With 11.0.7 now live, Blizzard is steadily working on the next major patch for World of Warcraft The War Within. Given that 11.1 will mark the start of Season 2, we can expect some massive overhauls to gear, class philosophy and overall PvE and PvP balancing.
Having said that, we will go over the Paladin changes in the recent The War Within 11.1 PTR Development Notes. Keep in mind that these changes are subject to change as more players provide feedback to the dev team.
Table of Contents
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Paladin PvE Changes
- Seal of the Crusader healing reduced by 50%.
- Lightforged Blessing now heals 1% of health (was 2%).
- A Just Reward now has a more just reward, its healing increased by 140%.
- Blinding Light and Repentance now break on a damage threshold instead of breaking on any damage.
Herald of the Sun
- Dawnlight now prefers player targets over creatures/summons.
Templar
- Empyrean Hammer now prefers player targets over creatures/summons.
- The Hammer of Light implementation has been revamped to resolve issues such as casting delays, tuning difficulties, and the limited scalability of its infrastructure.
- Hammer of Light now displays the correct amount of damage done by its secondary target damage effect for Retribution Paladin.
- Hammerfall internal cooldown reduced to 0.1 second.
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Holy
- New Talent: Unbound Freedom – Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Choice node with Echoing Blessings.
- Unending Light has been redesigned – Now causes Holy Power spent on Word of Glory to increase the healing of Light of Dawn.
- Light’s Conviction now additionally causes Holy Shock to refund half its mana cost when cast offensively.
- Flash of Light mana cost reduced to 0.6% base mana (was 1.8%).
- Flash of Light healing decreased by 25%.
- Holy Light’s healing increased by 90%.
- Infusion of Light now increases the healing of Holy Light by 30% (was 100%).
- Infusion of Light now increases the healing of Flash of Light by 30% (was reduce mana cost).
- Inflorescence of the Sunwell now increases Infusion of Light’s healing increase to Flash of Light by an additional 15%.
- Inflorescence of the Sunwel now increases the healing of Holy Light by an additional 15% (was 50%).
Developers’ notes: Flash of Light and Holy Light have a lot of power tied into talents modifying their effectiveness and we would like these spells to be more effective to cast without these talents and casting these spells without Infusion of Light active to be a more viable option.
- Echoing Blessings now increases movement speed during Blessing of Freedom by 30% (was 15%).
Lightsmith:
- Hammer and Anvil healing decreased by 20%.
- Blessed Assurance now increases the damage of Crusader Strike by 20% (was 180%).
Protection
Templar
- Undisputed Ruling has been updated – Hammer of Light grants Shield of the Righteous, erupts a Consecration beneath its target, and increases your Haste by 12% for 6 seconds. Additionally, Eye of Tyr grants 3 Holy Power.
Retribution
- Divine Hammer has been redesigned – Divine Hammers spin around you, striking enemies nearby for Holy damage every 2 seconds for 8 seconds. While active, each Holy Power spent increases the duration of Divine Hammer by 0.5 seconds. Deals reduced damage beyond 8 targets. Costs 3 Holy Power and has a 1 minute cooldown.
- Flash of Light healing increased by 35%.
- Word of Glory’s mana cost has been increased to 15% (was 10%).
- Healing Hands now only functions to increase Word of Glory’s healing on the Paladin themselves (was increased healing on allies).
- Divine Toll will now cast Judgments at units near your main target, even if you’re not in combat with them.
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Paladin PvP Changes
- New PvP Talent: Shining Revelation – The light reveals all enemies in stealth or invisible to you while under the effects of Divine Shield. This effect lingers for 20 seconds after Divine Shield fades.
- Luminescence (PvP Talent) has been redesigned – Lightbearer’s healing transfer is increased by up to 200% based on your current health. Lower health heals allies for more. Now available to Holy Paladins.
Holy
- New PvP Talent: Blessing of Spellwarding – Blesses a party or raid member, granting immunity to magical damage and harmful effects for 10 seconds. Cannot be used on a target with Forbearance. Causes Forbearance for 30 seconds. Shares a cooldown with Blessing of Protection.
- The following PvP talents have been removed:
Protection
- Aura of Reckoning (PvP Talent) has been removed.
Retribution
- The following PvP talents have been removed:
And that covers all of the changes posted so far for World of Warcraft The War Within 11.1. Once Blizzard releases the PTR patch for players to test, we might see even more updates to the class balancing. You can check out the official development notes, here.
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