WoW TWW 11.1 Development Notes - Evoker Changes

We will go over all of the latest class changes for World of Warcraft The War Within.

WoW TWW 11.1 Development Notes - Evoker Changes
Blizzard Entertainment

With 11.0.7 now live, Blizzard is steadily working on the next major patch for World of Warcraft The War Within. Given that 11.1 will mark the start of Season 2, we can expect some massive overhauls to gear, class philosophy and overall PvE and PvP balancing.

Having said that, we will go over the Evoker changes in the recent The War Within 11.1 PTR Development Notes. Keep in mind that these changes are subject to change as more players provide feedback to the dev team.

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Evoker PvE Changes

WoW TWW 11.1 Class Changes
Blizzard Entertainment
  • Rescue now clears movement impairing effects from you and your target.
  • Sleep Walk now has a 1.7 second cast time (was 1.5 seconds).
Flameshaper

Flameshaper

Developers’ notes: We’re looking to improve some of the weaker talents for Flameshaper and enable them to be more effective in dungeon content. Instead of increasing duration and spreading Fire Breath and Dream Breath, Flameshapers can now cast Fire Breath and Dream Breath more often, and have them deal more damage/healing in a compressed window of time. In addition, we’re adding a way to opt out of Enkindle so that Echo builds can function better with Flameshaper.

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evoker-augmentation

Augmentation

Developers’ notes: In Undermine(d) we’re making a large adjustment to Ebon Might’s ally targeting functionality with the goal of better balancing their performance in smaller group content such as Dungeons and PvP. Augmentation Evoker has previously boosted group survivability too much in smaller group content compared to other specializations due to Ebon Might affecting Tanks and Healers, which has impacted our ability to tune their damage without having their overall performance surpass our purely damage dealing specializations. Without Ebon Might affecting Tanks and Healers, we’re returning the Close as Clutchmates passive to allow for their damage to be more tunable and equivalent between raid and dungeons.

evoker-devastation

Devastation

  • New Talent: Azure CelerityDisintegrate ticks 1 additional time, but deals 8% less damage.
  • Scorching Embers damage increase now scales with empower level, up to a maximum of 40%, similar to Molten Embers for Augmentation.
  • Firestorm damage increased by 50% and duration reduced to 6 seconds (was 10 seconds).
  • Eternity Surge now targets enemies within a 25 yard radius around the Evoker (was a 12 yard radius around the target).
  • Hoarded Power has been removed.

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evoker-preservation

Preservation

  • Dream Breath now heals yourself and 5 injured allies (was 5 injured allies).

Developers’ notes: This guarantees a Dream Breath heal over time effect will always be on yourself, so you never have to purposely miss allies with the breath cone.

Evoker PvP Changes

WoW TWW 11.1 Class Changes
Blizzard Entertainment
evoker-augmentation

Augmentation

  • New PvP Talent: Seismic SlamLandslide causes enemies who are mid-air to be slammed to the ground, stunning them for 4 seconds and Landslide’s cooldown is reduced by 15 seconds.
  • Dream Projection (PvP Talent) has been removed.

And that covers all of the changes posted so far for World of Warcraft The War Within 11.1. Once Blizzard releases the PTR patch for players to test, we might see even more updates to the class balancing. You can check out the official development notes, here.

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World of Warcraft

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. Released in 2004, the game is set in the high-fantasy world of Azeroth, where players create characters and embark on quests, battle monsters, and interact with other players. WoW features a vast, open world filled with diverse regions, dungeons, and raids. The game includes various classes and races, each with unique abilities and playstyles. World of Warcraft is known for its deep lore, engaging gameplay, and vibrant community. The game receives regular updates and expansions, introducing new content, storylines, and gameplay mechanics.

Genres
MMORPG
Platform(s)
PC
Release Date
Nov 23, 2004
Price
$49.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
T