WoW TWW 11.1 Development Notes - Paladin Changes

We will go over all of the latest class changes for World of Warcraft The War Within.

WoW TWW 11.1 Development Notes - Paladin Changes
Blizzard Entertainment

With 11.0.7 now live, Blizzard is steadily working on the next major patch for World of Warcraft The War Within. Given that 11.1 will mark the start of Season 2, we can expect some massive overhauls to gear, class philosophy and overall PvE and PvP balancing.

Having said that, we will go over the Paladin changes in the recent The War Within 11.1 PTR Development Notes. Keep in mind that these changes are subject to change as more players provide feedback to the dev team.

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Paladin PvE Changes

WoW TWW 11.1 Class Changes
Blizzard Entertainment
Herald of the Sun

Herald of the Sun

  • Dawnlight now prefers player targets over creatures/summons.
Templar

Templar

  • Empyrean Hammer now prefers player targets over creatures/summons.
  • The Hammer of Light implementation has been revamped to resolve issues such as casting delays, tuning difficulties, and the limited scalability of its infrastructure.
  • Hammer of Light now displays the correct amount of damage done by its secondary target damage effect for Retribution Paladin.
  • Hammerfall internal cooldown reduced to 0.1 second.

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paladin-holy

Holy

Developers’ notes: Flash of Light and Holy Light have a lot of power tied into talents modifying their effectiveness and we would like these spells to be more effective to cast without these talents and casting these spells without Infusion of Light active to be a more viable option.

Lightsmith:

paladin-protection

Protection

Templar

  • Undisputed Ruling has been updated – Hammer of Light grants Shield of the Righteous, erupts a Consecration beneath its target, and increases your Haste by 12% for 6 seconds. Additionally, Eye of Tyr grants 3 Holy Power.
paladin-retribution

Retribution

  • Divine Hammer has been redesigned – Divine Hammers spin around you, striking enemies nearby for Holy damage every 2 seconds for 8 seconds. While active, each Holy Power spent increases the duration of Divine Hammer by 0.5 seconds. Deals reduced damage beyond 8 targets. Costs 3 Holy Power and has a 1 minute cooldown.
  • Flash of Light healing increased by 35%.
  • Word of Glory’s mana cost has been increased to 15% (was 10%).
  • Healing Hands now only functions to increase Word of Glory’s healing on the Paladin themselves (was increased healing on allies).
  • Divine Toll will now cast Judgments at units near your main target, even if you’re not in combat with them.

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Paladin PvP Changes

WoW TWW 11.1 Class Changes
Blizzard Entertainment
  • New PvP Talent: Shining Revelation – The light reveals all enemies in stealth or invisible to you while under the effects of Divine Shield. This effect lingers for 20 seconds after Divine Shield fades.
  • Luminescence (PvP Talent) has been redesigned – Lightbearer’s healing transfer is increased by up to 200% based on your current health. Lower health heals allies for more. Now available to Holy Paladins.
paladin-holy

Holy

paladin-protection

Protection

paladin-retribution

Retribution

And that covers all of the changes posted so far for World of Warcraft The War Within 11.1. Once Blizzard releases the PTR patch for players to test, we might see even more updates to the class balancing. You can check out the official development notes, here.

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World of Warcraft

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. Released in 2004, the game is set in the high-fantasy world of Azeroth, where players create characters and embark on quests, battle monsters, and interact with other players. WoW features a vast, open world filled with diverse regions, dungeons, and raids. The game includes various classes and races, each with unique abilities and playstyles. World of Warcraft is known for its deep lore, engaging gameplay, and vibrant community. The game receives regular updates and expansions, introducing new content, storylines, and gameplay mechanics.

Genres
MMORPG
Platform(s)
PC
Release Date
Nov 23, 2004
Price
$49.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
T