with demonic magic, stunning them in place and dealing Shadow damage over 5 seconds while the target is grasped. Can move while channeling. Use Illidan’s Grasp again to toss the target to a location within 20 yards. Replaces Fel Eruption.
Vengeance
- Illidan’s Grasp (PvP Talent) throw range reduced to 20 yards (was 40 yards) and no longer stuns and damages on throw impact.
And that covers all of the changes posted so far for World of Warcraft The War Within 11.1. Once Blizzard releases the PTR patch for players to test, we might see even more updates to the class balancing. You can check out the official development notes, here.
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