The dev team recently shared all of the new upcoming class sets for World of Warcraft The War Within Season 2. It seems that Blizzard wants to share them to the community as soon as possible so feedback can be provided to ensure that not only do the new Tier Sets are appropriate for each class' identity but also making it powerful enought to compete with the other sets.
Having that in mind, we will go over the proposed new Druid Class Sets to see whether the new design philosophy will befit all of the Druid specializations.
Table of Contents
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The War Within Season 2 Druid Class Sets
Here are all of the possible Druid class sets coming to Season 2 of The War Within.
In The War Within Season 2 Class Sets will have their 2-piece set bonus designs split by role (Healer, Tank, Ranged damage, Melee damage) and their 4-piece set bonus designs split by spec. We wil utilize unique keywords for each role in their 2-piece sets and then modify how each spec interacts with the keyword in their 4-piec set. These keywords will be tied thematically to our upcoming raid – Liberation of Undermine.
Balance
- (2) Set Bonus: Your damaging spells have a chance to hit a Jackpot!, growing a Wild Mushroom at a nearby enemy’s location at 100% effectiveness. Casting Celestial Alignment or Incarnation: Chosen of Elune always hits a Jackpot!
- (4) Set Bonus: Starfall and Starsurge damage against targets affected by your Wild Mushroom’s damage over time effect is increased by 20%.
Feral
- (2) Set Bonus: Your spells and abilities have a chance to activate a Winning Streak! increasing the damage of your Ferocious Bite, Rip, and Primal Wrath by 1%, stacking up to 10 times. Ferocious Bite, Rip, and Primal Wrath have a 15% chance to remove Winning Streak!
- (4) Set Bonus: When you consume Apex Predator’s Craving, become a Big Winner, dealing Physical damage to Apex Predator’s primary target and increasing the damage of your periodic effects by 4% for 6 seconds.
Guardian
- (2) Set Bonus: Each time you take damage you have a chance to activate Luck of the Draw! causing you to cast Survival Instincts for 4 seconds. Your damage done is increased by 15% for 8 seconds after Luck of the Draw! activates.
- (4) Set Bonus: After you gain Luck of the Draw! your next 10 Druid abilities cast another Druid ability at 125% effectiveness.
Restoration
- (2) Set Bonus: Your healing spells have a chance to apply Insurance! to their targets that heals them over 15 seconds. Insurance! is consumed if any ally drops below 40% health to heal them.
- (4) Set Bonus: Lifebloom’s bloom has a 30% chance to apply Insurance! to its target for 10 seconds. When Insurance! is consumed or removed, it leaves a missing Rejuvenation, Regrowth, or Wild Growth heal over time effect for 15 seconds on its target.
And that covers all of the new Druid Class Sets for Season 2 of The War Within. Although these bonuses are not final, it seems that Blizzard is going for an RNG-based mechanic which is goes hand in hand with the new Goblin-centered raid and content. You can check out the official post, here.
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